1007 Commits (5fced4319915e94201198882b1d3bf5327e6af95)

Author SHA1 Message Date
Fernando Sahmkow 9ebf1c00bd Rasterizer: Refactor inlineToMemory. 4 years ago
Fernando Sahmkow 5df6c71472 Vulkan: Fix Scheduler Chunks when their FuncType is 0. 4 years ago
Fernando Sahmkow 19270ae4e6 Rasterizer: Implement Inline2Memory Acceleration. 4 years ago
Lioncash 4272d239b6 vk_fsr: Replace comma operator with semicolon 4 years ago
Fernando Sahmkow 65387dd0a0 ShaderDecompiler: Add a debug option to dump the game's shaders. 4 years ago
ameerj bb108db1de vk_texture_cache: Use 3D scale helpers for MSAA texture scaling on Intel Windows drivers 4 years ago
ameerj b22cc82f64 blit_image: Remove unused function 4 years ago
ameerj 531d53d6b9 vk_texture_cache: Fix invalidated pointer access 4 years ago
vonchenplus 8fe519b656 Address format clang 4 years ago
Fernando Sahmkow 15c634806b Vulkan: Fix the checks for primitive restart extension. 4 years ago
Fernando Sahmkow ce7c3bdf0c Vulkan: implement Logical Operations. 4 years ago
Fernando Sahmkow 790bbcb016 Vulkan: Implement VK_EXT_primitive_topology_list_restart 4 years ago
Morph 036cb348bf maxwell_to_vk: Add ASTC_2D_5X4_UNORM 4 years ago
Morph 0f7d2bbd55 maxwell_to_vk: Add ASTC_2D_8X5_UNORM 4 years ago
Morph 052c01db9a renderer_vulkan: Add R16G16_UINT 4 years ago
ameerj ef8c472d32 vk_texture_cache: Add ABGR src format check for D24S8 conversions 4 years ago
ameerj 4c9fb0ffe9 blit_image: Refactor upscale factors usage 4 years ago
ameerj a38d05ec11 vk_texture_cache: Add a function to ImageView to check if src image is rescaled 4 years ago
ameerj 0d5b7f7a7f blit_image: Refactor ConvertPipeline functions 4 years ago
ameerj 4495c10671 blit_image: Refactor ConvertPipelineEx functions 4 years ago
ameerj 276de8a751 vk_blit_screen: Minor refactor of filter pipeline selection 4 years ago
ameerj c701429fb4 Revert "Merge pull request #7395 from Morph1984/resolve-comments" 4 years ago
Fernando Sahmkow c03917860b Texture Cache: Always copy on NVIDIA. 4 years ago
Fernando Sahmkow 09a236dbbf TextureCache: Simplify blitting of D24S8 formats and fix bugs. 4 years ago
Fernando Sahmkow eae2158c12 VulkanTexturECache: Use reinterpret on D32_S8 formats. 4 years ago
Morph e0c4af1b7b vk_texture_cache: Mark VkBufferUsageFlags as static constexpr 4 years ago
Morph feba9b7300 vk_blit_image: Consolidate CreatePipelineTargetEx functions 4 years ago
Fernando Sahmkow e6d7d48d78 TextureCache: Refactor and fix linux compiling. 4 years ago
Fernando Sahmkow e926797029 TextureCache: Implement buffer copies on Vulkan. 4 years ago
Fernando Sahmkow df1eabfc53 TextureCache: Add R16G16 to D24S8 converter. 4 years ago
Fernando Sahmkow 4241b9e26c TextureCache: Add B10G11R11 to D24S8 converter. 4 years ago
Feng Chen dbfa89c40b Implement convert legacy to generic 4 years ago
Fernando Sahmkow 5e58fd30b6 TextureCache: Implement additional D24S8 convertions. 4 years ago
Fernando Sahmkow a21d1447ab Vulkan: implement D24S8 <-> RGBA8 convertions. 4 years ago
Morph 39a49776b6 renderer_vulkan: Implement S8_UINT stencil format 4 years ago
ameerj ba5778b0e3 texture_cache: Use pixel format conversion when supported by the runtime 4 years ago
Fernando Sahmkow 923aab37f8 TextureCache: Fix OGL cleaning 4 years ago
Fernando Sahmkow c74619d266 TextureCache: Add automatic anisotropic filtering and refactor code. 4 years ago
Fernando Sahmkow 28fddb9c5e TextureCache: Make a better Anisotropic setter. 5 years ago
FernandoS27 759bb872c3 Vulkan: fix regression. 5 years ago
ameerj 9f2bab53fd FSR: Fix GCC build errors 5 years ago
Marshall Mohror 71e8b72b01 Vulkan: Reimplement FSR constant generation functions to avoid GCC warnings 5 years ago
ameerj 29ef93cc67 vk_blit_screen: Fix AA destruction order 5 years ago
Marshall Mohror c2f855fb98 Presentation: Only use FP16 in scaling shaders on supported devices in Vulkan 5 years ago
ameerj 42b2b47f60 renderer_vulkan/blit_image: Use generic color state on Depth to Color blits 5 years ago
ameerj d8e0e95991 vk_texture_cache: Refactor 3D scaling helpers 5 years ago
Fernando Sahmkow 4462c6ee38 VulkanBufferCache: Avoid adding barriers between multiple copies. 5 years ago
Fernando Sahmkow e3e55f450f Vulkan: Fix FXAA in AMD. 5 years ago
FernandoS27 0a3e7c6f14 Vulkan: Implement FXAA 5 years ago
FernandoS27 f54d6dee54 VideoCore: Add gaussian filtering. 5 years ago