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emu_window_sdl2: Respect hidpi

Use SDL_GL_GetDrawableSize instead of SDL_GetWindowSize which
will return the true size our swapchain needs to be in even
for hidpi displays.
nce_cpp
Alexander Orzechowski 3 years ago
parent
commit
876bf7c6b3
  1. 2
      src/yuzu_cmd/emu_window/emu_window_sdl2.cpp

2
src/yuzu_cmd/emu_window/emu_window_sdl2.cpp

@ -115,7 +115,7 @@ bool EmuWindow_SDL2::IsShown() const {
void EmuWindow_SDL2::OnResize() {
int width, height;
SDL_GetWindowSize(render_window, &width, &height);
SDL_GL_GetDrawableSize(render_window, &width, &height);
UpdateCurrentFramebufferLayout(width, height);
}

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