33 Commits (3f594dd86bd1ee1b178109132482c7d6b43e66dd)

Author SHA1 Message Date
ReinUsesLisp 3f594dd86b shader: Reimplement GetCbufU64 as GetCbufU32x2 5 years ago
FernandoS27 baec84247f shader: Address Feedback 5 years ago
FernandoS27 595806fb1c shader: Fix shared memory on cool drivers 5 years ago
FernandoS27 d819ba4489 shader: Implement ViewportIndex 5 years ago
ReinUsesLisp f1dd743731 shader: Fix dependency on identity removal pass 5 years ago
ReinUsesLisp 09e1927b70 spirv: Remove unnecesary variable for clip distances 5 years ago
FernandoS27 0c4cf3b9eb shader: Implement ClipDistance 5 years ago
FernandoS27 613b48c4a2 shader,spirv: Implement ImageQueryLod. 5 years ago
ReinUsesLisp 7a1c14269e spirv: Add fixed pipeline point size 5 years ago
FernandoS27 9d7422d967 shader: Add PointCoord attribute 5 years ago
ameerj b7589fe115 shader: Add PointSize attribute 5 years ago
ameerj 6c51f49632 shader: Implement FSWZADD 5 years ago
ReinUsesLisp e860870dd2 shader: Implement LDS, STS, LDL, and STS and use SPIR-V 1.4 when available 5 years ago
ReinUsesLisp dbd882ddeb shader: Better interpolation and disabled attributes support 5 years ago
ReinUsesLisp f0031babeb shader: Implement front face 5 years ago
ReinUsesLisp 17063d16a3 shader: Implement TXQ and fix FragDepth 5 years ago
ReinUsesLisp d9c5bd9509 shader: Refactor PTP and other minor changes 5 years ago
FernandoS27 742d11c2ad shader: Implement TLD4.PTP 5 years ago
FernandoS27 f5672777c8 shader: Implement FragDepth 5 years ago
ameerj 32c5483beb shader: Implement SHFL 5 years ago
ReinUsesLisp 68a9505d8a shader: Implement NDC [-1, 1], attribute types and default varying initialization 5 years ago
ameerj 3d07cef009 shader: Implement VOTE 5 years ago
ReinUsesLisp 76c8a962ac spirv: Implement VertexId and InstanceId, refactor code 5 years ago
ReinUsesLisp f91859efd2 shader: Implement I2F 5 years ago
ReinUsesLisp 260743f371 shader: Add partial rasterizer integration 5 years ago
ameerj 72990df7ba shader: Implement DADD 5 years ago
ReinUsesLisp 71f96fa636 shader: Implement CAL inlining function calls 5 years ago
ReinUsesLisp 3a63fa0477 shader: Partial implementation of LDC 5 years ago
ReinUsesLisp ab46371247 shader: Initial support for textures and TEX 5 years ago
ReinUsesLisp 274897dfd5 spirv: Fixes and Intel specific workarounds 5 years ago
ReinUsesLisp 6db69990da spirv: Add lower fp16 to fp32 pass 5 years ago
ReinUsesLisp 85cce78583 shader: Primitive Vulkan integration 5 years ago
ReinUsesLisp b5d7279d87 spirv: Initial bindings support 5 years ago