93 Commits (3f104464dec13f9ba90eaca5dafca87ee4116a60)

Author SHA1 Message Date
Fernando Sahmkow 3f104464de Core: Wait for GPU to be idle before shutting down. 6 years ago
Fernando Sahmkow 5b5e60ffec GPU_Async: Correct fences, display events and more. 6 years ago
FearlessTobi 55d272efe6 video_core: Implement RGBX16F PixelFormat 6 years ago
Rodrigo Locatti 4d4f9cc104 video_core: Silent miscellaneous warnings (#2820) 6 years ago
Fernando Sahmkow 862bec001b Video_Core: Implement a new Buffer Cache 7 years ago
ReinUsesLisp 80702aa88f renderer_opengl: Implement RGB565 framebuffer format 6 years ago
ReinUsesLisp 8ad7268c75 renderer_opengl: Use VideoCore pixel format 6 years ago
ReinUsesLisp 9a76e94b3d gpu: Change optional<reference_wrapper<T>> to T* for FramebufferConfig 6 years ago
Fernando Sahmkow e52c895559 GPU: Flush commands on every dma pusher step. 7 years ago
Fernando Sahmkow 43f57d668c GPU: Add missing puller methods. 7 years ago
ReinUsesLisp 725ba6cf63 gl_rasterizer: Implement compute shaders 7 years ago
Fernando Sahmkow d20ede40b1 NVServices: Styling, define constructors as explicit and corrections 7 years ago
Fernando Sahmkow 0335a25d1f NVServices: Make NVEvents Automatic according to documentation. 7 years ago
Fernando Sahmkow 7d1b974bca GPU: Correct Interrupts to interrupt on syncpt/value instead of event, mirroring hardware 7 years ago
Fernando Sahmkow 0706d633bf nv_host_ctrl: Make Sync GPU variant always return synced result. 7 years ago
Fernando Sahmkow c13433aee4 Gpu: use an std mutex instead of a spin_lock to guard syncpoints 7 years ago
Fernando Sahmkow eef55f493b Gpu: Mark areas as protected. 7 years ago
Fernando Sahmkow a45643cb3b nv_services: Stub CtrlEventSignal 7 years ago
Fernando Sahmkow 8942047d41 Gpu: Implement Hardware Interrupt Manager and manage GPU interrupts 7 years ago
Fernando Sahmkow 82b829625b video_core: Implement GPU side Syncpoints 7 years ago
Lioncash 6d0551196d video_core/gpu: Create threads separately from initialization 7 years ago
Lioncash e36f1a5ba9 video_core/gpu: Amend typo in GPU member variable name 7 years ago
bunnei 22d3dfbcd4 gpu: Rewrite virtual memory manager using PageTable. 7 years ago
bunnei 2eaf6c41a4 gpu: Use host address for caching instead of guest address. 7 years ago
Lioncash 24e2e601d5 video_core/gpu: Make GPU's destructor virtual 7 years ago
bunnei aaa373585c gpu: Refactor a/synchronous implementations into their own classes. 7 years ago
bunnei 7b574f406b gpu: Move command processing to another thread. 7 years ago
bunnei ac51d048a9 gpu: Refactor command and swap buffers interface for asynch. 7 years ago
bunnei 4483089d70 gpu: Refactor to take RendererBase instead of RasterizerInterface. 7 years ago
Lioncash b9238edd0d common/math_util: Move contents into the Common namespace 7 years ago
Lioncash a8fa5019b5 video_core: Remove usages of System::GetInstance() within the engines 7 years ago
ReinUsesLisp 1ddcd0e6f0 kepler_compute: Fixup assert and rename engines 7 years ago
greggameplayer a6a73d8892 Implement BGRA8 framebuffer format 7 years ago
Kevin ba38d91fe2 video_core/GPU Implemented the GPU PFIFO puller semaphore operations. (#1908) 7 years ago
bunnei abea6fa90c gpu: Rewrite GPU command list processing with DmaPusher class. 7 years ago
raven02 0019a36b41 Implement RenderTargetFormat::BGR5A1_UNORM (Pokken Tournament DX) 7 years ago
Subv bb5eb4f20a GPU: Basic implementation of the Kepler Inline Memory engine (p2mf). 7 years ago
Markus Wick c1b8cd9058 video_core: Refactor command_processor. 7 years ago
Markus Wick 0cfb0bacb2 video_core: Move command buffer loop. 7 years ago
bunnei 1c34498368 gl_rasterizer_cache: Implement RenderTargetFormat::BGRA8_SRGB. 7 years ago
Markus Wick 2081ed7db2 command_processor: Use std::array for bound_engines. 7 years ago
Lioncash 45fb74d262 gpu: Make memory_manager private 7 years ago
David Marcec 23d45715dc Implemented RGBA8_UINT 7 years ago
bunnei 6e52f37d5b renderer_opengl: Implement RenderTargetFormat::RGBA16_UNORM. 7 years ago
David Marcec 45cc022ea9 Implement RG32UI and R32UI 7 years ago
bunnei bdf17fe0cc renderer_opengl: Implement RenderTargetFormat::RGBA16_UINT. 7 years ago
bunnei c56a0e3c34 renderer_opengl: Implement RenderTargetFormat::RG8_UNORM. 7 years ago
greggameplayer 224071a652 Implement R8_UINT RenderTargetFormat & PixelFormat (#1014) 7 years ago
bunnei 88ffa422d4 gl_rasterizer: Implement render target format RG8_SNORM. 7 years ago
bunnei 0471976b48 gl_rasterizer: Implement render target format RGBA8_SNORM. 7 years ago