134 Commits (5a612e9217db2549ef10341359787e30d4066dbf)

Author SHA1 Message Date
ameerj 0585c60227 gpu: Use std::stop_token in WaitFence for VSync thread 4 years ago
Feng Chen 4a3c1192b8 Address feedback 4 years ago
Feng Chen 10cc89bfdf Support multiple videos playing 4 years ago
ameerj ae3422e3b7 nvhost_ctrl: Refactor usage of gpu.LockSync() 4 years ago
ameerj 20a88d9d62 gpu: Migrate implementation to the cpp file 4 years ago
ameerj 2cb4bb689b gpu: Use std::jthread for async gpu thread 4 years ago
Fernando Sahmkow 45da44d16a accelerateDMA: Accelerate Buffer Copies. 5 years ago
Fernando Sahmkow 48d5b8bf3e Fence Manager: Add fences on Reference Count. 5 years ago
bunnei 9aa144323b video_core: gpu: WaitFence: Do not block threads during shutdown. 5 years ago
ameerj 453e90ef6f perf_stats: Rework FPS counter to be more accurate 5 years ago
ameerj de494b30d4 nvhost_vic: Fix device closure 5 years ago
Chloe Marcec e4b60c77d6 Address issues 5 years ago
bunnei 7a76bc30fa common: Move settings to common from core. 5 years ago
Markus Wick 37ae463f9e video_core/gpu_thread: Implement a ShutDown method. 5 years ago
Chloe Marcec d835e6b8e8 nvdrv: Cleanup CDMA Processor on device closure 5 years ago
ameerj 37d4ac1f6e gpu_thread: Remove Async NVDEC placeholders 5 years ago
ameerj 01dec35df3 rebase, fix name shadowing, more const 5 years ago
ameerj be6c487b4e nvdec cleanup 5 years ago
ReinUsesLisp 70b3c29534 gpu: Report renderer errors with exceptions 5 years ago
bunnei 1481056e3d video_core: gpu: Implement synchronous mode using threaded GPU. 5 years ago
bunnei 927976c86c video_core: gpu: Refactor out synchronous/asynchronous GPU implementations. 5 years ago
Lioncash ea0e85b869 video_core: Remove unnecessary enum class casting in logging messages 5 years ago
Lioncash 2f181b6a90 video_core: Resolve more variable shadowing scenarios 5 years ago
comex 00f2c7fbb9 nvdrv, video_core: Don't index out of bounds when given invalid syncpoint ID 5 years ago
bunnei c112a94dfe video_core: gpu: Implement WaitFence and IncrementSyncPoint. 5 years ago
ameerj 9ef5c53e52 video_core: NVDEC Implementation 5 years ago
ReinUsesLisp 8efb2c5537 video_core: Remove all Core::System references in renderer 6 years ago
ReinUsesLisp 1c61cf29b6 video_core: Initialize renderer with a GPU 6 years ago
Lioncash 08e30e0240 yuzu: Resolve C++20 deprecation warnings related to lambda captures 5 years ago
David Marcec a4e811af27 async shaders 6 years ago
lat9nq 61519c20c3 configuration: implement per-game configurations (#4098) 6 years ago
Fernando Sahmkow 7ee76003ad General: Recover Prometheus project from harddrive failure 6 years ago
bunnei 97607e0675 Update src/video_core/gpu.cpp 6 years ago
bunnei 58b467877c Update src/video_core/gpu.cpp 6 years ago
Fernando Sahmkow 9f9e662f1f Clang Format and Documentation. 6 years ago
Fernando Sahmkow 4c11487d1e VideoCore/GPU: Delegate subchannel engines to the dma pusher. 6 years ago
Fernando Sahmkow b916b58702 VideoCore/Engines: Refactor Engines CallMethod. 6 years ago
Fernando Sahmkow 0cf32d6184 Clang Format. 6 years ago
Fernando Sahmkow c8f4549d43 GPU: Add Fast GPU Time Option. 6 years ago
Fernando Sahmkow ef3a0ae64a DMAPusher: Propagate multimethod writes into the engines. 6 years ago
Fernando Sahmkow ea522da8b5 Address Feedback. 6 years ago
Fernando Sahmkow 7986c97ed2 GPU: Implement Flush Requests for Async mode. 6 years ago
Fernando Sahmkow e7195b5f87 ThreadManager: Sync async reads on accurate gpu. 6 years ago
Fernando Sahmkow 802fabe3ab OpenGL: Implement Fencing backend. 6 years ago
Fernando Sahmkow fda21f5a93 GPU: Delay Fences. 6 years ago
Fernando Sahmkow c689dc6804 GPU: Refactor synchronization on Async GPU 6 years ago
Lioncash 8a37c63b9e dma_pusher: Remove reliance on the global system instance 6 years ago
James Rowe b37d69e5e1 Frontend/GPU: Refactor context management 6 years ago
ReinUsesLisp 30ed1b0702 video_core/gpu: Remove unused functions 6 years ago
bunnei f382179d47 Revert "video_core: memory_manager: Use GPU interface for cache functions." 6 years ago