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@ -192,19 +192,8 @@ void TextureCache<P>::SynchronizeComputeDescriptors() { |
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} |
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template <class P> |
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void TextureCache<P>::UpdateRenderTargets(bool is_clear) { |
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using namespace VideoCommon::Dirty; |
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bool TextureCache<P>::RescaleRenderTargets(bool is_clear) { |
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auto& flags = maxwell3d.dirty.flags; |
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if (!flags[Dirty::RenderTargets]) { |
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for (size_t index = 0; index < NUM_RT; ++index) { |
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ImageViewId& color_buffer_id = render_targets.color_buffer_ids[index]; |
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PrepareImageView(color_buffer_id, true, is_clear && IsFullClear(color_buffer_id)); |
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} |
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const ImageViewId depth_buffer_id = render_targets.depth_buffer_id; |
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PrepareImageView(depth_buffer_id, true, is_clear && IsFullClear(depth_buffer_id)); |
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return; |
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} |
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u32 scale_rating = 0; |
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bool rescaled = false; |
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std::array<ImageId, NUM_RT> tmp_color_images{}; |
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@ -281,8 +270,6 @@ void TextureCache<P>::UpdateRenderTargets(bool is_clear) { |
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scale_rating = 1; |
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} |
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} while (has_deleted_images); |
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// Rescale End |
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const auto set_rating = [this, scale_rating](ImageId image_id) { |
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if (image_id != CORRUPT_ID) { |
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Image& image = slot_images[image_id]; |
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@ -297,6 +284,24 @@ void TextureCache<P>::UpdateRenderTargets(bool is_clear) { |
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} |
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set_rating(tmp_depth_image); |
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return rescaled; |
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} |
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template <class P> |
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void TextureCache<P>::UpdateRenderTargets(bool is_clear) { |
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using namespace VideoCommon::Dirty; |
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auto& flags = maxwell3d.dirty.flags; |
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if (!flags[Dirty::RenderTargets]) { |
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for (size_t index = 0; index < NUM_RT; ++index) { |
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ImageViewId& color_buffer_id = render_targets.color_buffer_ids[index]; |
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PrepareImageView(color_buffer_id, true, is_clear && IsFullClear(color_buffer_id)); |
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} |
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const ImageViewId depth_buffer_id = render_targets.depth_buffer_id; |
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PrepareImageView(depth_buffer_id, true, is_clear && IsFullClear(depth_buffer_id)); |
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return; |
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} |
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const bool rescaled = RescaleRenderTargets(is_clear); |
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if (is_rescaling != rescaled) { |
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flags[Dirty::RescaleViewports] = true; |
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flags[Dirty::RescaleScissors] = true; |
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