14 Commits (62f34c8e5ce94adeb24d985f8d2c32b1ece37a3c)

Author SHA1 Message Date
Yuri Kunde Schlesner 8fca90b5d5 VideoCore: Split geometry pipeline regs from Regs struct 9 years ago
Yuri Kunde Schlesner 37a4ea046d VideoCore: Make PrimitiveAssembler const-correct 9 years ago
Emmanuel Gil Peyrot ebdae19fd2 Remove empty newlines in #include blocks. 9 years ago
Emmanuel Gil Peyrot dc8479928c Sources: Run clang-format on everything. 9 years ago
Yuri Kunde Schlesner 81004211dd Pica: Improve accuracy of immediate-mode support 10 years ago
Dwayne Slater 6b775034dd Add immediate mode vertex submission 10 years ago
Lioncash 1fa772393b video_core: Remove unnecessary includes from headers 10 years ago
bunnei 18527b9e21 Shader: Move shader code to its own subdirectory, "shader". 11 years ago
bunnei 642b9b5030 GPU: Refactor "VertexShader" namespace to "Shader". 11 years ago
purpasmart96 ebfd831ccb License change 11 years ago
Tony Wasserka cd322e328e Pica/PrimitiveAssembly: Implement triangle strips. 11 years ago
Tony Wasserka 2f1c129f64 Pica: Consolidate the primitive assembly code in PrimitiveAssembly and GeometryDumper. 12 years ago
Tony Wasserka 9a76a2d061 Pica: Add primitive assembly stage. 12 years ago