Fernando Sahmkow
47ccfabe18
Merge pull request #2944 from lioncash/ast
video_core/shader: Minor changes
6 years ago
Lioncash
f883cd4f0e
video_core/control_flow: Eliminate variable shadowing warnings
6 years ago
Lioncash
25702b6256
video_core/control_flow: Eliminate pessimizing moves
These can inhibit the ability of a compiler to perform RVO.
6 years ago
Lioncash
d82b181d44
video_core/ast: Unindent most of IsFullyDecompiled() by one level
6 years ago
Lioncash
6c41d1cd7e
video_core/ast: Make ShowCurrentState() take a string_view instead of std::string
Allows the function to be non-allocating in terms of the output string.
6 years ago
Lioncash
3c54edae24
video_core/ast: Eliminate variable shadowing warnings
6 years ago
Lioncash
5a0a9c7449
video_core/ast: Replace std::string with a constexpr std::string_view
Same behavior, but without the need to heap allocate
6 years ago
Lioncash
3a20d9734f
video_core/ast: Default the move constructor and assignment operator
This is behaviorally equivalent and also fixes a bug where some members
weren't being moved over.
6 years ago
Lioncash
43503a69bf
video_core/{ast, expr}: Organize forward declaration
Keeps them alphabetically sorted for readability.
6 years ago
Lioncash
50ad745585
video_core/expr: Supply operator!= along with operator==
Provides logical symmetry to the interface.
6 years ago
Lioncash
8eb1398f8d
video_core/{ast, expr}: Use std::move where applicable
Avoids unnecessary atomic reference count increments and decrements.
6 years ago
Lioncash
8e0c80f269
video_core/ast: Supply const accessors for data where applicable
Provides const equivalents of data accessors for use within const
contexts.
6 years ago
David
3728bbc22a
Merge pull request #2888 from FernandoS27/decompiler2
Shader_IR: Implement a full control flow decompiler for the shader IR.
6 years ago
bunnei
0a662d009b
Merge pull request #2917 from FernandoS27/fermi-deduction-2
TextureCache: Add the ability to deduce if two textures are depth on blit.
6 years ago
Fernando Sahmkow
ab47a660c8
Texture_Cache: Blit Deduction corrections and simplifications.
6 years ago
Fernando Sahmkow
2036504a82
TextureCache: Add the ability to deduce if two textures are depth on blit.
6 years ago
Fernando Sahmkow
e6eae4b815
Shader_ir: Address feedback
6 years ago
Fernando Sahmkow
3c09d9abe6
Shader_Ir: Address Feedback and clang format.
6 years ago
Fernando Sahmkow
507a9c6a40
vk_shader_decompiler: Correct Branches inside conditionals.
6 years ago
Fernando Sahmkow
000ad558dd
vk_shader_decompiler: Clean code and be const correct.
6 years ago
Fernando Sahmkow
7c756baa77
Shader_IR: clean up AST handling and add documentation.
6 years ago
Fernando Sahmkow
5ea740beb5
Shader_IR: Correct OutwardMoves for Ifs
6 years ago
Fernando Sahmkow
100a4bd988
vk_shader_compiler: Don't enclose branches with if(true) to avoid crashing AMD
6 years ago
Fernando Sahmkow
189a50bc2a
gl_shader_decompiler: Refactor and address feedback.
6 years ago
Fernando Sahmkow
b3c46d6948
Shader_IR: corrections and clang-format
6 years ago
Fernando Sahmkow
466cd52ad4
vk_shader_compiler: Correct SPIR-V AST Decompiling
6 years ago
Fernando Sahmkow
2e9a810423
Shader_IR: allow else derivation to be optional.
6 years ago
Fernando Sahmkow
ca9901867e
vk_shader_compiler: Implement the decompiler in SPIR-V
6 years ago
Fernando Sahmkow
0366c18d87
Shader_IR: mark labels as unused for partial decompile.
6 years ago
Fernando Sahmkow
47e4f6a52c
Shader_Ir: Refactor Decompilation process and allow multiple decompilation modes.
6 years ago
Fernando Sahmkow
38fc995f6c
gl_shader_decompiler: Implement AST decompiling
7 years ago
Fernando Sahmkow
6fdd501113
shader_ir: Declare Manager and pass it to appropiate programs.
7 years ago
Fernando Sahmkow
8be6e1c522
shader_ir: Corrections to outward movements and misc stuffs
7 years ago
Fernando Sahmkow
4fde66e609
shader_ir: Add basic goto elimination
7 years ago
Fernando Sahmkow
c17953978b
shader_ir: Initial Decompile Setup
7 years ago
Rodrigo Locatti
d633397883
Merge pull request #2941 from FernandoS27/fix-master
SDL: Fix missing header
6 years ago
Fernando Sahmkow
678d9ccad6
SDL: Fix missing header
This fixes linux and mingw builds.
6 years ago
bunnei
94c34f23d7
Merge pull request #2896 from FearlessTobi/port-4950
Port citra-emu/citra#4950 : "Add FPS to SDL title bar"
6 years ago
bunnei
7fbaf62bac
Merge pull request #2936 from VPeruS/use-isallzeroarray
[crypto] Use IsAllZeroArray helper function
6 years ago
bunnei
accdb84993
Merge pull request #2940 from lioncash/zlib
externals: Track mainline zlib as a submodule
6 years ago
Lioncash
e29492d114
CMakeLists: Make libzip excluded from the ALL target
Likewise, we also only want to link in the libraries that we actually
make use of (so we don't need to worry about linking in test targets).
6 years ago
Lioncash
80bdb44ead
externals: Use upstream zlib
We don't need to depend on a custom fork for this. We can add the
library as is, and then make it excluded from the ALL target, so we only
link in the libraries that we actually make use of.
6 years ago
bunnei
c818728513
Merge pull request #2898 from FearlessTobi/port-4004
Port citra-emu/citra#4004 : "qt_themes: add two colorful themes"
6 years ago
David
9aac7fbc22
Merge pull request #2539 from DarkLordZach/bcat
bcat: Implement BCAT service and connect to yuzu Boxcat server
6 years ago
bunnei
6bfabdedfd
Merge pull request #2937 from DarkLordZach/azure-msvc
ci: Add windows MSVC builds to patreon and mainline pipelines
6 years ago
Zach Hilman
a86e52a375
ci: Correct mainline release dependency
6 years ago
Zach Hilman
53be058e74
ci: Add Mainline tagline
6 years ago
Zach Hilman
d648cd562a
ci: Use MSVC windows for patreon
6 years ago
Zach Hilman
bfa60e2d4e
ci: Use MSVC windows for mainline
6 years ago
Zach Hilman
514b74a098
ci: Add MSVC build template
6 years ago