Fernando S
490df43f34
Merge pull request #7747 from DadSchoorse/fix-anv-64bit-atomic-stype
vulkan_device: Fix sType for VkPhysicalDeviceShaderAtomicInt64Features
4 years ago
Georg Lehmann
d15814d39f
vulkan_device: Fix sType for VkPhysicalDeviceShaderAtomicInt64Features
4 years ago
bunnei
b5e83bcc7b
Merge pull request #7701 from bunnei/clear-mem-pages
Kernel Memory Updates (Part 3): Clear KMemoryManager pages & other fixes
4 years ago
bunnei
fc3eb72359
Merge pull request #7715 from gidoly/patch-4
Xbox controller default name nit pick
4 years ago
bunnei
eceee8e5f4
Merge pull request #7725 from german77/mouse_in_motion
input_common: Reintroduce motion from mouse and use button names
4 years ago
bunnei
101d86897b
Merge pull request #7712 from bunnei/fix-thread-exit
Accurately implement thread exit
4 years ago
bunnei
1dbb9e353e
Merge pull request #7724 from ameerj/astc_new_nv
astc_decoder: Combine FastReplicate functions to work around new NV driver bug
4 years ago
bunnei
5eb0b65590
Merge pull request #7732 from v1993/patch-7
kernel: remove no-op code
4 years ago
Mai M
45ac3f414e
Merge pull request #7730 from v1993/patch-6
input_common: nitpick about SetHatButton usage
4 years ago
Mai M
b92198b7f8
Merge pull request #7729 from v1993/patch-5
input_common: fix copy-paste error
4 years ago
Mai M
cf4893410b
Merge pull request #7728 from v1993/patch-4
hid: fix std::transform call
4 years ago
Mai M
345bcd4cdf
Merge pull request #7727 from v1993/patch-3
hid: Correct assignment source for rotations
4 years ago
Valeri
84786dde00
hle: remove no-op code
Found by static analysis with PVS-Studio. Nobody seems to really know what was it doing there.
4 years ago
bunnei
ca2d904770
Merge pull request #7719 from gidoly/patch-6
Change default theme to Dark colorful
4 years ago
Valeri
3431e0acf5
input_common: nitpick about SetHatButton usage
4 years ago
Valeri
a99f84f4b2
input_common: fix copy-paste error
Found by static analysis with PVS-Studio.
4 years ago
Valeri
8eddafd9d0
hid: fix std::transform call
Found by static analysis with PVS-Studio.
4 years ago
Morph
78e233c460
uisettings: Add enumeration type for themes
Eliminates the usage of a magic number to indicate the default index of the themes array,
4 years ago
gidoly
789af19c60
config: Change default theme to Dark Colorful
4 years ago
Valeri
c624edceba
Correct assignment source for rotations
Found by static analysis with PVS-Studio
4 years ago
german77
9eab07f863
input_common: Reintroduce motion from mouse and use button names
4 years ago
ameerj
a5bff8e9b3
astc_decoder: Combine FastReplicate functions to work around new NV driver bug
The new Nvidia drivers have a bug where the FastReplicateTo6 function produces a lookup into the REPLICATE_TO_8 table rather than the REPLICATE_TO_6 table.
This seems to be an optimization gone wrong. Combining the logic of the FastReplicate functions seems to address the bug.
4 years ago
gidoly
92d676d788
Xbox controller default name nit pick
Discord User moon lacer pointed us that official name is 'Xbox' not 'XBox'
4 years ago
bunnei
480b03b645
Merge pull request #7713 from gidoly/patch-3
Change default name for playstation controllers
4 years ago
bunnei
5eda606952
Merge pull request #7711 from bunnei/fix-service-thread-race-v2
hle: kernel: Fix service_threads access to be thread safe V2.
4 years ago
bunnei
b54cbc985e
hle: kernel: k_memory_manager: Clear pages on allocation & free.
- Heap pages should be zero'd.
- Also explicitly passed along heap allocation option.
4 years ago
gidoly
7978ea4e8c
Change default name for ps controllers
Minor nitpick
Code is from narr
4 years ago
bunnei
4064e03568
Merge pull request #7707 from german77/slow-update
service/hid: Decrease motion update rate
4 years ago
bunnei
f499c8177e
core: hle: kernel: KThread: Integrate with KWorkerTask and implement DoWorkerTaskImpl.
- This is used to terminate a thread asynchronously after it has been exited.
- This fixes a crash that can occur in Pokemon Sword/Shield because a thread is incorrectly closed on svcExitThread, then, the thread is destroyed on svcCloseHandle while it is still scheduled.
- Instead, we now wait for the thread to no longer be scheduled on all cores before destroying it from KWorkerTaskManager, which is accurate to HOS behavior.
4 years ago
bunnei
d8b3f665db
core: hle: kernel: KProcess: Integrate with KWorkerTask and add unimplemented DoWorkerTaskImpl.
4 years ago
bunnei
03884b7ea6
core: hle: kernel: KThread: Replace Suspend with UpdateState & various updates.
- This makes our implementations of these more closely match HOS.
4 years ago
bunnei
c905044e1b
core: hle: kernel: Instantiate a kernel instance of KWorkerTaskManager.
4 years ago
bunnei
bf32fcc817
core: hle: kernel: Add KWorkerTask and KWorkerTaskManager.
- These primitives are used to dispatch asynchronous kernel tasks from KThread and KProcess.
4 years ago
bunnei
f6de57c1a5
common: fiber: YieldTo: Avoid hard crash on nullptr previous_fiber.
- When the emulator crashes to desktop below, we don't even get this captured in a log, making such issues harder to debug.
4 years ago
bunnei
cc112f971e
hle: kernel: Fix service_threads access to be thread safe V2.
- PR #7699 attempted to fix CreateServiceThread and ReleaseServiceThread to be thread safe, but inadvertently introduced a possible dead-lock.
- With this PR, we use a worker thread to manage the service thread list, allowing it only to be accessed by a single thread, and guaranteeing threads will not destroy themselves.
- Fixes a rare crash in Pokemon Sword/Shield, I've now run this game for ~12 hours non-stop and am quite confident this is a good solution for this issue.
4 years ago
Mai M
b2d45a4072
Merge pull request #7699 from bunnei/fix-service-thread-race
hle: kernel: Fix service_threads access to be thread safe.
4 years ago
Mai M
07e477f891
Merge pull request #7698 from bunnei/mem-code-memory-updates
Kernel Memory Updates (Part 2): SetProcessMemoryPermission, update permissions, and other minor changes.
4 years ago
bunnei
2147240e47
hle: kernel: Fix service_threads access to be thread safe.
- CreateServiceThread and ReleaseServiceThread can be accessed by different threads, uses a lock to make this thread safe.
- Fixes a rare crash in Pokemon Sword/Shield that can occur when a new service thread is being created while an old one is being destroyed.
4 years ago
bunnei
f1aa7ff893
Merge pull request #7690 from Morph1984/increase-file-limit-win
yuzu: main: Increase the open file limit on Windows to 8192
4 years ago
bunnei
b3bcf0fa88
Merge pull request #7700 from german77/no-gyro
core/hid: Reduce gyro threshold even more
4 years ago
Narr the Reg
8185509683
service/hid: Decrease motion update rate
Motion stops working in Mario Tennis in swing mode if the update rate is too fast even when HW it updates at the same speed. 10ms it's the minimum period that the game needs to start working again.
4 years ago
Narr the Reg
d348070226
core/hid: Reduce gyro threshold even more
4 years ago
bunnei
eb7197eb47
Merge pull request #7697 from abouvier/opt-tests
cmake: make tests optional
4 years ago
bunnei
49a0e4330e
hle: kernel: k_page_table: Update SetProcessMemoryPermission.
4 years ago
bunnei
6ac44f3bdc
hle: service: ldr: UnmapCodeMemory BSS only when set.
4 years ago
bunnei
6123b6ea45
hle: kernel: k_page_table: ReadAndWrite -> UserReadWrite.
4 years ago
bunnei
081669c334
hle: kernel: k_page_table: Rename *ProcessCodeMemory -> *CodeMemory.
4 years ago
bunnei
599c0763e5
Merge pull request #7684 from bunnei/set-mem-perm-attr
Kernel Memory Updates (Part 1): SetMemoryAttribute, and other minor changes.
4 years ago
Alexandre Bouvier
c8b358dba2
cmake: make tests optional
4 years ago
bunnei
c65c651b6f
Merge pull request #7633 from german77/hotkeys
yuzu: Add controller hotkeys
4 years ago