22 Commits (505923f0f36fe5095c3fad7037ba1315b0cbad0e)

Author SHA1 Message Date
Liam 505923f0f3 Revert "shader_recompiler: Align SSBO offsets to meet host requirements" 3 years ago
Billy Laws 8804a4eb23 shader_recompiler: Align SSBO offsets to meet host requirements 3 years ago
Fernando Sahmkow aad0cbf024 MacroHLE: Add HLE replacement for base vertex and base instance. 3 years ago
Liam 3ef006b5ab shader_recompiler: add gl_Layer translation GS for older hardware 3 years ago
Morph c9bb888adf
ir/texture_pass: Use host_info instead of querying Settings::values (#9176) 3 years ago
FengChen 9a95c7fa14 video_core: Generate mipmap texture by drawing 3 years ago
Morph 99ceb03a1c general: Convert source file copyright comments over to SPDX 4 years ago
ameerj 574a2c4b77 shader_recompiler: Reduce unused includes 4 years ago
ReinUsesLisp 1672e9ba09 shader: Fix resolution scaling pass 5 years ago
ReinUsesLisp d8d5501459 shader: Add int64 to int32 lowering pass 5 years ago
FernandoS27 562af30181 shader: Fix VertexA Shaders. 5 years ago
FernandoS27 b541f5e5e3 shader: Implement VertexA stage 5 years ago
FernandoS27 1d51803169 shader: Implement indexed attributes 5 years ago
ReinUsesLisp 71f96fa636 shader: Implement CAL inlining function calls 5 years ago
ReinUsesLisp ab46371247 shader: Initial support for textures and TEX 5 years ago
ReinUsesLisp 6db69990da spirv: Add lower fp16 to fp32 pass 5 years ago
ReinUsesLisp b5d7279d87 spirv: Initial bindings support 5 years ago
ReinUsesLisp cbfb7d182a shader: Support SSA loops on IR 5 years ago
ReinUsesLisp e81739493a shader: Constant propagation and global memory to storage buffer 5 years ago
ReinUsesLisp d24a16045f shader: Initial instruction support 5 years ago
ReinUsesLisp 6c4cc0cd06 shader: SSA and dominance 5 years ago
ReinUsesLisp 2d48a7b4d0 shader: Initial recompiler work 5 years ago