18729 Commits (6236b611cf1fbfe67c93979f9a5573e07c00a8f0)
 

Author SHA1 Message Date
ReinUsesLisp 6236b611cf shader: Move microinstruction header to the value header 5 years ago
ReinUsesLisp 7769517fc0 shader: Move siblings check to a separate function and comment them out 5 years ago
ReinUsesLisp 7bf134b294 shader: Intrusively store register values in block for SSA pass 5 years ago
ReinUsesLisp 3a39124359 shader: Inline common Opcode and Inst functions 5 years ago
ReinUsesLisp b6bd6a5bce shader: Inline common IR::Block methods 5 years ago
ReinUsesLisp 8d1327bf78 shader: Use a small_vector for phi blocks 5 years ago
ReinUsesLisp c44139cda0 shader: Calculate number of arguments in an opcode at compile time 5 years ago
ReinUsesLisp 7066f9ef7b shader: Implement D3D samplers 5 years ago
ReinUsesLisp 5c187201ec shader: Add constant propagation for arithmetic right shifts 5 years ago
ReinUsesLisp 56aae7efcf shader: Simplify code for local memory 5 years ago
ReinUsesLisp e54171c1a9 shader: Add NVN storage buffer fallbacks 5 years ago
ReinUsesLisp eb7a932952 spirv: Fix ViewportMask 5 years ago
ameerj 688c89590c spirv: Replace Constant/ConstantComposite with Const helper 5 years ago
FernandoS27 4a97dd4483 shader: Address feedback 5 years ago
FernandoS27 b85c9d8e84 shader: Implement F2F (Imm) 5 years ago
FernandoS27 fbb642f433 shader: Implement IADD3.CC/.X 5 years ago
FernandoS27 f1a3f449d6 shader: Address feedback 5 years ago
FernandoS27 2f01c7fb62 shader: Add coarse derivatives 5 years ago
FernandoS27 b1e325f317 shader: Implement fine derivates constant propagation 5 years ago
FernandoS27 6c60109967 shader: Implement SR_Y_DIRECTION 5 years ago
ReinUsesLisp 99e6cd3916 shader: Fix Phi node types 5 years ago
ReinUsesLisp 6d540c6f2e shader: Fix memory barriers 5 years ago
ReinUsesLisp 0623915e2e spirv: Fix implicit lod type 5 years ago
ReinUsesLisp b597da7f2a spirv: Use explicit lods outside of fragment shaders 5 years ago
ReinUsesLisp f771d1fc52 spirv: Use ConstOffset instead of Offset when possible 5 years ago
ameerj bfdb38404c shader: Implement BFE and BFI CC 5 years ago
ReinUsesLisp ad1507b4a5 shader: Implement SampleMask 5 years ago
ReinUsesLisp cc96469019 shader: Implement PIXLD.MY_INDEX 5 years ago
ReinUsesLisp ca85ce444f spirv: Bitcast non-F32 output attributes to their type before store 5 years ago
ReinUsesLisp b6b541e36a spirv: Implement ViewportMask with NV_viewport_array2 5 years ago
ReinUsesLisp f65aa540d8 spirv: Bitcast non-F32 attributes to F32 5 years ago
ReinUsesLisp 10c96c7484 shader: Implement PrimitiveId 5 years ago
ReinUsesLisp 38908d0f7e shader: Implement tessellation shaders, polygon mode and invocation id 5 years ago
ReinUsesLisp 0f99fdc0eb shader: Mark atomic instructions as writes 5 years ago
lat9nq 212f5c8050 vk_pipeline_cache: Silence GCC warnings 5 years ago
ReinUsesLisp 03c16b085a spirv: Implement image buffers 5 years ago
ReinUsesLisp bba876f192 spirv: Implement Layer stores 5 years ago
FernandoS27 f930bda4fb spirv: Fix alpha test 5 years ago
ameerj 9502835689 spirv: Fix non-atomic 64-bit store 5 years ago
ameerj 542dc35aac spirv: Implement alpha test 5 years ago
ReinUsesLisp e59971ea1b shader: Implement transform feedbacks and define file format 5 years ago
ReinUsesLisp 4a6c299e3f shader: Implement early Z tests 5 years ago
ReinUsesLisp 9f5ab82de2 shader: Document and relax cache control on surface instructions 5 years ago
ReinUsesLisp c84c2ab88c spirv: Rework storage buffers and shader memory 5 years ago
ReinUsesLisp a4f27e897c shader: Fix fixed pipeline point size on geometry shaders 5 years ago
ReinUsesLisp deba5c7666 shader: Add constant propagation for *&^| binary operations 5 years ago
ReinUsesLisp 4b32692423 shader: Implement geometry shaders 5 years ago
ReinUsesLisp 40948b18ac shader: Implement OUT 5 years ago
lat9nq f70707d435 internal_stage_buffer_entry_read: Remove pragma optimize off 5 years ago
ReinUsesLisp 8ebc7b90a0 shader: Stub SR_INVOCATION_INFO 5 years ago