65 Commits (2fb77adb9f3fca7c4243ffe20df14c45d928fa96)

Author SHA1 Message Date
ReinUsesLisp 9764c13d6d video_core: Rewrite the texture cache 5 years ago
Lioncash 70812ec57b rasterizer_interface: Make use of [[nodiscard]] where applicable 5 years ago
ReinUsesLisp 9e87193725 video_core: Remove all Core::System references in renderer 6 years ago
ReinUsesLisp fe931ac976 {maxwell_3d,buffer_cache}: Implement memory barriers using 3D registers 6 years ago
Fernando Sahmkow f616dc0b59 Address Feedback. 6 years ago
Fernando Sahmkow b7bc3c2549 FenceManager: Manage syncpoints and rename fences to semaphores. 6 years ago
Fernando Sahmkow 4adfc9bb08 Rasterizer: Document SignalFence & ReleaseFences and setup skeletons on Vulkan. 6 years ago
Fernando Sahmkow 165ae823f5 ThreadManager: Sync async reads on accurate gpu. 6 years ago
Fernando Sahmkow 487379c593 OpenGL: Implement Fencing backend. 6 years ago
Fernando Sahmkow da8f17715d GPU: Refactor synchronization on Async GPU 6 years ago
Fernando Sahmkow 9c0f40a1f5 GPU: Setup Flush/Invalidate to use VAddr instead of CacheAddr 6 years ago
ReinUsesLisp 120f688272 yuzu/loading_screen: Remove unused shader progress mode 6 years ago
ReinUsesLisp eed789d0d1 video_core: Reintroduce dirty flags infrastructure 6 years ago
ReinUsesLisp 91aa58e410 maxwell_3d: Unify draw methods 6 years ago
ReinUsesLisp 73d2d3342d gl_query_cache: Optimize query cache 6 years ago
ReinUsesLisp aae8c180cb gl_query_cache: Implement host queries using a deferred cache 6 years ago
ReinUsesLisp 2b58652f08 maxwell_3d: Slow implementation of passed samples (query 21) 7 years ago
Fernando Sahmkow 64496f2456 Shader_IR: Address Feedback 6 years ago
Fernando Sahmkow b97608ca64 Shader_IR: Allow constant access of guest driver. 6 years ago
Fernando Sahmkow c921e496eb GPU: Implement guest driver profile and deduce texture handler sizes. 6 years ago
Fernando Sahmkow 68f5aff64f Maxwell3D: Corrections and refactors to MME instance refactor 6 years ago
Fernando Sahmkow 7761e44d18 Rasterizer: Refactor and simplify DrawBatch Interface. 6 years ago
Fernando Sahmkow c17655ce74 Rasterizer: Refactor draw calls, remove deadcode and clean up. 6 years ago
Fernando Sahmkow ba02d564f8 Video Core: initial Implementation of InstanceDraw Packaging 6 years ago
Rodrigo Locatti 4d4f9cc104 video_core: Silent miscellaneous warnings (#2820) 6 years ago
Fernando Sahmkow e52c895559 GPU: Flush commands on every dma pusher step. 7 years ago
ReinUsesLisp 725ba6cf63 gl_rasterizer: Implement compute shaders 7 years ago
ReinUsesLisp 1fa21fa192 gl_buffer_cache: Implement with generic buffer cache 7 years ago
Fernando Sahmkow 58c8a44e7a texture_cache: Query MemoryManager from the system 7 years ago
Fernando Sahmkow 175aa343ff texture_cache: Fermi2D reform and implement View Mirage 7 years ago
Fernando Sahmkow d86f9cd709 Change texture_cache chaching from GPUAddr to CacheAddr 7 years ago
Fernando Sahmkow 6b0695b3cd Deglobalize Memory Manager on texture cahe and Implement Invalidation and Flushing using GPUVAddr 7 years ago
bunnei 22d3dfbcd4 gpu: Rewrite virtual memory manager using PageTable. 7 years ago
bunnei 2eaf6c41a4 gpu: Use host address for caching instead of guest address. 7 years ago
Lioncash b9238edd0d common/math_util: Move contents into the Common namespace 7 years ago
bunnei dd1aab5446 gl_rasterizer: Implement a more accurate fermi 2D copy. 7 years ago
ReinUsesLisp eb73247433 gl_shader_cache: Link loading screen with disk shader cache load 7 years ago
ReinUsesLisp 0ed5d728ca rasterizer_interface: Add disk cache entry for the rasterizer 7 years ago
ReinUsesLisp 26f8a700a7 rasterizer_interface: Remove unused AccelerateFill operation 7 years ago
James Rowe ea73ffe202 Rename step 1 and step 2 to be a little more descriptive 7 years ago
James Rowe e8bd6b1fcc QT: Upgrade the Loading Bar to look much better 7 years ago
bunnei 011cf77796 gl_rasterizer: Add rasterizer cache code to handle accerated fermi copies. 7 years ago
Markus Wick c560043581 rasterizer: Drop unused handler. 7 years ago
bunnei d647d9550c gl_renderer: Cache textures, framebuffers, and shaders based on CPU address. 7 years ago
bunnei 16d65182f9 gl_rasterizer: Fix issues with the rasterizer cache. 7 years ago
Lioncash 46ef072cf9 rasterizer_interface: Remove ScreenInfo from AccelerateDraw()'s signature 7 years ago
Subv be51120d23 GPU: Bind and clear the render target when the CLEAR_BUFFERS register is written to. 8 years ago
bunnei 3f9f047375 gl_rasterizer: Implement AccelerateDisplay to forward textures to framebuffers. 8 years ago
bunnei 4415e00181 gl_rasterizer_cache: Update to be based on GPU addresses, not CPU addresses. 8 years ago
bunnei 174cba5c58 renderer_opengl: Implement BlendEquation and BlendFunc. 8 years ago