18759 Commits (2f3c3dfc10a318f63862c4976f0608ea50c19387)
 

Author SHA1 Message Date
ReinUsesLisp 2f3c3dfc10 vulkan: Rework descriptor allocation algorithm 5 years ago
ReinUsesLisp 5ed871398b vk_graphics_pipeline: Generate specialized pipeline config functions and improve code 5 years ago
ReinUsesLisp f4ace63957 shader: Accelerate pipeline transitions and use dirty flags for shaders 5 years ago
ameerj 20e86fd615 shader: Fix BFE s32 undefined check 5 years ago
ReinUsesLisp 8fda599a31 vk_compute_pipeline: Fix index comparison oversight on compute texture buffers 5 years ago
ReinUsesLisp 50eb03382e shader: Fix error checking in bitfieldExtract and implement bitfieldInsert folding 5 years ago
ReinUsesLisp 0c0ee9d897 vulkan_device: Require shaderClipDistance and shaderCullDistance features 5 years ago
ReinUsesLisp 5b1b06f11e vk_graphics_pipeline: Guard against non-tessellation pipelines using patches 5 years ago
ReinUsesLisp 57464e3b72 shader: Fix storage type when reading patches on tess control 5 years ago
ReinUsesLisp d2b54c6e42 shader: Fix VMNMX selector B 5 years ago
Rodrigo Locatti 2dc86372c7 shader: Fix bugs and build issues on GCC 5 years ago
ReinUsesLisp 7a1f296cda shader: Fix render targets with null attachments 5 years ago
ReinUsesLisp 155be4a8d3 shader: Increase the maximum number of storage buffers 5 years ago
ReinUsesLisp fe25f42403 shader: Remove identity removal pass for better build times 5 years ago
ReinUsesLisp 0c7230a606 shader: Add more strict validation the pass 5 years ago
ReinUsesLisp 25949b864c shader: Fix forward referencing identity instructions when inserting phi 5 years ago
ReinUsesLisp 92a01984e6 shader: Remove invalidated blocks in dead code elimination pass 5 years ago
ReinUsesLisp aece958c2b shader: Add missing UndoUse case for GetSparseFromOp 5 years ago
ReinUsesLisp 0ace34575c shader: Require dual source blending 5 years ago
ReinUsesLisp 21e3382830 shader: Simplify code in opcodes.h to fix Intellisense 5 years ago
ReinUsesLisp d10cf55353 shader: Implement indexed textures 5 years ago
ameerj 7a9dc78398 shader: Refactor atomic_operations_global_memory 5 years ago
ameerj 427951d6fe shader: add missing include guard in half_floating_point_helper.h 5 years ago
ReinUsesLisp c8f9772d65 shader: Fix gcc warnings 5 years ago
ReinUsesLisp 75dee55486 shader: Inline common Value getters 5 years ago
ReinUsesLisp 23182fa59c shader: Intrusively store in a block if it's sealed or not 5 years ago
ReinUsesLisp eed6da55b8 cmake: Link to common in shader_recompiler 5 years ago
ReinUsesLisp cc0fcd1b8d shader: Improve goto removal algorithm complexity 5 years ago
ReinUsesLisp f66851e376 shader: Use memset to reset instruction arguments 5 years ago
ReinUsesLisp c84bbd9e44 shader: Inline common Value functions into the header 5 years ago
ReinUsesLisp 050e81500c shader: Move microinstruction header to the value header 5 years ago
ReinUsesLisp e4d1122082 shader: Move siblings check to a separate function and comment them out 5 years ago
ReinUsesLisp 4209828646 shader: Intrusively store register values in block for SSA pass 5 years ago
ReinUsesLisp 6944cabb89 shader: Inline common Opcode and Inst functions 5 years ago
ReinUsesLisp 4bbe530337 shader: Inline common IR::Block methods 5 years ago
ReinUsesLisp 24cc298660 shader: Use a small_vector for phi blocks 5 years ago
ReinUsesLisp 79c2e43fcd shader: Calculate number of arguments in an opcode at compile time 5 years ago
ReinUsesLisp dd860b684c shader: Implement D3D samplers 5 years ago
ReinUsesLisp a8d46a5eae shader: Add constant propagation for arithmetic right shifts 5 years ago
ReinUsesLisp 469f8bb857 shader: Simplify code for local memory 5 years ago
ReinUsesLisp 7018e524f5 shader: Add NVN storage buffer fallbacks 5 years ago
ReinUsesLisp 6325601947 spirv: Fix ViewportMask 5 years ago
ameerj 5b8afed871 spirv: Replace Constant/ConstantComposite with Const helper 5 years ago
FernandoS27 2999028976 shader: Address feedback 5 years ago
FernandoS27 881b33da3b shader: Implement F2F (Imm) 5 years ago
FernandoS27 21a878237b shader: Implement IADD3.CC/.X 5 years ago
FernandoS27 f69d0b91ff shader: Address feedback 5 years ago
FernandoS27 080857b60e shader: Add coarse derivatives 5 years ago
FernandoS27 04c459fc8d shader: Implement fine derivates constant propagation 5 years ago
FernandoS27 f18a6dd1bd shader: Implement SR_Y_DIRECTION 5 years ago