8480 Commits (50c191439d94764bcecb1efed98b4b59d032bfb4)
 

Author SHA1 Message Date
bunnei 50c191439d
Merge pull request #1276 from FearlessTobi/fix-stupid-stub 7 years ago
bunnei 3b8a0bc146
Merge pull request #1283 from lioncash/unused 7 years ago
Lioncash 136040ee15 service: Remove unused g_kernel_named_ports variable 7 years ago
bunnei e58855c7a4
Merge pull request #1268 from FernandoS27/tmml 7 years ago
FernandoS27 00131e752d Implemented TMML 7 years ago
bunnei 223ddb2008
Merge pull request #1272 from Subv/dma_2d 7 years ago
bunnei fcf81147e7
Merge pull request #1280 from zero334/improvements 7 years ago
bunnei 0acf9b351f
Merge pull request #1261 from FernandoS27/txq 7 years ago
FernandoS27 073a21ac0b Implemented TXQ dimension query type, used by SMO. 7 years ago
Patrick Elsässer 64e45b04e0 video_core: fixed arithmetic overflow warnings & improved code style 7 years ago
Mat M 6d64ecf359
Merge pull request #1277 from jroweboy/update-xbyak 7 years ago
fearlessTobi 500e81429a hid: Implement ReloadInputDevices 7 years ago
James Rowe 5ff72a48a7 Externals: Update xbyak 7 years ago
FernandoS27 82a313a14c Change name of TEXQ to TXQ, in order to match NVIDIA's naming 7 years ago
Subv fdb199290b GPU/DMA: Partially implemented the 'enable_2d' bit in the DMA engine. 7 years ago
bunnei af074ee422
Merge pull request #1256 from bunnei/tex-target-support 7 years ago
bunnei deff28d3c0
Merge pull request #1265 from zhaowenlan1779/patch-1 7 years ago
bunnei 3d9776f36a
Merge pull request #1267 from MerryMage/audio_out 7 years ago
MerryMage a76f0d5d06 audio_renderer: Rename AudioOut instance to audio_out 7 years ago
Pengfei Zhu 4048b54ef7
yuzu: fix title bar display 7 years ago
bunnei 9cd79c25ed
Merge pull request #1246 from degasus/instanced_rendering 7 years ago
bunnei 2515d2433b
Merge pull request #1259 from lioncash/relocate 7 years ago
bunnei 8b08cb925b gl_rasterizer: Use baseInstance instead of moving the buffer points. 7 years ago
Patrick Elsässer a8974f0556 video_core: Arithmetic overflow warning fix for gl_rasterizer (#1262) 7 years ago
bunnei 23ae7cf9db gl_rasterizer_cache: Improve accuracy of RecreateSurface for non-2D textures. 7 years ago
bunnei fdd5c97a14 maxwell_3d: Remove assert that no longer applies. 7 years ago
bunnei f165a85398 gl_rasterizer_cache: Partially implement several non-2D texture types. 7 years ago
bunnei 0731383124 gl_shader_decompiler: Partially implement several non-2D texture types (Subv). 7 years ago
bunnei 05f6f59ffb gl_rasterizer: Implement texture wrap mode p. 7 years ago
bunnei ce8291f6c5 gl_rasterizer_cache: Track texture depth. 7 years ago
bunnei 9dccf7e1fa gl_rasterizer_cache: Remove impl. of FlushGLBuffer. 7 years ago
bunnei 030676b95d gl_rasterizer_cache: Keep track of texture type per surface. 7 years ago
bunnei a439f7b6e1 gl_rasterizer_cache: Remove unused DownloadGLTexture. 7 years ago
bunnei b56e5edafc gl_state: Keep track of texture target. 7 years ago
bunnei 460ebc8187
Merge pull request #1257 from lioncash/process 7 years ago
bunnei 6ac1bd9f5d
Merge pull request #1260 from MerryMage/dynarmic 7 years ago
MerryMage 7e9b79955f externals: Update dynarmic to 9594465 7 years ago
Lioncash 564b7fdc9c yuzu: Move GameListWorker to its own source files 7 years ago
bunnei c08c5d346a
Merge pull request #1201 from CaptV0rt3x/titlebar 7 years ago
CaptV0rt3x 9382414b20 For SDL Frontend 7 years ago
CaptV0rt3x e3af341d5b Better Title Bar Display 7 years ago
Lioncash 3f17fe7133 core: Migrate current_process pointer to the kernel 7 years ago
bunnei a164b413fa
Merge pull request #1250 from lioncash/file-sys 7 years ago
bunnei 9273c02427
Merge pull request #1249 from FearlessTobi/disable-vsync 7 years ago
bunnei b89dda2b98
Merge pull request #1251 from lioncash/core-inc 7 years ago
bunnei 9947c6ad59
Merge pull request #1252 from lioncash/header 7 years ago
bunnei 9b50dca2bb
Merge pull request #1253 from lioncash/explicit 7 years ago
bunnei 009a2cc9cc
Merge pull request #1255 from bunnei/minor-opt 7 years ago
bunnei 6faf1b0972
Merge pull request #1254 from bunnei/ipa-saturate 7 years ago
bunnei 820f646458 gl_rasterizer: Call state.Apply only once on SetupShaders. 7 years ago