Lioncash
44556dc21a
hid/gesture: Factor out last gesture retrieval into its own function
Deduplicates a commonly repeated expression.
5 years ago
Lioncash
a9d8e24e47
hid/gesture: Ensure all ID arrays are initialized
Makes for deterministic initial state.
5 years ago
Lioncash
74f30c0223
hid/gesture: Make Point a template
We can now use this in a generic context to reuse it with the finger
position.
5 years ago
Lioncash
20699e90fa
hid/gesture: Replace x,y members of GestureState with a Point
Simplifies assignments.
5 years ago
Lioncash
2f1ef3910b
hid/gesture: Add default comparators to Point
Simplifies some comparisons.
5 years ago
Lioncash
60831eabd9
hid/gesture: Rename Points to Point
This only represents a single point
5 years ago
lat9nq
339dc4f806
general: Demote custom_rtc to regular setting
5 years ago
Morph
d001687ca6
CMakeLists: Enforce C4715 on MSVC
This is similar to -Werror=return-type
5 years ago
Morph
cd6dcef5aa
configure_debug: FIx duplicate labels
Duplicate labels were unintentionally introduced due to copy-paste. This silences the compilation warning produced by the presence of these duplicates.
5 years ago
Morph
af69b48390
yuzu/main: Fix version info in logging and about dialog
5 years ago
ameerj
acf22336ec
buffer_cache: Ensure null buffers cannot take the fast uniform bind path
Fixes a crash in New Pokemon Snap
5 years ago
Morph
a170aa16b6
main: Prevent installing base titles into NAND
Many users have been installing their base titles into NAND instead of adding them into the games list. This prevents users from installing any base titles and warns the user about the action.
5 years ago
Morph
049769a0c9
hle_ipc: unsigned -> u32
This is more concise and consistent with the rest of the codebase.
5 years ago
Morph
81a5ecdb18
hle_ipc: Add a getter for PID
5 years ago
Lioncash
9a07ed53eb
core: Make variable shadowing a compile-time error
Now that we have most of core free of shadowing, we can enable the
warning as an error to catch anything that may be remaining and also
eliminate this class of logic bug entirely.
5 years ago
lat9nq
ab2677f0a1
configuration: Add CPU tab to game properties
Allows setting CPU accuracy to Accurate or Unsafe per-game, as well as
the accuracy options for Unsafe. Debug is not allowed here as a per-game
CPU accuracy.
5 years ago
Morph
faaea00069
nifm, ssl: Fix incorrect response sizes
5 years ago
lat9nq
4aac1ae4b1
configuration: Simplify applying per-game settings
Originally, every time we add a per-game setting, we'd have to guard for
it when setting it on the global config, and use a specific function to
do it for the per-game config.
This moves the global check into the ApplyPerGameSetting function so
that we can use it for changing both the global and per-game states.
Less work for the programmer.
5 years ago
lat9nq
59236b7d0f
configuration_shared: Add some comments
Monke brain can't remember what all of these does a year later.
5 years ago
lat9nq
e169fdad4f
general: Make CPU accuracy and related a Settings::Setting
Required to make CPU accuracy and unsafe settings available to use as a
per-game setting.
5 years ago
ameerj
5bef54618a
perf_stats: Rework FPS counter to be more accurate
The FPS counter was based on metrics in the nvdisp swapbuffers call. This metric would be accurate if the gpu thread/renderer were synchronous with the nvdisp service, but that's no longer the case.
This commit moves the frame counting responsibility onto the concrete renderers after their frame draw calls. Resulting in more meaningful metrics.
The displayed FPS is now made up of the average framerate between the previous and most recent update, in order to avoid distracting FPS counter updates when framerate is oscillating between close values.
The status bar update frequency was also changed from 2 seconds to 500ms.
5 years ago
ameerj
a3e68dce56
main: Add title's version to window name on EA/mainline
Fixes the missing title version number on EA/mainline builds which override the title bar string.
5 years ago
german77
f20f4587e6
input_common: Implement SDL motion
5 years ago
german77
edd498f6e0
input_common: Fix crash when controller disconnects
5 years ago
german77
85eeae7aad
input_common: Rewrite sdl analog mapping
5 years ago
german77
fd7c273fab
input_common: Sanitize motion data
5 years ago
Morph
271f2e2d78
ssl: Stub Import(Client/Server)Pki
- Used in JUMP FORCE Deluxe Edition
5 years ago
bunnei
eee302b9b9
common: tree: Avoid a nullptr dereference.
5 years ago
bunnei
12d569e483
hle: kernel: hle_ipc: Fix outgoing IPC response size calculation.
5 years ago
bunnei
fc086f93b2
WORKAROUND: temp. disable session resource limits while we work out issues
5 years ago
bunnei
f2c26443f8
WORKAROUND: Do not use slab heap while we track down issues with resource management.
5 years ago
bunnei
b9f543b29f
audren
5 years ago
bunnei
343d92a092
core: hle: ipc_helpers: Fix cast on raw_data_size calculation.
5 years ago
bunnei
2c1e119c4a
hle: service: sm: Add TIPC support.
- Fixes our error checking of names as well.
5 years ago
bunnei
913971417e
hle: kernel: hle_ipc: Improve IPC code and add initial support for TIPC.
- Fixes our move handles implementation to actually move objects.
- Simplifies the traditional IPC path.
5 years ago
bunnei
49c4c329f6
hle: service: sm: GetService: Reserve session resource when we create a KSession.
5 years ago
bunnei
21671d05a3
hle: service: Add support for dispatching TIPC requests.
5 years ago
bunnei
da25a59866
hle: service: Implement IPC::CommandType::Close.
- This was not actually closing sessions before.
5 years ago
bunnei
41928dfdda
hle: service: sm: Use RegisterNamedService to register the service.
5 years ago
bunnei
934b2d8842
hle: service: sm: Improve Initialize implementation.
5 years ago
bunnei
f54ea749a4
hle: kernel: svc: Update ConnectToNamedPort to use new CreateNamedServicePort interface.
5 years ago
bunnei
c6de9657be
hle: kernel: Implement named service ports using service interface factory.
- This allows us to create a new interface each time ConnectToNamedPort is called, removing the assumption that these are static.
5 years ago
bunnei
44c763f9c6
hle: kernel: KSession: Improve implementation of CloneCurrentObject.
5 years ago
bunnei
cfed6936f3
hle: service: sm: Increase point buffer size.
5 years ago
bunnei
9f44a44f2f
hle: ipc_helpers: Reserve session resource when we create a KSession.
5 years ago
bunnei
75f23ad494
hle: kernel: KClientPort: Cleanup comment format.
5 years ago
bunnei
7a06037c5f
hle: ipc: Add declarations for TIPC.
5 years ago
bunnei
ed25191ee6
hle: kernel: Further cleanup and add TIPC helpers.
5 years ago
bunnei
d08bd3e062
hle: ipc_helpers: Update IPC response generation for TIPC.
5 years ago
Kewlan
1b4331397b
configure_ui: Call RequestGameListUpdate when toggling "Show Add-Ons Column"
5 years ago