Zach Hilman
cd8c6a4afd
externals: Move OSS font data to file_sys in core
7 years ago
Lioncash
b546e106d1
nvflinger/buffer_queue: Remove use of a global system accessor
6 years ago
Fernando Sahmkow
b7d07d5a73
Core_Timing: Address Remaining feedback.
6 years ago
Fernando Sahmkow
c057ce204e
Core_Timing: Fix tests.
6 years ago
Fernando Sahmkow
97669469d0
Core_Timing: Address Feedback and suppress warnings.
6 years ago
Fernando Sahmkow
a1b185fa72
AsyncGpu: Address Feedback
6 years ago
FreddyFunk
1adf55be56
fixed clang format & addressed feedback
6 years ago
FreddyFunk
7664b6a633
yuzu/configure_input_player: Fix input handling for ZL and ZR from controllers with analog triggers
6 years ago
Fernando Sahmkow
57cac4e614
Surfaces: Implement R4G4B4A4U format.
6 years ago
Fernando Sahmkow
ecba8090f7
Surfaces: Implement ASTC 6x6 10x10 12x12 8x6 6x5
6 years ago
Fernando Sahmkow
f2f4a797ee
Core Timing: Correct Idle and remove lefting pragma
6 years ago
Fernando Sahmkow
e96ac0e2a3
Core Timing: General corrections and added tests.
6 years ago
Fernando Sahmkow
eb2ffec5a4
Tests: Eliminate old Core Timing Tests
6 years ago
Fernando Sahmkow
93a18da674
Core Timing: Rework Core Timing to run all cores evenly.
6 years ago
ReinUsesLisp
27db09b4e7
shader/half_set_predicate: Fix HSETP2 for constant buffers
HSETP2 when used with a constant buffer parses the second operand type
as F32. This is not configurable.
6 years ago
ReinUsesLisp
f8372fcc62
shader/half_set_predicate: Reduce DEBUG_ASSERT to LOG_DEBUG
6 years ago
Morph
bebe0ff470
hid: Implement DeactivateNpad
Makes use of the already existing DeactivateController function.
6 years ago
Morph
33b8716668
hid: Stub SetNpadJoyAssignmentModeSingle and reorganize service commands
6 years ago
Lioncash
18a54d5b01
alignment: Resolve allocator construction issues on debug
This was related to the source allocator being passed into the
constructor potentially having a different type than allocator being
constructed.
We simply need to provide a constructor to handle this case.
This resolves issues related to the allocator causing debug builds on
MSVC to fail.
6 years ago
Lioncash
a8ad9b2141
alignment: Specify trait definitions within the allocator
Allows containers and other data structures to consider optimizations
based off of them. We satisfy all of these requirements anyways.
6 years ago
ReinUsesLisp
3d415bbb32
gl_shader_disk_cache: Properly ignore existing cache
Previously old entries where appended to the file even if the shader
cache was ignored at boot. Address that issue.
6 years ago
Lioncash
3685b588d0
bcat/module: Silence truncation warnings
We need to perform explicit casts here, otherwise we're implicitly
truncating a 64-bit type to a 32-bit one.
6 years ago
Lioncash
bf17041e33
bcat: Take std::function instance by value in NullBackend's constructor
Without this, the std::move within the constructor initializer list
won't be able to actually perform a move.
6 years ago
Lioncash
ca16eb6b49
bcat: In-class initialize ProgressServiceBackend's impl member
Allows us to remove a constructor initializer list.
6 years ago
Lioncash
8d1a3e2fab
bcat: Make ProgressServiceBackend's constructor take a std::string_view
Given the string is appended to another, we can make it a view so a
redundant full copy of the string isn't made.
6 years ago
Zach Hilman
d238b53bca
qt: Fix game name format error
6 years ago
Lioncash
2269566f26
bcat: Make ProgressServiceBackend's GetEvent() const
This member function doesn't modify internal member state, so it can be
marked const.
6 years ago
Lioncash
0cab8c117d
boxcat: Silence an unused variable warning
On parse errors, we can log out the explanatory string indicating what
the parsing error was, rather than just ignoring the variable and
returning an overly broad error code.
6 years ago
Lioncash
8e9649b547
core/core: Remove unused header
This isn't used anywhere in either the cpp or header file.
6 years ago
Lioncash
922799f1d5
core: Remove Core::CurrentProcess()
This only encourages the use of the global system instance (which will
be phased out long-term). Instead, we use the direct system function
call directly to remove the appealing but discouraged short-hand.
6 years ago
Lioncash
e4e4af80e8
hle/service: Replace global system instance calls with instance-based ones
Migrates the HLE service code off the use of directly accessing the
global system instance where trivially able to do so.
This removes all usages of Core::CurrentProcess from the service code,
only 8 occurrences of this function exist elsewhere. There's still quite
a bit of "System::GetInstance()" being used, however this was able to
replace a few instances.
6 years ago
Lioncash
71a231e448
video_core/control_flow: Eliminate variable shadowing warnings
6 years ago
Lioncash
a542346e9d
video_core/control_flow: Eliminate pessimizing moves
These can inhibit the ability of a compiler to perform RVO.
6 years ago
Lioncash
1ad73a6011
video_core/ast: Unindent most of IsFullyDecompiled() by one level
6 years ago
Lioncash
2d2dd7bf7b
video_core/ast: Make ShowCurrentState() take a string_view instead of std::string
Allows the function to be non-allocating in terms of the output string.
6 years ago
Lioncash
b1178c30cf
video_core/ast: Eliminate variable shadowing warnings
6 years ago
Lioncash
d599c3c74b
video_core/ast: Replace std::string with a constexpr std::string_view
Same behavior, but without the need to heap allocate
6 years ago
Lioncash
7d18851449
video_core/ast: Default the move constructor and assignment operator
This is behaviorally equivalent and also fixes a bug where some members
weren't being moved over.
6 years ago
Lioncash
4d48fc529a
video_core/{ast, expr}: Organize forward declaration
Keeps them alphabetically sorted for readability.
6 years ago
Lioncash
844d714085
video_core/expr: Supply operator!= along with operator==
Provides logical symmetry to the interface.
6 years ago
Lioncash
e53a34ecf6
video_core/{ast, expr}: Use std::move where applicable
Avoids unnecessary atomic reference count increments and decrements.
6 years ago
Lioncash
2d86bd6d08
video_core/ast: Supply const accessors for data where applicable
Provides const equivalents of data accessors for use within const
contexts.
6 years ago
Zach Hilman
7488ac74c6
qt: Change titlebar formatting
6 years ago
Zach Hilman
892f001f62
common: Add additional SCM revision fields
6 years ago
ReinUsesLisp
521b03ddb4
maxwell_3d: Add dirty flags for depth bounds values
This is useful in Vulkan where we want to update depth bounds without
caring if it's enabled or disabled through vkCmdSetDepthBounds.
6 years ago
Fernando Sahmkow
986adabde5
GL_Renderer: Remove lefting snippet.
6 years ago
Fernando Sahmkow
5a98b5a19f
NvFlinger: Remove leftover from corrections and clang format.
6 years ago
Fernando Sahmkow
0775dffe14
Gl_Rasterizer: Protect CPU Memory mapping from multiple threads.
6 years ago
Fernando Sahmkow
ded3d555e1
Core: Wait for GPU to be idle before shutting down.
6 years ago
Fernando Sahmkow
87f41384a8
Nvdrv: Correct Event setup in Nvdrv
Events are supposed to be cleared on quering. This fixes that issue.
6 years ago