12185 Commits (2ac7472d3f94f1adb33c0a1d7748e922c515f6a8)
 

Author SHA1 Message Date
Lioncash 82cd87f6c2 service/acc: Silence truncation warnings 7 years ago
Fernando Sahmkow d1812316e1 texture_cache: Style and Corrections 7 years ago
Fernando Sahmkow 51ba60b27e shader_cache: Correct versioning and size calculation. 7 years ago
Fernando Sahmkow 97c8c9f49a texture_cache: Eliminate linear textures fallthrough 7 years ago
Fernando Sahmkow 6acdae0e4c texture_cache: Correct format R16U as sibling 7 years ago
Fernando Sahmkow d7587842eb texture_cache: Implement texception detection and texture barriers. 7 years ago
Fernando Sahmkow 198a0395bb texture_cache: Corrections to buffers and shadow formats use. 7 years ago
Fernando Sahmkow fed773a86c texture_cache: Implement Irregular Views in surfaces 7 years ago
Fernando Sahmkow 082740d34d surface: Correct format S8Z24 7 years ago
Fernando Sahmkow 03d489dcf5 texture_cache: Initialize all siblings to invalid pixel format. 7 years ago
Fernando Sahmkow 9422cf7c10 gl_texture_cache: Use Stream Buffers instead of Persistant for Buffer Copies. 7 years ago
Fernando Sahmkow fac3706253 gl_texture_cache: Correct Image Blit 7 years ago
Fernando Sahmkow 7232a1ed16 decoders: correct block calculation 7 years ago
Fernando Sahmkow 3dd7643214 texture_cache: Use siblings textures on Rebuild and fix possible error on blitting 7 years ago
Fernando Sahmkow 4db28f72f6 texture_cache: Remove old rasterizer cache 7 years ago
Fernando Sahmkow 2d83553ea7 texture_cache: Implement siblings texture formats. 7 years ago
Fernando Sahmkow cb728797b0 fermi2d: Correct Origin Mode 7 years ago
Fernando Sahmkow a56f687793 texture_cache: correct texture buffer on surface params 7 years ago
Fernando Sahmkow b01f9c8a70 texture_cache: eliminate accelerated depth->color/color->depth copies due to driver instability. 7 years ago
Fernando Sahmkow 561ce29c98 texture_cache: correct mutex locks 7 years ago
Fernando Sahmkow b7de31ac97 shader_ir: Fix image copy rebase issues 7 years ago
Fernando Sahmkow 6f69f06873 texture_cache: Don't Image Copy if component types differ 7 years ago
Fernando Sahmkow 9f755218a1 texture_cache: move some large methods to cpp files 7 years ago
Fernando Sahmkow 3809041c24 texture_cache: Optimize GetSurface and use references on functions that don't change a surface. 7 years ago
Fernando Sahmkow 60bf761afb texture_cache: Implement Buffer Copy and detect Turing GPUs Image Copies 7 years ago
Fernando Sahmkow 228f516bb4 texture_cache uncompress-compress is untopological. 7 years ago
Fernando Sahmkow 9251354152 texture_cache: Correct copying between compressed and uncompressed formats 7 years ago
Fernando Sahmkow 0966665fc2 texture_cache: Only load on recycle with accurate GPU. 7 years ago
Fernando Sahmkow ea1525dab1 Fix rebase errors 7 years ago
Fernando Sahmkow bdf9faab33 texture_cache: Handle uncontinuous surfaces. 7 years ago
Fernando Sahmkow e60ed2bb3e texture_cache: return null surface on invalid address 7 years ago
Fernando Sahmkow fcac55d5bf texture_cache: Add checks for texture buffers. 7 years ago
Fernando Sahmkow 175aa343ff texture_cache: Fermi2D reform and implement View Mirage 7 years ago
ReinUsesLisp 1bf4154e7d gl_shader_decompiler: Implement image binding settings 7 years ago
ReinUsesLisp 9097301d92 shader: Implement bindless images 7 years ago
ReinUsesLisp 06c4ce8645 shader: Decode SUST and implement backing image functionality 7 years ago
ReinUsesLisp 007ffbef1c gl_rasterizer: Track texture buffer usage 7 years ago
ReinUsesLisp 58c0d37422 video_core: Make ARB_buffer_storage a required extension 7 years ago
ReinUsesLisp 07f7ce1da2 gl_rasterizer_cache: Use texture buffers to emulate texture buffers 7 years ago
ReinUsesLisp b8c75a845b maxwell_3d: Partially implement texture buffers as 1D textures 7 years ago
ReinUsesLisp 6c81c8f5b7 gl_shader_decompiler: Allow 1D textures to be texture buffers 7 years ago
ReinUsesLisp 4e81fc8296 shader: Implement texture buffers 7 years ago
Fernando Sahmkow d267948a73 texture_cache: loose TryReconstructSurface when accurate GPU is not on. 7 years ago
Fernando Sahmkow 6162cb922e texture_cache: Document the most important methods. 7 years ago
Fernando Sahmkow 4530511ee4 texture_cache: Try to Reconstruct Surface on bigger than overlap. 7 years ago
Fernando Sahmkow a79831d9d0 texture_cache: Implement Guard mechanism 7 years ago
Fernando Sahmkow 7731a0e2d1 texture_cache: General Fixes 7 years ago
ReinUsesLisp c2ed348bdd surface_params: Ensure pitch is always written to avoid surface leaks 7 years ago
ReinUsesLisp 9098905dd1 gl_framebuffer_cache: Use a hashed struct to cache framebuffers 7 years ago
Fernando Sahmkow d65a4af895 texture_cache return invalid buffer on deactivated color_mask 7 years ago