Morph
20ac4fd61b
service: pm: Rename title id to program id
4 years ago
ameerj
69759e55ee
Fix screenshot dimensions when at 1x scale
This was regressed by ART.
Prior to ART, the screenshots were saved at the title's framebuffer resolution. A misunderstanding of the existing logic led to screenshot dimensions becoming dependent on the host render window size.
This changes the behavior to match how it was prior to ART at 1x, with screenshots now always being the title's framebuffer dimensions scaled by the resolution scaling factor.
4 years ago
Fernando Sahmkow
e6d7d48d78
TextureCache: Refactor and fix linux compiling.
4 years ago
Fernando Sahmkow
1bd224dda0
TextureCache: Assure full conversions on depth/stencil write shaders.
4 years ago
Fernando Sahmkow
e926797029
TextureCache: Implement buffer copies on Vulkan.
4 years ago
bunnei
cee5a7b762
Merge pull request #7294 from vonchenplus/fix_image_update_error_when_width_too_small
Fix image update/download error when width too small
4 years ago
Fernando Sahmkow
df1eabfc53
TextureCache: Add R16G16 to D24S8 converter.
4 years ago
Fernando Sahmkow
4241b9e26c
TextureCache: Add B10G11R11 to D24S8 converter.
4 years ago
Fernando Sahmkow
efe634608e
TextureCache: Further fixes on resolve algorithm.
4 years ago
bunnei
efd702df07
Merge pull request #7369 from Morph1984/amd-fsr-statusbar
main: Shorten AMD FSR status bar text
4 years ago
bunnei
64b72a7eb9
Merge pull request #7273 from fpdotmonkey/submodule-checkout-command-on-new-line
Move the cmake submodule checkout command to a new line
4 years ago
bunnei
a726f4b74d
Merge pull request #7342 from goldenx86/patch-3
Replace keys error pop up
4 years ago
bunnei
2b5f99cebd
Merge pull request #7357 from Morph1984/s8_uint
video_core: Implement S8_UINT format
4 years ago
Fernando Sahmkow
5e58fd30b6
TextureCache: Implement additional D24S8 convertions.
4 years ago
Fernando Sahmkow
57e1775bc8
TextureCache: force same image format when resolving an image.
4 years ago
Morph
42790d3b6c
main: Fix default AA name
By default, no AA is applied, not FXAA
4 years ago
Morph
e0ec4b4855
configure_graphics_ui: AMD's -> AMD
AMD officially markets FSR as AMD FidelityFX™️ Super Resolution
4 years ago
Morph
3fdd823bf4
main: Shorten AMD FSR status bar text
AMD'S FIDELITYFX SR -> FSR
4 years ago
Fernando Sahmkow
37459e821b
TextureCache: Fix regression caused by ART and improve blit detection algorithm to be smarter.
4 years ago
Fernando Sahmkow
a21d1447ab
Vulkan: implement D24S8 <-> RGBA8 convertions.
4 years ago
bunnei
25324b011f
Merge pull request #7349 from ameerj/ogl-convert-image
gl_texture_cache: Implement pixel format conversions for copies
4 years ago
bunnei
b7d836d5d7
Merge pull request #7353 from v1993/no-more-epilepsy
Prevent window flickering when holding Esc
4 years ago
Morph
39a49776b6
renderer_vulkan: Implement S8_UINT stencil format
It should be noted that on Windows, only nvidia gpus support this format natively as of this commit.
4 years ago
Ameer J
bc83d87d70
Merge pull request #7348 from Morph1984/ci-disable-submodule-fetch
ci: Don't fetch submodules when fetching PRs
4 years ago
ameerj
b31bfc9ca5
gl_texture_cache: Round format conversion PBO to next power of 2
4 years ago
bunnei
00c30d56d1
Merge pull request #7355 from german77/hotkey_spam
hotkeys: Don't allow hotkeys to spam
4 years ago
Adam Heinermann
fc017ead67
Fix crash on exit due to static scoped dummy threads
4 years ago
Morph
be263c113c
renderer_opengl: Implement S8_UINT stencil format
4 years ago
Morph
c7bdf8825f
video_core: Add S8_UINT stencil format
4 years ago
german77
d46c9689ac
hotkeys: Don't allow hotkeys to spam
4 years ago
Valeri
930d7eca24
Prevent window flickering when holding Esc
Reported on discord by Levlight. Don't try to exit fullscreen if it's already off.
4 years ago
Feng Chen
f4ee936f8b
Fix image update/download error when width too small
4 years ago
ameerj
ba5778b0e3
texture_cache: Use pixel format conversion when supported by the runtime
4 years ago
ameerj
902c3f97ce
gl_texture_cache: Make FormatConversionPass more generic
This allows the usage of the FormatConversionPass to be applied to more than the previously used BGR conversion scenarios.
4 years ago
ameerj
96df298438
gl_texture_cache: Rename BGRCopyPass to FormatConversionPass
4 years ago
Morph
523cca810a
ci: Don't fetch submodules when fetching PRs
4 years ago
bunnei
c2c9ca98a7
Merge pull request #7219 from FernandoS27/aristotles-right-testicle
Project A.R.T. Advanced Rendering Techniques
4 years ago
Morph
1d8ee7341b
Merge pull request #7347 from lioncash/catch
CMakeLists: Update catch to 2.13.7
4 years ago
Fernando Sahmkow
88936fc84a
TextureCache: Fix Automatic Anisotropic.
4 years ago
Lioncash
762bceb851
CMakeLists: Update catch to 2.13.7
Keeps the testing libraries up to date.
4 years ago
FernandoS27
c136081f6e
TextureCache: OGL query device memory if possible.
4 years ago
Fernando Sahmkow
923aab37f8
TextureCache: Fix OGL cleaning
4 years ago
Fernando Sahmkow
c74619d266
TextureCache: Add automatic anisotropic filtering and refactor code.
4 years ago
Fernando Sahmkow
28fddb9c5e
TextureCache: Make a better Anisotropic setter.
4 years ago
Fernando Sahmkow
45b03b3c9f
Texture Cache: revert Image changes.
4 years ago
Fernando Sahmkow
04b8e6c834
ShaderCache: Better fix for Shuffling gl_FragCoord
4 years ago
FernandoS27
9ba0a1e022
HostShader: fix Gaussian filter.
4 years ago
FernandoS27
b3494533e5
Texture Cahe/Shader decompiler: Resize PointSize on rescaling, refactor and make reaper more agressive on 4Gb GPUs.
4 years ago
ameerj
80b8b7c241
texture_cache: Refactor Render Target scaling function
4 years ago
ameerj
0299a48a5b
gl_resource_manager: Ensure non EXT_framebuffer objects are created
4 years ago