8 Commits (4ea04b5b563a429e511ae75b404db8f27a6ac099)

Author SHA1 Message Date
Billy Laws ef9b177ecb Include <bit> header when std::count{r,l}_zero is used 4 years ago
ameerj 0df188787a shader_recompiler: Reduce unused includes 4 years ago
Liam 83b1c9de37 Address review comments 4 years ago
Liam 95b9f62686 shader_recompiler: Use functions for indirect const buffer accesses 4 years ago
v1993 970b362ca1 shader_recompiler: fix potential OOB access 4 years ago
vonchenplus 8ea541bc11 Remove spirv handle legacy related code 4 years ago
ameerj efd428c747 shader_recompiler: Adjust emit_context includes 4 years ago
ameerj c0705ede4d shader_recompiler: Rename backend emit_context files 4 years ago
ameerj d644a3780c vulkan: Fix rescaling push constant usage 4 years ago
ReinUsesLisp d04e2dac6c shader: Properly scale image reads and add GL SPIR-V support 4 years ago
ReinUsesLisp e63fc7a4bb spirv: Implement rescaling patching 4 years ago
Feng Chen c047b66519 Simply legacy attribute implement 4 years ago
vonchenplus 64a9dffd3d Support gl_FogFragCoord attribute 4 years ago
vonchenplus 1c917c6905 Support gl_BackSecondaryColor attribute 4 years ago
vonchenplus 9cd198ede9 Support gl_FrontSecondaryColor attribute 4 years ago
vonchenplus b4301281d5 Support gl_BackColor attribute 4 years ago
Feng Chen 63aba30181 Detail adjustment 4 years ago
Feng Chen 38b28f1c4d Detail adjustment 4 years ago
Feng Chen 3948edde71 Re-implement get unused location 4 years ago
Feng Chen bd94ea2f5a Move attribute related definitions to spirv anonymous namespace 4 years ago
Feng Chen dc8967ebcd Dynamic get unused location 4 years ago
Feng Chen 1aaa6a353b Implement intput and output fixed fnc textures 4 years ago
Feng Chen 49c66fa4e9 Rename parameters 4 years ago
Feng Chen b3e5a2f75d Fix create GraphicsPipelines crash 4 years ago
Feng Chen a1c9039eae Add input/output location 4 years ago
Feng Chen b86a4caa20 Add colorfront and txtcoord support 4 years ago
ameerj 508e41777b shader: Ignore global memory ops on devices lacking int64 support 5 years ago
lat9nq c969f6e678 shader: GCC fmt 8.0.0 fixes 5 years ago
ReinUsesLisp 7dc8577529 spirv: Fix code emission when descriptor aliasing is unsupported 5 years ago
ReinUsesLisp b1df436cef shader: Rework varyings and implement passthrough geometry shaders 5 years ago
ReinUsesLisp 10f91c42e2 spirv: Properly handle devices without int8 and int16 5 years ago
ReinUsesLisp fe5fc478e7 spirv: Handle small storage buffer loads on devices with no support 5 years ago
ReinUsesLisp c4a71824d5 shader: Properly manage attributes not written from previous stages 5 years ago
ReinUsesLisp d27dbec3e6 spirv: Fix output generics with components 5 years ago
ReinUsesLisp 9750e0410b opengl: Declare fragment outputs even if they are not used 5 years ago
ReinUsesLisp 9452fe2dc6 shader: Split profile and runtime information in separate structs 5 years ago
ReinUsesLisp 03f6d424ce glasm: Rework control flow introducing a syntax list 5 years ago
ReinUsesLisp 7273fcab95 glasm: Implement shuffle and vote instructions on GLASM 5 years ago
FernandoS27 007a11014c shader: Optimize NVN Fallthrough 5 years ago
ameerj 455872a4af shader: Implement Int32 SUATOM/SURED 5 years ago
ReinUsesLisp 4a76786740 spirv: Add int8 and int16 capabilities only when supported 5 years ago
ReinUsesLisp 884a937022 spirv: Support OpenGL uniform buffers and change bindings 5 years ago
ReinUsesLisp 2bdce72c92 spirv: Desambiguate descriptor names 5 years ago
ReinUsesLisp 052317e748 shader: Implement indexed textures 5 years ago
ReinUsesLisp e54171c1a9 shader: Add NVN storage buffer fallbacks 5 years ago
ReinUsesLisp eb7a932952 spirv: Fix ViewportMask 5 years ago
ameerj 688c89590c spirv: Replace Constant/ConstantComposite with Const helper 5 years ago
ReinUsesLisp ad1507b4a5 shader: Implement SampleMask 5 years ago
ReinUsesLisp cc96469019 shader: Implement PIXLD.MY_INDEX 5 years ago
ReinUsesLisp b6b541e36a spirv: Implement ViewportMask with NV_viewport_array2 5 years ago