lat9nq
62c13e8318
configure_per_game: Initialize tabs after loading custom configuration
Changes tab initialization to happen after the configuration is loaded,
which means that it no longer happens as member initializers in the
ConfigurePerGame constructor. Removes the cluster of
??_tab->SetConfiguration's that I added earlier to get around this issue
initially.
Fixes a regression in #6774
4 years ago
bunnei
6af82fd070
Merge pull request #7610 from Tatsh/more-system-libs
Add support for linking against system Opus
4 years ago
bunnei
afb06b1495
Merge pull request #7636 from vonchenplus/buffer_queue_query
core:hle:service:nvflinger Implement few type in bufferqueue query method
4 years ago
Fernando S
118d5fa3b0
Merge pull request #7670 from ameerj/vsync-block
gpu: Add shut down method to synchronize threads before destruction
4 years ago
bunnei
c68a0d17fc
Merge pull request #7251 from FernandoS27/shader-dump
ShaderDecompiler: Add a debug option to dump the game's shaders.
4 years ago
ameerj
c17938f96b
gpu: Add shut down method to synchronize threads before destruction
4 years ago
Fernando Sahmkow
f58ee3f15f
ShaderDecompiler: Add a debug option to dump the game's shaders.
4 years ago
ameerj
7652543231
Revert "Merge pull request #7668 from ameerj/fence-stop-token"
This reverts commit e773354477 , reversing
changes made to abbbdc2bc0 .
4 years ago
bunnei
e773354477
Merge pull request #7668 from ameerj/fence-stop-token
gpu: Use std::stop_token in WaitFence for VSync thread
4 years ago
bunnei
abbbdc2bc0
Merge pull request #7664 from german77/fallback
core/hid: Add fallback to fullkey controllers
4 years ago
bunnei
05b7b177f6
Merge pull request #7662 from german77/uistatus
yuzu: Fix UI elements not updating correctly
4 years ago
bunnei
b89d096652
Merge pull request #7663 from german77/applet
controller_applet: Only populate supported controllers
4 years ago
ameerj
d866916f42
gpu: Use std::stop_token in WaitFence for VSync thread
Fixes a hang that may occur when stopping emulation and the VSync thread is blocked on the syncpoint condition variable.
4 years ago
Fernando S
da8e0f6571
Merge pull request #7648 from bunnei/thread-pinning
core: hle: kernel: Implement thread pinning.
4 years ago
Fernando S
3fa9702952
Merge pull request #7624 from ameerj/intel-msaa-scale
vk_texture_cache: Use 3D scale helpers for MSAA texture scaling on Intel Windows drivers
4 years ago
Fernando S
ae7da0b12d
Merge pull request #7629 from ameerj/nv-driver-fixes
shaders: Add fixes for NVIDIA drivers 495+
4 years ago
german77
7a13a515d9
core/hid: Add fallback to fullkey controllers
4 years ago
german77
133f497f84
controller_applet: Only populate supported controllers
4 years ago
german77
a9ad983c13
yuzu: Fix UI elements not updating correctly
4 years ago
Fernando S
214b9fc9a7
Merge pull request #7659 from ameerj/overlap-overflow
texture_cache/util: Fix s32 overflow when resolving overlaps
4 years ago
ameerj
951c61aeaa
texture_cache/util: Fix s32 overflow when resolving overlaps
4 years ago
Mai M
eb7d361657
Merge pull request #7654 from Morph1984/dynarmic
externals: Update dynarmic to 28714ee7
4 years ago
Morph
af89f7683d
externals: Update dynarmic to 28714ee7
Reduces compilation times on MSVC.
4 years ago
bunnei
667a8ae163
Merge pull request #7647 from german77/toad
core/hid: Fix controller type validation
4 years ago
bunnei
3a89723d97
core: hle: kernel: Implement thread pinning.
- We largely had the mechanics in place for thread pinning, this change hooks these up.
- Validated with tests https://github.com/Atmosphere-NX/Atmosphere/blob/master/tests/TestSvc/source/test_thread_pinning.cpp .
4 years ago
german77
9ee5c4ec56
core/hid: Fix controller type validation
4 years ago
bunnei
5e58271903
Merge pull request #7635 from bunnei/set-heap-size
core: hle: kernel: Updated implementation of svcSetHeapSize.
4 years ago
ameerj
8c907c620d
glsl: Add boolean reference workaround
4 years ago
ameerj
b84d429c2e
glsl_context_get_set: Add alternative cbuf type for broken drivers
some drivers have a bug bitwise converting floating point cbuf values to uint variables. This adds a workaround for these drivers to make all cbufs uint and convert to floating point as needed.
4 years ago
ameerj
9f34be5a61
emit_glsl_integer: Use negation work around
4 years ago
ameerj
14ac0c2923
shader: Add integer attribute get optimization pass
Works around an nvidia driver bug, where casting the integer attributes to float and back to an integer always returned 0.
4 years ago
bunnei
279c7bcc1a
Merge pull request #7618 from goldenx86/patch-4
Increase boost requirement to 1.78.0
4 years ago
Matías Locatti
c7235e67ef
Empty spaces
4 years ago
Matías Locatti
840d5520d2
Changes to avoid warnings in SSE4.2 optimized SPIR-V
4 years ago
Feng Chen
1eec9590c3
Remove invalid assertion statement
4 years ago
Feng Chen
e18bf4b062
Remove invalid header include
4 years ago
Feng Chen
88e1e7f14b
Implement few type in bufferqueue query method
4 years ago
bunnei
091463a429
core: hle: kernel: Updated implementation of svcSetHeapSize.
- Updates our svcSetHeapSize with latest HOS, furthermore allowing heap size to properly be extended/shrunk.
- Validated with tests https://github.com/Atmosphere-NX/Atmosphere/blob/master/tests/TestSvc/source/test_set_heap_size.cpp .
4 years ago
bunnei
f67605e6aa
Merge pull request #7622 from ameerj/vk-rescale-invalid-ptr
vk_texture_cache: Fix invalidated pointer access
4 years ago
bunnei
9a0648ff0a
Merge pull request #7621 from bunnei/set-mem-perm
core: hle: kernel: Implement SetMemoryPermission.
4 years ago
bunnei
c9e4acc4e2
Merge pull request #7630 from ameerj/glasm-get-int
emit_glasm_context_get_set: Fix GetAttribute return value type.
4 years ago
bunnei
292dfac25e
Merge pull request #7620 from bunnei/kernel-thread-x18
core: hle: kernel: KThread: X18 should be a cryptographically random number.
4 years ago
ameerj
37addf7a94
emit_glasm_context_get_set: Fix GetAttribute return value type.
GetAttribute expects an F32 result type at the IR level, this fixes the return value of attributes which were not returning an F32
4 years ago
ameerj
640fc1418b
emit_glsl_floating_point: Fix FPNeg on newer Nvidia drivers
4 years ago
bunnei
8a48c4ed1c
Merge pull request #7623 from ameerj/unused-func
blit_image: Remove unused function
4 years ago
ameerj
f9e0681d59
vk_texture_cache: Use 3D scale helpers for MSAA texture scaling on Intel Windows drivers
Fixes a crash when scaling MSAA textures in titles such as Sonic Colors Ultimate.
4 years ago
ameerj
cbc0f0a66e
blit_image: Remove unused function
4 years ago
ameerj
481b210c0d
vk_texture_cache: Fix invalidated pointer access
The vulkan ImageView held a reference to its source image for rescale status checking. This pointer is sometimes invalidated when the texture cache slot_images container is resized.
To avoid an invalid pointer dereference, the ImageView now holds a reference to the container itself.
4 years ago
bunnei
4e7a6639d2
core: hle: kernel: Implement SetMemoryPermission.
- Not seen in any games yet, but validated with kernel tests.
4 years ago
bunnei
a0c7d93b84
core: hle: kernel: KThread: X18 should be a cryptographically random number.
- This was added with firmware 11.0.0 (https://switchbrew.org/wiki/11.0.0 ).
- X18 is OR'd by kernel with 1, to make sure it is odd.
4 years ago