mailwl
5c5954fd5f
Layout Mii parameters input/output, and return success as result of applet work
10 years ago
Jannik Vogel
db061e0568
Pica: Rename VertexLoaded breakpoint to VertexShaderInvocation
10 years ago
MerryMage
f0cc8dc9ed
DSP/HLE: Implement Source processing
10 years ago
Jannik Vogel
8f354eb8a7
OpenGL: Don't copy const_color (Reverts #1745 )
10 years ago
Jannik Vogel
22426f3e89
Pica: Replace logic in shader.cpp with loop
10 years ago
Jannik Vogel
71ec65341b
OpenGL: Copy TevStageConfig using a loop. Fixes bug: const_color not copied
10 years ago
wwylele
28b16716c7
remove duplicated function declaration
10 years ago
Jannik Vogel
03a243469b
OpenGL: border_color was never set. Fixed. ( #1740 )
10 years ago
Emmanuel Gil Peyrot
c39a267974
VideoCore: Run include-what-you-use and fix most includes.
10 years ago
Emmanuel Gil Peyrot
2d5eb25cad
LCD: Remove unneeded #undef with no matching #define.
10 years ago
Jannik Vogel
9d522e8441
Remove TGA dumper
10 years ago
MerryMage
aa47fc2406
Audio: Add sink selection to configuration files
10 years ago
MerryMage
80c798dec3
AudioCore: List of sink types
10 years ago
MerryMage
3e940fcc96
AudioCore: Implement NullSink
10 years ago
MerryMage
1e19d9c579
AudioCore: CurrentRegion() -> ReadRegion(), WriteRegion()
10 years ago
wwylele
d3e201e276
add config block 0x00170000
10 years ago
Yuri Kunde Schlesner
2396b01d5d
Common: Remove section measurement from profiler ( #1731 )
This has been entirely superseded by MicroProfile. The rest of the code
can go when a simpler frametime/FPS meter is added to the GUI.
10 years ago
MerryMage
653ca59147
AudioCore: Implement interpolation
10 years ago
Henrik Rydgard
9f1cffa3e9
Move and rename the MemoryAccesses class to MemoryAccessTracker.
10 years ago
Henrik Rydgård
eaf9abfe8e
Make Citra build with MICROPROFILE_ENABLED set to 0 ( #1709 )
* Make Citra build with MICROPROFILE_ENABLED set to 0
* Buildfix with microprofile kept on
* moc did not like a dialog to conditionally exist.
* Cleanup
* Fix end of line
10 years ago
Henrik Rydgard
0a3b4b8cb4
Debugger fix
10 years ago
Henrik Rydgard
b9da0f7902
Optimize the vertex loader, nearly doubling its speed.
10 years ago
Henrik Rydgard
b57bcfd528
Don't keep base_address in the loader, it doesn't belong there (with it, the loader can't be cached).
10 years ago
Henrik Rydgard
ec770c0bbf
Move "&" to their proper place, add missing includes and make some properly relative.
10 years ago
Henrik Rydgard
c1ee661492
Refactor: Extract VertexLoader from command_processor.cpp.
Preparation for a similar concept to Dolphin or PPSSPP. These can be JIT-ed and cached.
10 years ago
Henrik Rydgard
03f90e7dfd
Remove late accesses to attribute_config
10 years ago
MerryMage
2d50954f85
Externals: Add soundtouch
10 years ago
MerryMage
89e1019dc8
AudioCore: Move samples_per_frame and num_sources into hle/common.h
10 years ago
MerryMage
ed79ec1627
DSP_DSP: Fix log format strings and arguments
10 years ago
MerryMage
c622bea535
AudioCore: Hack to prevent regressions: Trigger Binary pipe interrupt every audio frame
10 years ago
MerryMage
70d1edf9c9
DSP_DSP: Add return IPC headers
10 years ago
MerryMage
4827a1bff7
DSP_DSP: Updated interrupt implementation
10 years ago
bunnei
14c69107b7
y2r_u: Cleanup some formatting.
10 years ago
Emmanuel Gil Peyrot
2ea4f2851a
Qt Frontend: Add Threads::Threads import in CMakeLists.txt.
This had been forgotten in 72fc7f4894 .
Fixes #1711 .
10 years ago
MerryMage
60ad3dcbcb
DSP/Pipe: There are 8 pipes
10 years ago
Sam Spilsbury
48693e98fa
shader: Shader size is long uint, not uint.
10 years ago
Sam Spilsbury
164d297c6f
shader: Handle non-CALL opcodes with a break
10 years ago
Sam Spilsbury
3d9c27ec5f
shader: Format string must be provided inline and not as a variable
10 years ago
Sam Spilsbury
7be34067d5
am: title_id is long long uint
10 years ago
Sam Spilsbury
329e5e3437
assert: Allow UNREACHABLE_MSG to have just one argument
10 years ago
Sam Spilsbury
72fc7f4894
CMakeLists: Use imported version of Threads::Threads
This requires bumping up to a minimum of CMake 3.1. The benefit
of using the imported target is that you can switch to the -pthread
compiler flag on request, which may be necessary for some systems if
available.
10 years ago
Henrik Rydgard
76a55f83c7
Replace std::map with std::array for graphics event breakpoints, and allow the compiler to inline. Saves 1%+ in vertex heavy situations.
10 years ago
MerryMage
0b06d3db52
DSP_DSP: Remove unused variable
10 years ago
LittleWhite
c803d5a682
Protect use of std::is_trivially_copyable to compile with GCC 4.9
10 years ago
mailwl
592de25b16
return checks if event and memory created
10 years ago
Sam Spilsbury
54a7cb0611
assert: Add _MSG variations for UNREACHABLE and UNIMPLEMENTED
10 years ago
Sam Spilsbury
79efd312a9
pica: Handle default lighting case
10 years ago
Sam Spilsbury
44a7dad1e4
ncch: Use correct format specifier (for long long uint)
10 years ago
Sam Spilsbury
f97406b393
fs: Fix what appears to be a typo (filename_size / file_size)
10 years ago
Sam Spilsbury
c098a96f7d
gdbstub: Don't check if unsigned int is > 0
10 years ago