Cruel
aad98addf2
Implement 3dsx RomFS
10 years ago
Kloen
98aa9421db
citra-qt: Fix connect error on startup
10 years ago
Lioncash
2c2f1250d2
hash: Get rid of unused functions
10 years ago
Lioncash
08147474cb
general: Silence some warnings when using clang
10 years ago
Yuri Kunde Schlesner
318429ff53
Service/CFG: Add default entry for block 0x000A0001 (birthday)
10 years ago
Yuri Kunde Schlesner
6b451adbf2
Service/CFG: Correct flags in 2 default blocks
Verified against a 9.2.0-20 config save
10 years ago
Yuri Kunde Schlesner
737572c283
Service/CFG: Add additional blocks to default save data
These blocks are required by various games to boot.
10 years ago
Yuri Kunde Schlesner
6a8deb9b91
Fix narrowing conversion warning
10 years ago
Yuri Kunde Schlesner
9a28ef260b
Service/CFG: Move several private types from the header to the cpp
10 years ago
Yuri Kunde Schlesner
8fa38e6011
Service/CFG: Clean up default block creation
10 years ago
Yuri Kunde Schlesner
222d77c31a
GSP: Implement command 0x05, used for flushing caches
May fix additional texture caching issues. (Though mostly in homebrew, I
haven't seen any commercial software use this to flush anything but
command lists.)
10 years ago
Lioncash
f28802e883
memory_util: Remove unnecessary assignment in FreeMemoryPages
10 years ago
Lioncash
36c2bedcd8
memory_util: Remove commented out printf statements
10 years ago
Lioncash
1ab765ff61
general: Replace 0 literals with nullptr where applicable
10 years ago
Lioncash
82efda5aaf
synchronized_wrapper: Add missing return in SynchronizedRef move assignment operator
10 years ago
Lioncash
c9aecc0404
graphics_breakpoints_p: Add missing override specifier
10 years ago
Lioncash
5c77b656b8
General: Replace NULL and '0' usages with nullptr where applicable
10 years ago
Lioncash
ad57b24255
common: Get rid of a cast in swap.h
10 years ago
Lioncash
75b3e911ec
common: Get rid of debug_interface.h
This is technically unused. Also removes TMemChecks because it relies on this.
Whenever memory breakpoints are implemented for real, it should be designed to
match the codebase debugging mechanisms.
10 years ago
Lioncash
2cd98a45cb
video_core: Reorganize headers
10 years ago
Lioncash
0638df7136
citra_qt: Reorganize headers
10 years ago
Lioncash
c95206abdd
video_core: Remove unnecessary includes from headers
10 years ago
Lioncash
54fa043c92
General: Fix up doxygen comments
10 years ago
Lioncash
a56b8437e6
renderer_opengl: Remove unimplemented function declaration
10 years ago
Lioncash
1d7a9c8752
video_core: Remove unused variables
10 years ago
Lioncash
b69c9fd82b
gl_rasterizer: Replace push_back calls with emplace_back in AddTriangle
10 years ago
Lioncash
9f37facda2
memory: Get rid of pointer casts
10 years ago
Lioncash
62c80d9331
disk_archive: Remove unimplemented constructor declarations
10 years ago
Lioncash
42f3cbb213
y2r: Give local variables an initial value
Keeps compilers/static analyzers quiet.
10 years ago
Yuri Kunde Schlesner
e351e56465
CMake: Add option to download Qt and GLFW binaries over HTTP
10 years ago
Yuri Kunde Schlesner
40e1b07b68
citra-qt: Separate UI layout state in a separate section of the config
Closes #1113
10 years ago
Yuri Kunde Schlesner
5f59563a28
citra-qt: Trim recently used files list to size when insterting new item
Even though they weren't visible in the UI, old entries would never be
removed from the list and would be stored in the config file across
sessions.
10 years ago
Yuri Kunde Schlesner
65b26655ac
Shader Debugger: Allow editing of input vertex data
10 years ago
Yuri Kunde Schlesner
1b79a72723
Shader Debugger: Highlight current instruction instead of focusing
This avoid some annoying focus stealing in some situations, and looks
nicer in general.
10 years ago
Yuri Kunde Schlesner
5dd7b48297
Shader Debugger: Remove useless signal
10 years ago
Yuri Kunde Schlesner
43ba2134d4
Shader Debugger: Fix only first vertex attribute being loaded
10 years ago
Yuri Kunde Schlesner
c1bdf33021
Shader Debugger: Fix freeze when double-clicking shader disassembly
10 years ago
Yuri Kunde Schlesner
8d415842f3
Shader Debugger: Improve space efficiency of the layout
10 years ago
Yuri Kunde Schlesner
db791bc10e
Shader Disassembly: Fix printing of jump offsets
10 years ago
Yuri Kunde Schlesner
968518e740
Shader Disassembly: Fix disassembly of IFU/CALLU instructions
10 years ago
Yuri Kunde Schlesner
21c8b3c305
Shader Disassembly: Implement support for MAD/MADI
10 years ago
Yuri Kunde Schlesner
5752fbdaa3
Shader Disassembly: Introduce variables to hold common subexpressions
10 years ago
Yuri Kunde Schlesner
3e2dc6f659
Shader Debugger: Initialize input_vertex to prevent crashes
If the first type of breakpoint to be hit wasn't "Vertex Loaded", the
input_vertex would contain garbage, which would be passed to the shader
interpreter and ocasionally cause crashes.
10 years ago
Yuri Kunde Schlesner
8b76af8d0e
Shader Disassembly: Cleanup code and improve output alignment
10 years ago
Kloen
0f0ef03bf6
citra-qt: Use monospace font on Disassembler and ARM Registers
10 years ago
LittleWhite
f8f97c3da1
Stop emulation when render window is closed
10 years ago
aroulin
964fa561c5
Shader JIT: Use SCALE constant from emitter
10 years ago
aroulin
f588077bbb
Shader: Fix size_t to int casts of register offsets
10 years ago
archshift
358f54fa1d
DynCom: Converted all 0xE condition code checks to ConditionCode::AL
10 years ago
Yuri Kunde Schlesner
7f9a9f1339
OpenGL: Use Sampler Objects to decouple sampler config from textures
Fixes #978
10 years ago