61 Commits (4ead714910136dded0f404e184603f17b6810291)

Author SHA1 Message Date
ReinUsesLisp 4ead714910 spirv: Add int8 and int16 capabilities only when supported 5 years ago
ReinUsesLisp 48a17298d7 spirv: Support OpenGL uniform buffers and change bindings 5 years ago
ReinUsesLisp d5d6778ba5 spirv: Desambiguate descriptor names 5 years ago
ReinUsesLisp d10cf55353 shader: Implement indexed textures 5 years ago
ReinUsesLisp 7018e524f5 shader: Add NVN storage buffer fallbacks 5 years ago
ReinUsesLisp 6325601947 spirv: Fix ViewportMask 5 years ago
ameerj 5b8afed871 spirv: Replace Constant/ConstantComposite with Const helper 5 years ago
ReinUsesLisp 80940b1706 shader: Implement SampleMask 5 years ago
ReinUsesLisp 95815a3883 shader: Implement PIXLD.MY_INDEX 5 years ago
ReinUsesLisp e3514bcd6b spirv: Implement ViewportMask with NV_viewport_array2 5 years ago
ReinUsesLisp b0f1255c8c shader: Implement PrimitiveId 5 years ago
ReinUsesLisp 183855e396 shader: Implement tessellation shaders, polygon mode and invocation id 5 years ago
ReinUsesLisp 416e1b7441 spirv: Implement image buffers 5 years ago
ReinUsesLisp d8ec99dada spirv: Implement Layer stores 5 years ago
ReinUsesLisp b126987c59 shader: Implement transform feedbacks and define file format 5 years ago
ReinUsesLisp fa75b9b062 spirv: Rework storage buffers and shader memory 5 years ago
ReinUsesLisp f263760c5a shader: Implement geometry shaders 5 years ago
ReinUsesLisp 5c61e860e4 shader: Implement SR_THREAD_KILL 5 years ago
ameerj 3db2b3effa shader: Implement ATOM/S and RED 5 years ago
ReinUsesLisp 7cb2ab3585 shader: Implement SULD and SUST 5 years ago
lat9nq 0bb85f6a75 shader_recompiler,video_core: Cleanup some GCC and Clang errors 5 years ago
ReinUsesLisp e9a91bc5cc shader: Interact texture buffers with buffer cache 5 years ago
ReinUsesLisp 1f3eb601ac shader: Implement texture buffers 5 years ago
FernandoS27 dcaf0e9150 shader: Address feedback 5 years ago
FernandoS27 73cb17f41b shader: Implement indexed Position and ClipDistances 5 years ago
FernandoS27 1d51803169 shader: Implement indexed attributes 5 years ago
FernandoS27 72daa2a039 shader: Fix ShadowCube declaration type, set number of pipeline threads based on hardware 5 years ago
ReinUsesLisp da6cf2632c shader: Add subgroup masks 5 years ago
ReinUsesLisp 3f594dd86b shader: Reimplement GetCbufU64 as GetCbufU32x2 5 years ago
FernandoS27 baec84247f shader: Address Feedback 5 years ago
FernandoS27 595806fb1c shader: Fix shared memory on cool drivers 5 years ago
FernandoS27 d819ba4489 shader: Implement ViewportIndex 5 years ago
ReinUsesLisp f1dd743731 shader: Fix dependency on identity removal pass 5 years ago
ReinUsesLisp 09e1927b70 spirv: Remove unnecesary variable for clip distances 5 years ago
FernandoS27 0c4cf3b9eb shader: Implement ClipDistance 5 years ago
FernandoS27 613b48c4a2 shader,spirv: Implement ImageQueryLod. 5 years ago
ReinUsesLisp 7a1c14269e spirv: Add fixed pipeline point size 5 years ago
FernandoS27 9d7422d967 shader: Add PointCoord attribute 5 years ago
ameerj b7589fe115 shader: Add PointSize attribute 5 years ago
ameerj 6c51f49632 shader: Implement FSWZADD 5 years ago
ReinUsesLisp e860870dd2 shader: Implement LDS, STS, LDL, and STS and use SPIR-V 1.4 when available 5 years ago
ReinUsesLisp dbd882ddeb shader: Better interpolation and disabled attributes support 5 years ago
ReinUsesLisp f0031babeb shader: Implement front face 5 years ago
ReinUsesLisp 17063d16a3 shader: Implement TXQ and fix FragDepth 5 years ago
ReinUsesLisp d9c5bd9509 shader: Refactor PTP and other minor changes 5 years ago
FernandoS27 742d11c2ad shader: Implement TLD4.PTP 5 years ago
FernandoS27 f5672777c8 shader: Implement FragDepth 5 years ago
ameerj 32c5483beb shader: Implement SHFL 5 years ago
ReinUsesLisp 68a9505d8a shader: Implement NDC [-1, 1], attribute types and default varying initialization 5 years ago
ameerj 3d07cef009 shader: Implement VOTE 5 years ago