|
|
|
@ -329,8 +329,7 @@ VKPipelineCache::DecompileShaders(const GraphicsPipelineCacheKey& key) { |
|
|
|
|
|
|
|
const GPUVAddr gpu_addr = GetShaderAddress(system, program_enum); |
|
|
|
const auto cpu_addr = memory_manager.GpuToCpuAddress(gpu_addr); |
|
|
|
ASSERT(cpu_addr); |
|
|
|
const auto shader = TryGet(*cpu_addr); |
|
|
|
const auto shader = cpu_addr ? TryGet(*cpu_addr) : null_shader; |
|
|
|
ASSERT(shader); |
|
|
|
|
|
|
|
const std::size_t stage = index == 0 ? 0 : index - 1; // Stage indices are 0 - 5
|
|
|
|
|