ameerj
37ac7d7841
tests: Add ScratchBuffer tests
3 years ago
ameerj
284582a0b2
dma_pusher: Rework command_headers usage
Uses ScratchBuffer and avoids overwriting the command_headers buffer with the prefetch_command_list
3 years ago
ameerj
a9c22d329d
buffer_cache: Use Common::ScratchBuffer for ImmediateBuffer usage
3 years ago
ameerj
b501ee907e
video_core: Add usages of ScratchBuffer
3 years ago
ameerj
ff76a433ab
common: Add ScratchBuffer class
This class creates a default initialized heap allocated buffer for cases where value initializing members during allocation or resize
is redundant.
3 years ago
ameerj
80c173aba5
common: add make_unique_for_overwrite
3 years ago
Morph
08c6b65cf3
overlay_dialog: Avoid starting the input thread if non-interactive
3 years ago
Morph
0f67f22a6f
overlay_dialog: Hide button dialog box when both buttons are hidden
This allows for the creation of a non-interactive dialog overlay to display system messages.
3 years ago
Liam
8df44232e8
kernel: remove TimeManager
3 years ago
Liam
49d1cf6477
kernel: add KHardwareTimer
3 years ago
german77
f7790b5e3b
input_common: Cleanup project
3 years ago
german77
8a90856b25
service: nfc: Silence ListDevices
3 years ago
Marco Rubin
ded2aae24f
Use execlp instead of execl to avoid failure
3 years ago
german77
a96b380b09
yuzu: Remember last selected directory
3 years ago
german77
7510f5971a
bootmanager: Use proper camera size
3 years ago
german77
ae453f0626
bootmanager: Encapsulate all QCamera code
3 years ago
german77
784d60966f
yuzu: fix device name setting
3 years ago
Matías Locatti
7479b381fa
Enable compiler optimizations and enforce x86-64-v2 on GCC/Clang ( #9442 )
* Testing LTO (#4 )
* Testing LTO
* clang
* linux
* Added the rest of Blinkhawk's optimizations
* Unlikely asserts
* Removing LTO from Linux builds - GCC
* Removing LTO from Linux builds - Clang
3 years ago
Liam
af59f5824b
qt: avoid setting WA_DontCreateNativeAncestors on all platforms
3 years ago
german77
3cc666b845
input_common: Add virtual gamepad
3 years ago
ameerj
2d9fc5d05b
camera: Use pre-allocated vector for camera data
And avoid an unnecessary copy
3 years ago
Kelebek1
6787d87e44
Remove unimplemented transform feedback geometry spam, it should be implemented
3 years ago
Kelebek1
501ea58598
Signal buffer event on audio in/out system stop, and force remove all registered audio buffers
3 years ago
Liam
d0f8fff4e2
qt: handle wayland-egl platform name
3 years ago
ameerj
c57883f1bc
hle_ipc: Refactor ReadBuffer to set buffer size upon initialization
Initializing the vector size during initialization is more efficient than a later call to resize()
3 years ago
ameerj
333fd1165a
hle_ipc: Reserve vectors before populating
3 years ago
Narr the Reg
dfe49436c8
kernel: svc: Fix duplicated InfoType enum
3 years ago
Narr the Reg
464b7a9ee2
kernel: process: Implement GetFreeThreadCount
Used by Just Dance® 2023 Edition
3 years ago
bunnei
572d81508b
Revert "hle: service: audio: Use default service thread."
3 years ago
FernandoS27
11f29ec173
Vulkan: Add support for VK_EXT_depth_clip_control.
4 years ago
Chloe Marcec
27a7d5a11a
Set: Allow setting device nickname
3 years ago
lat9nq
0f3c2b69b0
main: Address review feedback
Moves icon path to ~/.local/share/icons, though I'm opting to avoid
using the game title for the icon and desktop entry name as that would
cause filenames such as
"yuzu-cadence-of-hyrule-crypt-of-the-necrodancer-featuring-the-legend-of-zelda-demo.desktop".
4 years ago
Liam
aec084e315
vulkan_common: declare storageBuffer8BitAccess
3 years ago
Liam
3b502d3095
spirv_emit_context: declare GroupNonUniform capability for SubgroupLocalInvocationId
3 years ago
lat9nq
9af19c9b5e
yuzu qt: Create shortcuts on Linux
This creates a Desktop Entry file and a PNG icon for the entry when the
user right-clicks a game and selects "Create Shortcut -> Create
{Application,Desktop} Shortcut". This uses the current executable's path
to create the shortcut.
yuzu qt: Add more error checking and OS gating for shortcuts
main: Remove FreeBSD gating for shortcuts
I'm not going to test FreeBSD, so I don't know if they follow
Freedesktop.org or not. I just have to let someone else verify that it
works there and let them enable it.
main: Move shortcut function to its own function
This function should really be in a common library, at least among
frontends.
main: Remove image manip references
main: Fix difference in MinGW and native GCC versions
main: Fix negation in creat shortcut
Addresses review comment
Co-authored-by: Jan Beich <jbeich@FreeBSD.org>
main: Re-enable freedesktop shorcuts for FreeBSD
4 years ago
Alexander Orzechowski
9e0510f77d
gl_device: Use a more robust way to use strict context mode
Instead of checking a environment variable which may not actually
exist or is just wrong, ask QT if it's running on the wayland
platform.
3 years ago
Alexander Orzechowski
cc07198519
OpenGL: Check for threading support
We need this.
3 years ago
Alexander Orzechowski
976141ddcf
wayland: Always use exclusive fullscreen
Wayland does not allow clients to choose their own size and position
on the screen. The concept of fullscreening an application by sizing
it to the screen and removing decorations does not exist. Use
exclusive fullscreen instead.
3 years ago
Alexander Orzechowski
81602792e8
RenderWidget: Set WA_DontCreateNativeAncestors
Some windowing systems like wayland are designed to show hardware accellerated
surfaces as subsurfaces and not native windows.
3 years ago
Alexander Orzechowski
876bf7c6b3
emu_window_sdl2: Respect hidpi
Use SDL_GL_GetDrawableSize instead of SDL_GetWindowSize which
will return the true size our swapchain needs to be in even
for hidpi displays.
3 years ago
Alexander Orzechowski
ef5ccad791
video_core/vulkan: Explicity check swapchain size when deciding to recreate
Vulkan for whatever reason does not return VK_ERROR_OUT_OF_DATE_KHR when
the swapchain is the wrong size. Explicity make sure the size is indeed
up to date to workaround this.
3 years ago
Liam
2c6460d168
renderer_opengl: refactor context acquire
3 years ago
Liam
e9f112183b
emu_thread: properly force shutdown for unresponsive guest programs
3 years ago
Gus Caplan
786ec95e5d
let games gracefully exit
3 years ago
yzct12345
462220fe15
Fix validation errors on less compatible Intel GPU
3 years ago
Narr the Reg
d68ca768b5
yuzu: Make unlimited frame rate non persistent between game boots
3 years ago
Narr the Reg
0476f77e9c
input_common: Filter SDL GUID
3 years ago
Liam
47a89280bf
memory: correct semantics of data cache management operations
3 years ago
Liam
c5a82ada2b
video_core: fix off by one in anisotropic filtering amount
3 years ago
Liam
e4f8dbb3d4
cmake: make OpenGL loader optional
Co-authored-by: liushuyu <liushuyu@users.noreply.github.com>
3 years ago