5056 Commits (3b85ac2ac4d72ca4acf83ef9642b9a42e912993e)

Author SHA1 Message Date
ReinUsesLisp 5d0986a53b shader/other: Implement BAR.SYNC 0x0 6 years ago
ReinUsesLisp 103809a0ca shader/memory: Implement non-addition operations in RED 6 years ago
ReinUsesLisp e2b67a868b shader/other: Implement thread comparisons (NV_shader_thread_group) 6 years ago
ReinUsesLisp ed4e324991 shader_decompiler: Visit source nodes even when they assign to RZ 6 years ago
ReinUsesLisp 434856c636 vk_shader_decompiler: Don't assert for void returns 6 years ago
ReinUsesLisp ebaace294f buffer_cache: Remove unused boost headers 6 years ago
ReinUsesLisp a2dcc642c1 map_interval: Add interval allocator and drop hack 6 years ago
ReinUsesLisp 19d4f28001 buffer_cache: Use boost::container::small_vector for maps in range 6 years ago
ReinUsesLisp 891236124c buffer_cache: Use boost::intrusive::set for caching 6 years ago
ReinUsesLisp 3b0baf746e buffer_cache: Remove shared pointers 6 years ago
ReinUsesLisp 599274e3f0 buffer_cache: Minor style changes 6 years ago
ReinUsesLisp 420cc13248 renderer_opengl: Add assembly program code paths 6 years ago
Morph d0fc12684a maxwell_to_vk: Add format B8G8R8A8_SRGB 6 years ago
Fernando Sahmkow 4cff5dd194 OpenGL: Enable Debug Context and Synchronous debugging when graphics debugging is enabled. 6 years ago
David Marcec 4b9504028d DmaPusher: Remove dead code in step 6 years ago
ReinUsesLisp 7a27b7f3a3 vk_rasterizer: Match OpenGL's FlushAndInvalidate behavior 6 years ago
ReinUsesLisp 91dddca26e vk_rasterizer: Implement constant attributes 6 years ago
ReinUsesLisp cf6a40fc12 vk_rasterizer: Remove buffer check in attribute selection 6 years ago
ReinUsesLisp 8b329ddcc9 gl_shader_decompiler: Properly emulate NaN behaviour on NE 6 years ago
Fernando Sahmkow 1887afaf9e RasterizerCache: Correct documentation. 6 years ago
Fernando Sahmkow 8d15f8b28e VkPipelineCache: Use a null shader on invalid address. 6 years ago
Fernando Sahmkow 0a4be73b9b VideoCore: Use SyncGuestMemory mechanism for Shader/Pipeline Cache invalidation. 6 years ago
ReinUsesLisp 4e57f9d5cf shader_ir: Separate float-point comparisons in ordered and unordered 6 years ago
bunnei eb2c50c5e6
Update src/video_core/gpu.cpp 6 years ago
bunnei ea09930196
Update src/video_core/gpu.cpp 6 years ago
ReinUsesLisp 227278098a vk_sampler_cache: Use VK_EXT_custom_border_color when available 6 years ago
ReinUsesLisp 2dbf5290f2 vk_graphics_pipeline: Implement viewport swizzles with NV_viewport_swizzle 6 years ago
ReinUsesLisp f813cd3ff7 gl_rasterizer: Implement viewport swizzles with NV_viewport_swizzle 6 years ago
ReinUsesLisp 9b8e962368 maxwell_3d: Add viewport swizzles 6 years ago
ReinUsesLisp 3b668e1210 vk_graphics_pipeline: Implement rasterizer_enable on Vulkan 6 years ago
Jan Beich b4d0724a63 fixed_pipeline_state: explicitly use template keyword after 1f345ebe3a 6 years ago
Dan 96ee1b42bc maxwell_to_vk: implement missing signed int formats 6 years ago
Morph 7909860d16 texture: Implement R8G8UI 6 years ago
Lioncash 6c53edd4d3 vulkan: Remove unnecessary includes 6 years ago
ReinUsesLisp 871aadbe36 shader/arithmetic_integer: Fix tracking issue in temporary 6 years ago
Fernando Sahmkow 9df67b2095 Clang Format and Documentation. 6 years ago
Fernando Sahmkow 37c690576f MaxwellDMA: Optimize micro copies. 6 years ago
ReinUsesLisp d6a24b4a5b vk_rasterizer: Skip index buffer setup when vertices are zero 6 years ago
ReinUsesLisp fe931ac976 {maxwell_3d,buffer_cache}: Implement memory barriers using 3D registers 6 years ago
Fernando Sahmkow b87422a86f VideoCore/GPU: Delegate subchannel engines to the dma pusher. 6 years ago
Fernando Sahmkow 90e5694230 VideoCore/Engines: Refactor Engines CallMethod. 6 years ago
ReinUsesLisp bb1ed66d99 maxwell_3d: Fix depth clamping register 6 years ago
ReinUsesLisp 8da16cf9fb texture_cache: Reintroduce preserve_contents accurately 6 years ago
ReinUsesLisp ddd82ef42b shader/memory_util: Deduplicate code 6 years ago
ReinUsesLisp e895a4e2d7 shader/arithmetic_integer: Fix edge case and mark IADD.X Rd.CC as unimplemented 6 years ago
ReinUsesLisp 2a96bea6a7 shader/arithmetic_integer: Change IAdd to UAdd to avoid signed overflow 6 years ago
ReinUsesLisp c788f9c0bd shader/arithmetic_integer: Implement IADD.X 6 years ago
ReinUsesLisp 255197e643 shader/arithmetic_integer: Implement CC for IADD 6 years ago
ReinUsesLisp ffc5ec6fa8 decode/register_set_predicate: Implement CC 6 years ago
ReinUsesLisp d523734266 decode/register_set_predicate: Use move for shared pointers 6 years ago