9039 Commits (3203193a673f65d093a6ace18a034e1add4d8828)
 

Author SHA1 Message Date
bunnei 3203193a67
Merge pull request #1490 from lioncash/boot 8 years ago
bunnei 14286f70f0
Merge pull request #1488 from Hexagon12/astc-types 8 years ago
bunnei 0d2ba0a320
Merge pull request #1491 from lioncash/reference 8 years ago
bunnei b82bbfba77
Merge pull request #1480 from FernandoS27/neue-swizzle 8 years ago
bunnei 2f8ca32020
Merge pull request #1492 from lioncash/proc 8 years ago
bunnei b183ce4365
Merge pull request #1495 from ogniK5377/break-stop 8 years ago
David Marcec 92fae7e1ab Stop all threads on svcBreak 8 years ago
FernandoS27 331ce2942c Shorten the implementation of 3D swizzle to only 3 functions 8 years ago
Lioncash 1c7a7ed79b svc: Implement svcGetProcessInfo 8 years ago
FernandoS27 1ff20d8538 Fix a Crash on Zelda BotW and Splatoon 2, and simplified LoadGLBuffer 8 years ago
FernandoS27 e0ca938b22 Propagate depth and depth_block on modules using decoders 8 years ago
FernandoS27 d4ae43f9c1 Remove old Swizzle algorithms and use 3d Swizzle 8 years ago
FernandoS27 4d959c6bdc Implement Precise 3D Swizzle 8 years ago
FernandoS27 736db284d2 Implement Fast 3D Swizzle 8 years ago
Lioncash 0149162dba filesystem: Make CreateFactories() and InstallInterface() take a VfsFilesystem instance by reference 8 years ago
Lioncash a4c57436fc yuzu/main: Simplify OnMenuLoadFile() 8 years ago
Hexagon12 cbf723896f Added ASTC 5x4; 8x5 8 years ago
bunnei 1584fb6b38
Merge pull request #1409 from DarkLordZach/key-derivation 8 years ago
bunnei c2aa4293ec
Merge pull request #1483 from lioncash/codeset 8 years ago
bunnei 38b027aa81
Merge pull request #1484 from FernandoS27/calculate-size 8 years ago
bunnei ffcda6c08e
Merge pull request #1481 from lioncash/typo 8 years ago
FernandoS27 97b6405a17 Implemented helper function to correctly calculate a texture's size 8 years ago
bunnei 2946d4bdbe
Merge pull request #1467 from ogniK5377/svcbreak-type-fix 8 years ago
Lioncash 1abed2f4c4 kernel/process: Make CodeSet a regular non-inherited object 8 years ago
bunnei 0f7ab3e21a
Merge pull request #1478 from ogniK5377/remap-invalidhandle-remap 8 years ago
bunnei f9d03b1d41
Merge pull request #1482 from lioncash/init 8 years ago
bunnei dc328440c8
Merge pull request #1479 from ogniK5377/nmap-revamped 8 years ago
Lioncash b492d43e63 thread: Remove unnecessary memset from ResetThreadContext() 8 years ago
David Marcec 4d2de6564f Returned an error before processing other remaps 8 years ago
David Marcec c55b5de0fb Made the minimum alignment more clear 8 years ago
Lioncash 4ccf30dfaa svc: Fix typos in sanitizing checks for MapMemory/UnmapMemory 8 years ago
bunnei 9bf409f275
Merge pull request #1474 from ogniK5377/hwopus-decodeinterleavedwithperformance 8 years ago
bunnei 3fd26b7147
Merge pull request #1472 from lioncash/san 8 years ago
bunnei bc293e1751
Merge pull request #1476 from bunnei/fix-unmap-flush 8 years ago
bunnei 83ac3e6395
Merge pull request #1477 from ReinUsesLisp/vmad 8 years ago
David Marcec c7763603ef Added error codes for nvmap 8 years ago
David Marcec 5dd538cace Passing an invalid nmap handle to Remap should throw an error 8 years ago
ReinUsesLisp 17290a4416 gl_shader_decompiler: Implement VMAD 8 years ago
bunnei bf795edac4 nvhost_as_gpu: Flush CPU VAddr on UnmapBuffer. 8 years ago
David Marcec fa10905e1e HwOpus, Implemented DecodeInterleavedWithPerformance 8 years ago
bunnei 6d82c4adf9
Merge pull request #1458 from FernandoS27/fix-render-target-block-settings 8 years ago
Lioncash 72e9cb523e svc: Add missing address range sanitizing checks to MapMemory/UnmapMemory 8 years ago
bunnei 03ec936ca0
Merge pull request #1460 from FernandoS27/scissor_test 8 years ago
bunnei ee1b204749
Merge pull request #1425 from ReinUsesLisp/geometry-shaders 8 years ago
bunnei 68b3d8b7a9
Merge pull request #1469 from lioncash/ptr 8 years ago
Lioncash 5c0408596f kernel/thread: Use a regular pointer for the owner/current process 8 years ago
bunnei 5461b21c7a
Merge pull request #1461 from lioncash/warn 8 years ago
bunnei 3ac874c32e
Merge pull request #1464 from lioncash/unique 8 years ago
FernandoS27 5f4ee6f0c8 Add memory Layout to Render Targets and Depth Buffers 8 years ago
David Marcec 2db37ddea9 Changed all casts in svc_wrap.h to be static_cast instead 8 years ago