226 Commits (5539b13c5a696de553be86bb7c4ae61a0cdcc754)

Author SHA1 Message Date
ReinUsesLisp 05d41fa9b7 shader: Add support for "negative" and unaligned offsets 5 years ago
ReinUsesLisp 5d170de0b5 shader: Implement ISCADD32I 5 years ago
ReinUsesLisp 329dea217d shader: Always initialize up reference in structure control flow 5 years ago
ReinUsesLisp d093522fac shader: Fix ImageWrite indexing 5 years ago
ReinUsesLisp b659212dbd shader: Fix TMML queries 5 years ago
ReinUsesLisp b7764c3a79 shader: Handle host exceptions 5 years ago
ReinUsesLisp 8f3043c3cf Revert "glasm: Skip phi moves on undefined instructions" 5 years ago
ReinUsesLisp 586c785366 glasm: Skip phi moves on undefined instructions 5 years ago
ReinUsesLisp a49532c8eb video_core,shader: Clang-format fixes 5 years ago
ReinUsesLisp 9bb3e008c9 shader: Read branch conditions from an instruction 5 years ago
ReinUsesLisp ec6fc5fe78 glasm: Implement TEX and TEXS instructions 5 years ago
lat9nq f7a2340205 shader_recompiler: GCC fixes 5 years ago
ReinUsesLisp 776ab3ea12 shader: Use a non-trivial dummy to construct ASL node union 5 years ago
ReinUsesLisp bf5e48ffe4 glasm: Initial implementation of phi nodes on GLASM 5 years ago
ReinUsesLisp d54d7de40e glasm: Rework control flow introducing a syntax list 5 years ago
ReinUsesLisp 3b6a632237 shader: Add floating-point rounding to I2F 5 years ago
ReinUsesLisp 6fd190d1ae glasm: Implement basic GLASM instructions 5 years ago
ReinUsesLisp b10cf64c48 glasm: Add GLASM backend infrastructure 5 years ago
ameerj 09dc23f971 shader: ISET.X implementation 5 years ago
FernandoS27 ee61ec2c39 shader: Optimize NVN Fallthrough 5 years ago
FernandoS27 153a77efee shader: Stub SR_AFFINITY 5 years ago
ameerj 7ecc6de56a shader: Implement Int32 SUATOM/SURED 5 years ago
ReinUsesLisp d621e96d0d shader: Initial OpenGL implementation 5 years ago
FernandoS27 c49d56c931 shader: Address feedback 5 years ago
FernandoS27 b541f5e5e3 shader: Implement VertexA stage 5 years ago
FernandoS27 da936d6ad8 shader: Implement delegation of Exit to dispatcher on CFG 5 years ago
ameerj fb14820c86 shader: Fix IADD3.CC 5 years ago
ReinUsesLisp d2b54c6e42 shader: Fix VMNMX selector B 5 years ago
ReinUsesLisp fe25f42403 shader: Remove identity removal pass for better build times 5 years ago
ReinUsesLisp aece958c2b shader: Add missing UndoUse case for GetSparseFromOp 5 years ago
ReinUsesLisp 21e3382830 shader: Simplify code in opcodes.h to fix Intellisense 5 years ago
ReinUsesLisp d10cf55353 shader: Implement indexed textures 5 years ago
ameerj 7a9dc78398 shader: Refactor atomic_operations_global_memory 5 years ago
ameerj 427951d6fe shader: add missing include guard in half_floating_point_helper.h 5 years ago
ReinUsesLisp c8f9772d65 shader: Fix gcc warnings 5 years ago
ReinUsesLisp 75dee55486 shader: Inline common Value getters 5 years ago
ReinUsesLisp 23182fa59c shader: Intrusively store in a block if it's sealed or not 5 years ago
ReinUsesLisp cc0fcd1b8d shader: Improve goto removal algorithm complexity 5 years ago
ReinUsesLisp f66851e376 shader: Use memset to reset instruction arguments 5 years ago
ReinUsesLisp c84bbd9e44 shader: Inline common Value functions into the header 5 years ago
ReinUsesLisp 050e81500c shader: Move microinstruction header to the value header 5 years ago
ReinUsesLisp e4d1122082 shader: Move siblings check to a separate function and comment them out 5 years ago
ReinUsesLisp 4209828646 shader: Intrusively store register values in block for SSA pass 5 years ago
ReinUsesLisp 6944cabb89 shader: Inline common Opcode and Inst functions 5 years ago
ReinUsesLisp 4bbe530337 shader: Inline common IR::Block methods 5 years ago
ReinUsesLisp 24cc298660 shader: Use a small_vector for phi blocks 5 years ago
ReinUsesLisp 79c2e43fcd shader: Calculate number of arguments in an opcode at compile time 5 years ago
ReinUsesLisp 469f8bb857 shader: Simplify code for local memory 5 years ago
ReinUsesLisp 7018e524f5 shader: Add NVN storage buffer fallbacks 5 years ago
FernandoS27 2999028976 shader: Address feedback 5 years ago