bunnei
4fa8b8aad2
Merge pull request #1822 from ReinUsesLisp/glsl-scope
gl_shader_decompiler: Introduce a scoped object and style changes
7 years ago
bunnei
7802364db6
Merge pull request #1803 from DarkLordZach/k-able-event
kernel: Divide Event into ReadableEvent and WritableEvent
7 years ago
bunnei
8501367c45
Merge pull request #1833 from lioncash/clean
service/fsp_srv: Implement CleanDirectoryRecursively
7 years ago
bunnei
03fb716288
Merge pull request #1839 from lioncash/init
service/audio/audout_u: Amend constructor initialization list order
7 years ago
bunnei
fa4947cc8b
Merge pull request #1841 from ogniK5377/npad-mode-fix
Fixed crash with SetNpadMode
7 years ago
Sebastian Valle
a442958916
Merge pull request #1843 from lioncash/table
hle/service: Update function tables for erpt:c and usb's IClientEpSession
7 years ago
Lioncash
fe28aee74d
service/usb: Update function table
Updates the function table for IClientEpSession based off information
provided by SwitchBrew.
7 years ago
Lioncash
0b467c5de0
service/erpt: Update function table
Updates the function table according to information provided by
SwitchBrew.
7 years ago
David Marcec
3a8283f0ed
Fixed crash with SetNpadMode
fixed crash due to handheld
7 years ago
Lioncash
ce67a308aa
service/audio/audout_u: Amend constructor initialization list order
Orders the constructor initializer list the same way the members of the
class are declared. Prevents -Wreorder warnings
7 years ago
bunnei
ec90b81b27
Merge pull request #1827 from ReinUsesLisp/clip-and-shader
gl_rasterizer: Enable clip distances when set in register and in shader
7 years ago
bunnei
d459219f99
Merge pull request #1825 from ReinUsesLisp/shader-pipeline-cache
gl_shader_manager: Update pipeline when programs have changed
7 years ago
bunnei
748355901d
Merge pull request #1795 from ReinUsesLisp/vc-cleanup
video_core: Minor style changes
7 years ago
bunnei
eb88eac608
Merge pull request #1823 from bunnei/fix-surface-copy
gl_rasterizer_cache: Fix several surface copy issues.
7 years ago
bunnei
c15c07261f
Merge pull request #1832 from Simek/remove-game-list-border
UI: Remove border from Game List
7 years ago
bunnei
e728e683b4
Merge pull request #1830 from Subv/vi_ub
Services/VI: Dereferencing an uninitialized std::optional is undefined behavior.
7 years ago
Lioncash
cd9570ce0d
Fix debug build
A non-existent parameter was left in some formatting calls (the logging
macro for which only does anything meaningful on debug builds)
7 years ago
Lioncash
7a47740f52
file_sys: Override missing mutating functions to be stubbed out for ReadOnlyVfsDirectory by default
Ensures that read only indeed means read only.
7 years ago
Lioncash
9c56be6af9
service/fsp_srv: Implement CleanDirectoryRecursively
This is the same behavior-wise as DeleteDirectoryRecursively, with the
only difference being that it doesn't delete the top level directory in
the hierarchy, so given:
root_dir/
- some_dir/
- File.txt
- OtherFile.txt
The end result is just:
root_dir/
7 years ago
Bartosz Kaszubowski
d9193f8718
remove border from GameList
7 years ago
Subv
b0ec648f85
Services/VI: Dereferencing an uninitialized std::optional is undefined behavior.
Assert that it is not empty before using it in the DequeueBuffer wait callback.
7 years ago
bunnei
f081956197
Merge pull request #1829 from lioncash/lang
service/set: Implement MakeLanguageCode
7 years ago
Lioncash
8f52802f2b
service/set: Convert GetLanguageCode over to using PushEnum()
This code was around prior to the introduction of PushEnum, so convert
it over so we don't need to cast here.
7 years ago
Lioncash
1e5d6c1b99
service/set: Implement MakeLanguageCode
This function simply converts a given index into a language code.
7 years ago
Lioncash
6910b79f18
configure_input: Amend clang-format discrepancies
7 years ago
bunnei
96dc19dfa0
gl_rasterizer_cache: Update AccurateCopySurface to flush complete source surface.
- Fixes issues with Breath of the Wild with use_accurate_gpu_emulation setting.
7 years ago
ReinUsesLisp
5861ae801a
gl_rasterizer: Enable clip distances when set in register and in shader
7 years ago
ReinUsesLisp
95bdbe4ba6
gl_shader_manager: Update pipeline when programs have changed
7 years ago
Zach Hilman
c011ba51b7
hle_ipc: Refactor SleepClientThread to avoid ReadableEvent
7 years ago
Zach Hilman
b0d0735e9b
kernel/event: Reference ReadableEvent from WritableEvent
7 years ago
Zach Hilman
fe0071f8fa
core: Port all current usages of Event to Readable/WritableEvent
7 years ago
Zach Hilman
c03864f7c3
hle_ipc: Use event pair for SleepClientThread
7 years ago
Zach Hilman
bc1d399d7a
kernel: Add named event table
Used to store ReadableEvents of all events on the system.
7 years ago
Zach Hilman
7d3971d33c
kernel: Divide Event into ReadableEvent and WritableEvent
More hardware accurate. On the actual system, there is a differentiation between the signaler and signalee, they form a client/server relationship much like ServerPort and ClientPort.
7 years ago
Zach Hilman
9a5f8bbc2d
kernel/object: Add descriptions to ResetTypes
7 years ago
bunnei
1e3699cf58
Merge pull request #1768 from greggameplayer/patch-2
Uncheck automatically joycons docked when docked mode is enable
7 years ago
bunnei
aa55b8925e
Merge pull request #1801 from ogniK5377/log-before-execute
Changed logging to be "Log before execution", Added more error logging, all services/svc should now log on some level
7 years ago
bunnei
adf5b142d1
gl_rasterizer_cache: Remove BlitSurface and replace with more accurate copy.
- BlitSurface with different texture targets is inherently broken.
- When target is the same, we can just use FastCopySurface.
- Fixes rendering issues with Breath of the Wild.
7 years ago
ReinUsesLisp
af86f71874
gl_shader_decompiler: Remove texture temporal in TLD4
7 years ago
ReinUsesLisp
c63ad999e3
gl_shader_decompiler: Flip negated if else statement
7 years ago
ReinUsesLisp
b9a713ec1f
gl_shader_decompiler: Use GLSL scope on instructions unrelated to textures
7 years ago
ReinUsesLisp
1fde852168
gl_shader_decompiler: Move texture code generation into lambdas
7 years ago
ReinUsesLisp
e3149ce341
gl_shader_decompiler: Clean up texture instructions
7 years ago
ReinUsesLisp
e5e98bb15c
gl_shader_decompiler: Scope GLSL variables with a scoped object
7 years ago
ReinUsesLisp
5aa6a6e0d0
gl_rasterizer: Signal UNIMPLEMENTED when rt_separate_frag_data is not zero
7 years ago
ReinUsesLisp
e62bacf3d2
gl_rasterizer_cache: Use brackets for two-line single-expresion blocks
7 years ago
ReinUsesLisp
a923c7cda5
gl_rasterizer: Remove unused struct declarations
7 years ago
ReinUsesLisp
c6223f0a9e
gl_rasterizer: Remove extension booleans
7 years ago
bunnei
6149038433
Merge pull request #1808 from Tinob/master
Fix clip distance and viewport
7 years ago
bunnei
e7b2a0c728
Merge pull request #1786 from Tinob/DepthClamp
Add Depth Clamp Support
7 years ago