Lioncash
388da7095d
CMakeLists: Explicitly specify -Wall for the non-MSVC case
Ensures that -Wall is always active as a compilation flag.
7 years ago
Lioncash
bf153808f6
gl_rasterizer: Silence unused variable warning
Makes use of src, so it's not considered unused.
7 years ago
Lioncash
0f099b0fd3
common/zstd_compression: Remove #pragma once directive from source file
Introduced in 2d755221e8 . This is only
necessary within header files.
7 years ago
Lioncash
6f1d39e2e5
core/frontend/emu_window: Make GraphicsContext's destructor virtual
This class is used in a polymorphic context, so destruction of the
context will lead to undefined behavior if the destructor isn't virtual.
7 years ago
bunnei
16a8098f4a
Merge pull request #2408 from FearlessTobi/port-4215
Port citra-emu/citra#4215 : "travis: Use Ninja for Travis builds"
7 years ago
Fernando Sahmkow
08f861a820
Refactors and name corrections.
7 years ago
ReinUsesLisp
5e5eff2081
gl_shader_disk_cache: Skip stored shader variants instead of asserting
Instead of asserting on already stored shader variants, silently skip them.
This shouldn't be happening but when a shader is invalidated and it is
not stored in the shader cache, this assert would hit and save that
shader anyways when the asserts are disabled.
7 years ago
Fernando Sahmkow
aebe67fac7
Fix Layered ASTC Textures
By adding the missing layer offset in ASTC compression.
7 years ago
Lioncash
32b833632b
loader/nso: Remove left-in debug pragma
Unintentionally introduced in d6744d9b06
7 years ago
bunnei
c10edadf68
Merge pull request #2406 from FearlessTobi/port-3839
Port citra-emu/citra#3839 : "travis: use prebuilt image"
7 years ago
bunnei
8ed38813a3
Merge pull request #2100 from FreddyFunk/disk-cache-precompiled-file
gl_shader_disk_cache: Improve precompiled shader cache generation speed and size
7 years ago
bunnei
c9a6cf792f
Merge pull request #2435 from ReinUsesLisp/misc-vc
shader_ir: Miscellaneous fixes
7 years ago
bunnei
ea7ba8c6fe
Merge pull request #2412 from lioncash/system
kernel/vm_manager: Remove usages of global system accessors
7 years ago
bunnei
673cfd89c1
Merge pull request #2322 from ReinUsesLisp/wswitch
video_core: Silent -Wswitch warnings
7 years ago
bunnei
89bada4ac4
Merge pull request #2423 from FernandoS27/half-correct
Corrections on Half Float operations: HADD2 HMUL2 and HFMA2
7 years ago
Lioncash
73c7c9cb21
service/audctl: Update documentation comments to be relative to 8.0.0
The state of these service calls are still the same in version 8.0.0.
7 years ago
ReinUsesLisp
5ea871b373
shader_ir: Move Sampler index entry in operand< to sort declarations
7 years ago
ReinUsesLisp
cd9e8ee0eb
shader_ir: Add missing entry to Sampler operand< comparison
7 years ago
ReinUsesLisp
6198b04557
shader_ir/texture: Fix sampler const buffer key shift
7 years ago
bunnei
5d81402331
Merge pull request #2416 from lioncash/wait
kernel/svc: Clean up wait synchronization related functionality
7 years ago
bunnei
7deb029743
Merge pull request #2424 from FernandoS27/compat
Allow picking a Compatibility Profile for OpenGL.
7 years ago
bunnei
b3171fe6b8
Merge pull request #2426 from FearlessTobi/port-4748
Port citra-emu/citra#4748 : "Launch directly in Mac without terminal"
7 years ago
bunnei
39d7115730
Merge pull request #2228 from DarkLordZach/applet-manager-p1
applets: Add AppletManager and implement PhotoViewer and Error applets
7 years ago
bunnei
9f4c46cf2b
Merge pull request #2404 from lioncash/unicode
CMakeLists: Ensure we specify Unicode as the codepage on Windows
7 years ago
FreddyFunk
04c474b840
Re added new lines at the end of files
7 years ago
unknown
4dfccb1f21
gl_shader_disk_cache: Compress precompiled shader cache file with Zstandard
7 years ago
unknown
5417aaca6d
gl_shader_disk_cache: Use VectorVfsFile for the virtual precompiled shader cache file
7 years ago
unknown
f6568c07ac
gl_shader_disk_cache: Remove per shader compression
7 years ago
Fernando Sahmkow
3d37c4161a
Fixes and Corrections to DMA Engine
7 years ago
Hexagon12
ec60dec52b
Merge pull request #2422 from ReinUsesLisp/fixup-samplers
gl_state: Fix samplers memory corruption
7 years ago
Hexagon12
b22f59f43c
Merge pull request #2425 from FernandoS27/y-direction
Fix flipping on some games by applying Y direction register
7 years ago
Fernando Sahmkow
122b06d102
Add Swizzle Parameters to the DMA engine
7 years ago
Fernando Sahmkow
bcf4b19fca
Add Documentation Headers to all the GPU Engines
7 years ago
Fernando Sahmkow
5c4de1e3fb
Corrections and styling
7 years ago
bunnei
5e2a095d48
Merge pull request #2383 from ReinUsesLisp/aoffi-test
gl_shader_decompiler: Disable variable AOFFI on unsupported devices
7 years ago
bunnei
00bfde8af6
Merge pull request #2420 from lioncash/audctl
service/audctl: Implement GetTargetVolumeMin() and GetTargetVolumeMax()
7 years ago
Fernando Sahmkow
4a2763a121
Implement Maxwell3D Data Upload
7 years ago
Fernando Sahmkow
e42bf4f314
Introduce skeleton of the GPU Compute Engine.
7 years ago
Fernando Sahmkow
86e8a9f978
Revamp Kepler Memory to use a subegine to manage uploads
7 years ago
bunnei
580b0015b0
Merge pull request #2403 from FernandoS27/compressed-linear
Support compressed formats on linear textures.
7 years ago
bunnei
91a947f214
Merge pull request #2411 from FernandoS27/unsafe-gpu
GPU Manager: Implement ReadBlockUnsafe and WriteBlockUnsafe
7 years ago
bunnei
1bf201c307
Merge pull request #2400 from FernandoS27/corret-kepler-mem
Implement Kepler Memory on both Linear and BlockLinear.
7 years ago
Fernando Sahmkow
7c1907187f
Rasterizer Cache: Use a temporal storage for Surfaces loading/flushing.
This PR should heavily reduce memory usage since temporal buffers are no
longer stored per Surface but instead managed by the Rasterizer Cache.
7 years ago
Fernando Sahmkow
b17f7da309
Corrections Half Float operations on const buffers and implement saturation.
7 years ago
tkeph616
ff82aaf571
Launch directly in Mac without terminal
7 years ago
bunnei
7fc67a06bb
Merge pull request #2407 from FernandoS27/f2f
Do some corrections in conversion shader instructions.
7 years ago
Fernando Sahmkow
b437d4abd7
Allow picking a Compatibility Profile for OpenGL.
This option allows picking the compatibility profile since a lot of bugs
are fixed in it. We devs will use this option to easierly debug current
problems in our Core implementation.:wq
7 years ago
bunnei
6c1418fc8a
Merge pull request #2409 from ReinUsesLisp/half-floats
shader_ir/decode: Miscellaneous fixes to half-float decompilation
7 years ago
Fernando Sahmkow
02be88825a
Apply Position Y Direction
7 years ago
Fernando Sahmkow
5f431ebec9
RasterizerCache Redesign: Flush
flushing is now responsability of children caches instead of the cache
object. This change will allow the specific cache to pass extra
parameters on flushing and will allow more flexibility.
7 years ago