5476 Commits (3a41706e7f4bd4f5ac0fdb8fbfd6ff10e2f67712)

Author SHA1 Message Date
bunnei fcddbe6027 maxwell_3d: Add some format decodings and string helper functions. 8 years ago
bunnei c388741f12 renderer: Create rasterizer and cleanup. 8 years ago
N00byKing 35d617d342 Remove more N3DS References 8 years ago
Daniel Lim Wee Soong df93e4f9b0 Remove dependency chrono 8 years ago
Daniel Lim Wee Soong 81eaba792e Change "yuzu starting..." to be logged with the new macro 8 years ago
Daniel Lim Wee Soong a0298a552c Logging: Create logging macros based on fmtlib 8 years ago
mailwl e0d1e257a8 Service/spl: add module and services 8 years ago
N00byKing 9b619405e9 CMake: Set EMU_ARCH_BITS in CMakeLists.txt 8 years ago
Subv 43295efd0e FS: Implemented IFileSystem::CreateDirectory. 8 years ago
Subv f3a5328f09 GPU: Added vertex attribute format registers. 8 years ago
mailwl eaf65829ca Service/vi: convert services to module 8 years ago
Subv a569ee8a58 GPU: Added registers for the number of vertices to render. 8 years ago
mailwl ce7e0e503b Service: add fatal:u, fatal:p services 8 years ago
bunnei 188a685e73 renderer_gl: Port boilerplate rasterizer code over from Citra. 8 years ago
bunnei e0f3facd01 gl_shader_util: Sync latest version with Citra. 8 years ago
bunnei 756e14027a renderer_gl: Port over gl_shader_gen module from Citra. 8 years ago
Subv ddafc857c7 FS: Implemented IFileSystem's OpenDirectory function. 8 years ago
Subv fce3825edf FS: Added the IDirectory IPC interface and implemented its two functions. 8 years ago
Subv bf1c4bf16c FS: Implement DiskFileSystem's OpenDirectory interface. 8 years ago
Subv 7de15c22f3 FS: Implement DiskFileSystem::GetEntryType for existing files/directories. 8 years ago
Subv e4b4b765b6 FS: Updated the Directory Entry structure to match the Switch. 8 years ago
Subv 8144364cc2 FS: Support the file Append open mode. 8 years ago
bunnei f1e9d5404d renderer_gl: Port over gl_shader_decompiler module from Citra. 8 years ago
bunnei a533c3398c renderer_gl: Port over gl_rasterizer_cache module from Citra. 8 years ago
bunnei ac51a39abf gl_resource_manager: Sync latest version with Citra. 8 years ago
bunnei 52bfc102bc renderer_gl: Port over gl_stream_buffer module from Citra. 8 years ago
bunnei b1ceeb5c42 gl_state: Sync latest version with Citra. 8 years ago
Subv b15d0a65c4 FS: Implement MountSdCard. 8 years ago
Subv a079723254 FS: Added an SDMC archive factory and registered it to the SDMC archive on startup. 8 years ago
Subv 3e645f5595 GPU: Added Z buffer registers to Maxwell3D's reg structure. 8 years ago
Subv b942bfbb13 GPU: Added the render target (RT) registers to Maxwell3D's reg structure. 8 years ago
N00byKing d3bdad2aaa Clang Fixes 8 years ago
N00byKing f69c369cfb oops 8 years ago
N00byKing 8d34c0d2a0 More Warning cleanups 8 years ago
N00byKing 1212e9e231 Clean Warnings (?) 8 years ago
Subv c0f954906c GPU: Added the TSC registers to the Maxwell3D register structure. 8 years ago
Subv f6e3d3aa1a GPU: Added the TIC registers to the Maxwell3D register structure. 8 years ago
bunnei bae5ccd6d2 vi: Remove DequeueBuffer and wait until next available buffer. 8 years ago
bunnei 7750edae39 hle_ipc: Add SleepClientThread to block current thread within HLE routines. 8 years ago
bunnei 01d72e813e hle_ipc: Use shared_ptr instead of unique_ptr to allow copies. 8 years ago
bunnei 479400acc8 hle_ipc: Remove GetPointer(..) usage with WriteToOutgoingCommandBuffer. 8 years ago
bunnei d6c27e6b28 thread: Add THREADSTATUS_WAIT_HLE_EVENT, remove THREADSTATUS_WAIT_ARB. 8 years ago
Subv 36c527131f GPU: Implement macro 0xE1A BindTextureInfoBuffer in HLE. 8 years ago
Subv 80b0f4d681 GPU: Implement the BindStorageBuffer macro method in HLE. 8 years ago
Subv 845415cc3d GPU: Handle writes to the CB_DATA method. 8 years ago
Subv 46bbeeb54a GPU: Move the GPU's class constructor and destructors to a cpp file. 8 years ago
Subv a8cb6ba213 GPU: Store uploaded GPU macros and keep track of the number of method parameters. 8 years ago
Subv 29c026fae1 GPU: Macros are specific to the Maxwell3D engine, so handle them internally. 8 years ago
Subv 5979796df8 GPU: Renamed ShaderType to ShaderStage as that is less confusing. 8 years ago
Subv 7b48098c60 GPU: Store shader constbuffer bindings in the GPU state. 8 years ago