ReinUsesLisp
8357908099
gl_shader_manager: Fix interaction between graphics and compute
After a compute shader was set to the pipeline, no graphics shader was
invoked again. To address this use glUseProgram to bind compute shaders
(without state tracking) and call glUseProgram(0) when transitioning out
of it back to the graphics pipeline.
6 years ago
ReinUsesLisp
1aa75b1081
textures: Fix anisotropy hack
Previous code could generate an anisotropy value way higher than x16.
6 years ago
FearlessTobi
59d0d34dce
cubeb_sink: Don't discard other channels when performing downmixing
Previously, when performing downmixing, we would discard all channels except the left and right one.
This implementation respects them when mixing down to Stereo.
It is taken from this document: http://www.atsc.org/wp-content/uploads/2015/03/A52-201212-17.pdf .
Fixes Luigis Mansion 3 cutscene and Bayonetta audio.
6 years ago
ReinUsesLisp
aa6fe3f1aa
maxwell_to_vk: Remove Storage capability for A1B5G5R5U
6 years ago
James Rowe
002d9508a0
input/udp - Add minor error handling to prevent bad input from crashing
6 years ago
James Rowe
fc205a1bc5
Frontend/SDL - Provide proper default for UDP input
When the default file is read in, the settings default value is only used
when the key is missing. As it was, the key existed, but the value was empty string
causing it to accept that as a value to pass into the core
6 years ago
James Rowe
2cdda8c564
input/udp - Dont log on invalid packet received
6 years ago
bunnei
dba112e510
core: hle: Implement separate A32/A64 SVC interfaces.
6 years ago
bunnei
c083ea7d78
core: Implement separate A32/A64 ARM interfaces.
6 years ago
bunnei
6fc485a607
core: loader: Remove check for 32-bit.
6 years ago
bunnei
64facb403e
core: dynarmic: Add CP15 from Citra.
6 years ago
Nguyen Dac Nam
85a4222a8c
nit: move comment to right place.
6 years ago
ReinUsesLisp
735c003a70
video_core/dirty_flags: Address feedback
6 years ago
ReinUsesLisp
ef7f6eb67d
renderer_opengl: Fix edge-case where alpha testing might cull presentation
6 years ago
ReinUsesLisp
a6a350ddc3
gl_texture_cache: Remove blending disable on blits
Blending doesn't affect blits. Rasterizer discard does, update the
commentaries.
6 years ago
ReinUsesLisp
887d5288ef
gl_rasterizer: Don't disable blending on clears
Blending doesn't affect clears.
6 years ago
ReinUsesLisp
ac204754d4
dirty_flags: Deduplicate code between OpenGL and Vulkan
6 years ago
ReinUsesLisp
6669b359a3
vk_rasterizer: Pass Maxwell registers to dynamic updates
6 years ago
ReinUsesLisp
042256c6bb
state_tracker: Remove type traits with named structures
6 years ago
ReinUsesLisp
6ac3eb4d87
vk_state_tracker: Implement dirty flags for stencil properties
6 years ago
ReinUsesLisp
f9df2c6bcd
vk_state_tracker: Implement dirty flags for depth bounds
6 years ago
ReinUsesLisp
cd0e28c9ec
vk_state_tracker: Implement dirty flags for blend constants
6 years ago
ReinUsesLisp
a33870996b
vk_state_tracker: Implement dirty flags for depth bias
6 years ago
ReinUsesLisp
42f1874965
vk_state_tracker: Implement dirty flags for scissors
6 years ago
ReinUsesLisp
1bd95a314f
vk_state_tracker: Initial implementation
Add support for render targets and viewports.
6 years ago
ReinUsesLisp
b1498d2c54
gl_rasterizer: Remove num vertex buffers magic number
6 years ago
ReinUsesLisp
62437943a7
gl_rasterizer: Only apply polygon offset clamp if enabled
6 years ago
ReinUsesLisp
2eeea90713
gl_state_tracker: Implement dirty flags for depth clamp enabling
6 years ago
ReinUsesLisp
3ce66776ec
gl_rasterizer: Disable scissor 0 when scissor is not used on clear
6 years ago
ReinUsesLisp
35bb9239ca
gl_rasterizer: Notify depth mask changes on clear
6 years ago
ReinUsesLisp
98c8948b23
gl_rasterizer: Minor sort changes to clearing
6 years ago
ReinUsesLisp
15cadc3948
maxwell_3d: Use two tables instead of three for dirty flags
6 years ago
ReinUsesLisp
a5bfc0d045
gl_state_tracker: Track state of index buffers
6 years ago
ReinUsesLisp
a42a6e1a2c
gl_state_tracker: Implement dirty flags for clip control
6 years ago
ReinUsesLisp
4f8d152b18
gl_state_tracker: Implement dirty flags for point sizes
6 years ago
ReinUsesLisp
231601763c
gl_state_tracker: Implement dirty flags for fragment color clamp
6 years ago
ReinUsesLisp
bf1a1d989f
gl_state_tracker: Implement dirty flags for logic op
6 years ago
ReinUsesLisp
13afd0e5b0
gl_state_tracker: Implement dirty flags for sRGB
6 years ago
ReinUsesLisp
d8f5c45051
gl_state_tracker: Implement dirty flags for rasterize enable
6 years ago
ReinUsesLisp
b727d99441
gl_state_tracker: Implement dirty flags for multisample
6 years ago
ReinUsesLisp
3c22bd92d8
gl_state_tracker: Implement dirty flags for alpha testing
6 years ago
ReinUsesLisp
9e46953580
gl_state_tracker: Implement dirty flags for polygon offsets
6 years ago
ReinUsesLisp
46a1888e02
gl_state_tracker: Implement dirty flags for primitive restart
6 years ago
ReinUsesLisp
37536d7a49
gl_state_tracker: Implement dirty flags for stencil testing
6 years ago
ReinUsesLisp
40a2c57df5
gl_state_tracker: Implement depth dirty flags
6 years ago
ReinUsesLisp
b910a83a47
gl_state_tracker: Implement dirty flags for front face and culling
6 years ago
ReinUsesLisp
b01dd7d1c8
gl_state_tracker: Implement dirty flags for blending
6 years ago
ReinUsesLisp
f7ec078592
gl_state_tracker: Implement dirty flags for clip distances and shaders
6 years ago
ReinUsesLisp
758ad3f75d
gl_state_tracker: Add dirty flags for buffers and divisors
6 years ago
ReinUsesLisp
9b08698a0c
maxwell_3d: Change write dirty flags to a bitset
6 years ago