14779 Commits (34bacedd1aa69ad14905b086f297fede1d7d26f5)

Author SHA1 Message Date
xperia64 34bacedd1a Delete the old log file before rotating (#5675) 5 years ago
bunnei a8aea907f4 Fix the old log file to work with the log parser. 5 years ago
xperia64 1c775a3f66 Rotate previous log file to '.old' if it exists 5 years ago
Morph 23413c0d44 general: Fix various spelling errors 5 years ago
Timotej Leginus 1af054a76f typo fix 5 years ago
Morph dd73d7eb8e configure_input: Modify controller connection delay 5 years ago
MerryMage e3490b55c1 memory: Remove MemoryHook 5 years ago
Lioncash 99790b1eb4 main: Make the loader error dialog fully translatable 5 years ago
Lioncash c1908af95a main: Tidy up enum comparison 5 years ago
german f04be5803d Port citra-emu/citra#5509 5 years ago
16-Bit-Dog a96fd630b4 Make the coding conventions more consistant 5 years ago
Lioncash efc456aa94 half_set: Resolve -Wmaybe-uninitialized warnings 5 years ago
Lioncash ebb8133b6e maxwell_to_vk: Initialize usage variable in SurfaceFormat() 5 years ago
ReinUsesLisp d25b097e84 video_core: Rewrite the texture cache 5 years ago
ReinUsesLisp 64f651bfa0 cmake: Enforce -Wuninitialized 5 years ago
ReinUsesLisp d719dc7688 service/pcie: Fix invalid initialization argument 5 years ago
ReinUsesLisp 2d951b73bf video_core: Add a delayed destruction ring abstraction 5 years ago
ReinUsesLisp b8bc5d95af host_shaders: Add Vulkan assembler compute shaders 5 years ago
ReinUsesLisp 82723df129 host_shaders: Add helper to blit depth stencil fragment shader 5 years ago
ReinUsesLisp 627b4c3387 host_shaders: Add texture color blit fragment shader 5 years ago
ReinUsesLisp 5ed139d5a2 host_shaders: Add shaders to present to the swapchain 5 years ago
ReinUsesLisp 90b5661015 host_shaders: Add shaders to convert between depth and color images 5 years ago
ReinUsesLisp 9d5ab4f22b host_shaders: Add compute shader to copy BC4 as RG32UI to RGBA8 5 years ago
ReinUsesLisp 9915ad809e host_shaders: Add shader to render a full screen triangle 5 years ago
ReinUsesLisp 8d49d1bc1f host_shaders: Add pitch linear upload compute shader 5 years ago
ReinUsesLisp e4e49e7fcb host_shaders: Add block linear upload compute shaders 5 years ago
ReinUsesLisp f0b34215b6 host_shaders: Add copyright headers to OpenGL present shaders 5 years ago
ReinUsesLisp 60050f5dd1 video_core/host_shaders: Add support for prebuilt SPIR-V shaders 5 years ago
ReinUsesLisp 8bfa4d6dbf core/memory: Read and write page table atomically 5 years ago
bunnei 236149a59b hle: kernel: service_thread: Make thread naming more consistent. 5 years ago
bunnei 407d3b7374 hle: kernel: Manage service threads on another thread. 5 years ago
bunnei 01e1b790a5 common: ThreadWorker: Add class to help do asynchronous work. 5 years ago
bunnei 127bb064f7 hle: kernel: Manage host thread IDs using TLS. 5 years ago
comex 8be4bd5104 k_priority_queue: Fix concepts use 5 years ago
comex 0049fbaa9e Add missing include of "core/hle/kernel/kernel.h" 5 years ago
ameerj ca41363261 svc: demote SleepThread log to LOG_TRACE 5 years ago
bunnei 67051cf10c hle: kernel: Move ServiceThread ownership to KernelCore. 5 years ago
bunnei b2ef309edb hle: kernel: service_thread: Add thread name and take weak_ptr of ServerSession. 5 years ago
bunnei e5f216261e hle: service: Acquire and release a lock on requests. 5 years ago
bunnei 93b4668017 audio_core: stream: Ensure buffer is valid before release. 5 years ago
bunnei ae526934c7 core: Do not reset device_memory on shutdown. 5 years ago
bunnei 5d4fa58af2 core: hle: kernel: Clear process list on boot. 5 years ago
bunnei 50675db080 gpu: gpu_thread: Ensure MicroProfile is shutdown on exit. 5 years ago
bunnei 04e4925807 hle: service: vi: Refactor to grab buffer only once. 5 years ago
bunnei b1b4edec05 service: nvflinger: Improve synchronization for BufferQueue. 5 years ago
bunnei 8cf0ba96d9 hle: service: Ensure system is powered on before writing IPC result. 5 years ago
bunnei 838c266e82 core: kernel: Clear process list earlier. 5 years ago
bunnei db49c273db video_core: gpu_thread: Do not wait when system is powered down. 5 years ago
bunnei 1e370cff0e core: settings: Untangle multicore from asynchronous GPU. 5 years ago
bunnei 1481056e3d video_core: gpu: Implement synchronous mode using threaded GPU. 5 years ago