5646 Commits (4b114e1b8a2a208d089f92f904573e9cace80fdf)

Author SHA1 Message Date
bunnei 4b114e1b8a shader_bytecode: Add instruction decodings for BFE, IMNMX, and XMAD. 8 years ago
bunnei 4669f15f8b gl_shader_decompiler: Implement LD_C instruction. 8 years ago
bunnei 4112aa68a6 gl_shader_gen: Add uniform handling for indirect const buffer access. 8 years ago
bunnei 6e386a334b gl_shader_decompiler: Refactor uniform handling to allow different decodings. 8 years ago
Subv dbfc39d214 GPU: Implement sampling multiple textures in the generated glsl shaders. 8 years ago
greggameplayer be09dfeed9 nvdrv/devices/nvidia_ctrl_gpu : add IoctlCommands with their params (#524) 8 years ago
Hedges 39fb3e362c GDB Stub Improvements (#508) 8 years ago
bunnei 566f97b580 gl_shader_decompiler: Fix un/signed mismatch with SHL. 8 years ago
bunnei bf0543af23 maxwell_to_gl: Implement WrapMode Mirror. 8 years ago
bunnei c5684411a0 nifm: Stub out IRequest::SetConnectionConfirmationOption. 8 years ago
bunnei 2abe5e39fc am: Stub out IApplicationFunctions::GetPseudoDeviceId. 8 years ago
Subv adf47cd59a GPU: Allow the usage of RGBA16_FLOAT in the texture copy engine. 8 years ago
Subv c531a92eda GPU: Implemented the R11FG11FB10F texture and rendertarget formats. 8 years ago
Subv 14afc704d4 GPU: Fixed the compression factor for RGBA16F textures. 8 years ago
Subv 8d70d1ea45 GPU: Allow the usage of RGBA32_FLOAT in the texture copy engine. 8 years ago
Subv e7dfcdde74 GPU: Corrected the branch targets for the shader bra instruction. 8 years ago
Subv 4b89348c00 GPU: Implemented the F2I_R shader instruction. 8 years ago
bunnei 799e632ccb gl_shader_decompiler: Fix typo with ISCADD instruction. 8 years ago
bunnei c23c30c76f gl_shader_decompiler: Implement SHL instruction. 8 years ago
bunnei 6ea1576513 gl_shader_decompiler: Implement PredCondition::NotEqual. 8 years ago
Subv 23b1e6eded GPU: Implement the ISCADD shader instructions. 8 years ago
Subv 438a9b70cc GPU: Added decodings for the ISCADD instructions. 8 years ago
Subv 6cf6fa2842 GPU: Implement predicated exit instructions in the shader programs. 8 years ago
Subv d27279092f GPU: Take into account predicated exits when performing shader control flow analysis. 8 years ago
Subv 2933521a08 GPU: Use the bf bit in FSET to determine whether to write 0xFFFFFFFF or 1.0f. 8 years ago
Subv f6679ce422 GPU: Corrected the I2F_R implementation. 8 years ago
Subv 5d55403f94 GPU: Calculate the correct viewport dimensions based on the scale and translate registers. 8 years ago
greggameplayer 4fad069870 Nvdrv/devices/nvhost_gpu : Add some IoctlCommands with their params (#511) 8 years ago
Subv 0c688b421c GPU: Implemented the LOP32I instruction. 8 years ago
Subv cb47abecc6 GLCache: Corrected a mismatch between storing compressed sizes and verifying the uncompressed alignment in GetSurface. 8 years ago
BreadFish64 fbef849c04 sdl: add check for GL extension support 8 years ago
BreadFish64 0641950f9a qt: add check for GL extension support 8 years ago
Subv 90cddf1996 GPU: Use explicit types when retrieving the uniform values for fsetp/fset and isetp instead of the type of an invalid output register. 8 years ago
Subv 7c181fd4f4 GPU: Implemented the ISETP_R and ISETP_C shader instructions. 8 years ago
bunnei afdd2f4cad am: Implement ILibraryAppletAccessor::PopOutData. 8 years ago
bunnei df4336a85e am: ISelfController:LaunchableEvent should be sticky. 8 years ago
bunnei 51d8a2c322 am: Stub out ILibraryAppletAccessor Start and GetResult methods. 8 years ago
Subv b481d8a00d GPU: Partially implemented the shader BRA instruction. 8 years ago
Subv 06c72b4fcf GPU: Added decoding for the BRA instruction. 8 years ago
bunnei 876b805e50 am: Implement ILibraryAppletAccessor::PushInData. 8 years ago
bunnei 2dcb98226b am: Implement IStorageAccessor::Write. 8 years ago
bunnei 9fedfbe141 am: Cleanup IStorageAccessor::Read. 8 years ago
bunnei d73c22bf4d am: Implement ILibraryAppletCreator::CreateStorage. 8 years ago
Subv d57333406d GPU: Partial implementation of long GPU queries. 8 years ago
bunnei 1efcba346a gl_shader_decompiler: Implement TEXS component mask. 8 years ago
bunnei e54ea773fc gl_shader_decompiler: Implement RRO as a register move. 8 years ago
Subv 9cd87a6352 Kernel/Threads: A thread waking up by timeout from a WaitProcessWideKey may already have an assigned lock owner. 8 years ago
Subv 99f9d47d16 GPU: Implemented the DXN1 (BC4) texture format. 8 years ago
mailwl 11568c2ea3 Service/time: implement posix time to calendar conversion 8 years ago
bunnei 888eb345c0 gl_shader_decompiler: Implement TEX instruction. 8 years ago