tfarley
|
22f3a7e94c
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HWRasterizer: Texture forwarding
|
10 years ago |
tfarley
|
e46d086189
|
Config: Add scaled resolution option
|
10 years ago |
Jannik Vogel
|
e2b63a2dd7
|
Rasterizer: Allow all blend factors for alpha blend-func
|
10 years ago |
Lioncash
|
4501a9eb50
|
debug_utils: use std::make_unique for initializing PicaTrace
|
10 years ago |
bunnei
|
d7fe2784cc
|
shader_jit_x64: Rename RuntimeAssert to Compile_Assert.
|
10 years ago |
bunnei
|
3f623b2561
|
shader_jit_x64.cpp: Rename JitCompiler to JitShader.
|
10 years ago |
bunnei
|
847fb951e2
|
shader_jit_x64: Free memory that's no longer needed after compilation.
|
10 years ago |
bunnei
|
60aa72e117
|
shader_jit_x64: Use a sorted vector instead of a set for keeping track of return addresses.
|
10 years ago |
bunnei
|
60749f2cda
|
shader_jit_x64: Use CALL/RET instead of JMP for subroutines.
|
10 years ago |
bunnei
|
1d45b57939
|
shader_jit_x64: Separate initialization and code generation for readability.
|
10 years ago |
bunnei
|
6e0319eec9
|
shader_jit_x64: Get rid of unnecessary last_program_counter variable.
|
10 years ago |
bunnei
|
f3afe24594
|
shader_jit_x64: Execute certain asserts at runtime.
- This is because we compile the full shader code space, and therefore its common to compile malformed instructions.
|
10 years ago |
bunnei
|
ffcf7ecee9
|
shader: Remove unused 'state' argument from 'Setup' function.
|
10 years ago |
bunnei
|
a5a74eb121
|
shader_jit_x64: Specify shader main offset at runtime.
|
10 years ago |
bunnei
|
c9d10de644
|
shader_jit_x64: Allocate each program independently and persist for emu session.
|
10 years ago |
bunnei
|
4632791a40
|
shader_jit_x64: Rewrite flow control to support arbitrary CALL and JMP instructions.
|
10 years ago |
bunnei
|
135aec7bea
|
shader_jit_x64: Fix strict memory aliasing issues.
|
10 years ago |
Lioncash
|
a4120ca66c
|
file_util: Don't expose IOFile internals through the API
|
10 years ago |
Jannik Vogel
|
ff7c798d86
|
Pica: Remove geometry dumper (PICA_DUMP_GEOMETRY)
|
10 years ago |
Jannik Vogel
|
0ad050f85d
|
OpenGL: Implement color combiner Operation::Dot3_RGB
|
10 years ago |
Jannik Vogel
|
35a92b4097
|
OpenGL: Respect buffer-write allow registers
|
10 years ago |
Jannik Vogel
|
c6bbc41984
|
OpenGL: Split buffer-write mask sync into seperate functions
|
10 years ago |
Jannik Vogel
|
fa24df7340
|
Rasterizer: Respect buffer-write allow registers
|
10 years ago |
Jannik Vogel
|
d47605b2ed
|
OpenGL: Keep stencil-test and framebuffer.depth_format in sync
|
10 years ago |
MerryMage
|
a06dcfeb61
|
Common: Remove Common::make_unique, use std::make_unique
|
10 years ago |
Emmanuel Gil Peyrot
|
3219be8ee0
|
OpenGL: Fix a double framebuffer completeness checks.
|
10 years ago |
Jannik Vogel
|
693cbc1f8f
|
OpenGL: Check for framebuffer completeness
|
10 years ago |
Jannik Vogel
|
c26b141407
|
Avoid warnings by casting to size_t for ARRAY_SIZE() comparisons
|
10 years ago |
Yuri Kunde Schlesner
|
81004211dd
|
Pica: Improve accuracy of immediate-mode support
This partially fixes Etrian Odyssey IV.
|
10 years ago |
Yuri Kunde Schlesner
|
0c447e0a06
|
OpenGL: Don't attempt to draw empty triangle batches
Our code did not handle this well, causing random crashes in some
situations.
|
10 years ago |
Lioncash
|
63e956cc7a
|
video_core: Don't cast away const
|
10 years ago |
Lioncash
|
4d89df8df2
|
shader_interpreter: use std::inner_product for the dot product
Same thing, less code.
|
10 years ago |
Lioncash
|
c928b04eee
|
core/video_core: Make NumIds functions constexpr
|
10 years ago |
Lioncash
|
39baad9926
|
core/video_core: Don't cast away const in subscript operators
Not to say these subscript operators aren't totally ugly as is.
|
10 years ago |
Jannik Vogel
|
7eef9ebc3b
|
PICA: Alignment happens locally in vertex
|
10 years ago |
Jannik Vogel
|
9aad2f29bb
|
PICA: Fix MAD/MADI encoding
|
10 years ago |
Jannik Vogel
|
964cfaea47
|
PICA: Fix viewport offset
|
10 years ago |
Jannik Vogel
|
f746a00964
|
Respect vs output map
|
10 years ago |
Jannik Vogel
|
a66c186e81
|
PICA: Align vertex attributes
|
10 years ago |
bunnei
|
6efb710b28
|
shader_jit_x64: Clear cache after code space fills up.
|
10 years ago |
bunnei
|
c103759cdc
|
shader_jit_x64: Make assert outputs more useful & cleanup formatting.
|
10 years ago |
bunnei
|
46f78b7f19
|
shader: Update log message to use proper log class.
|
10 years ago |
Lioncash
|
88d604383e
|
Common: Get rid of alignment macros
The gl rasterizer already uses alignas,
so we may as well move everything over.
|
10 years ago |
Lioncash
|
4b5b32e721
|
renderer_base: In-class initialize variables
|
10 years ago |
Lioncash
|
be913040a8
|
render_base: Clarify/normalize getter functions
|
10 years ago |
Lioncash
|
bf76afc68d
|
renderer_base: Don't directly expose the rasterizer unique_ptr
There's no reason to allow direct access to the unique_ptr instance. Only
its contained pointer.
|
10 years ago |
LittleWhite
|
4be68dddfb
|
Improve error report from Init() functions
Add error popup when citra initialization failed
|
10 years ago |
Yuri Kunde Schlesner
|
c58bc25d5b
|
Pica: Write depth value even when depth test is disabled
This has been confirmed on hardware. Fixes Etrian Odyssey IV.
|
10 years ago |
Dwayne Slater
|
6b775034dd
|
Add immediate mode vertex submission
|
10 years ago |
MerryMage
|
0801363840
|
renderer_opengl: Initalise fragment shader LUT textures
|
10 years ago |