142 Commits (27f8f3333f8e87e87c7b7dfebdc466bb96ab0a48)

Author SHA1 Message Date
Lioncash 06ca911621 shader_recompiler: Remove unnecessary [[nodiscard]] instances 5 years ago
ReinUsesLisp f6f0383b49 shader: Add TryInstRecursive utility to values 5 years ago
lat9nq 49946cf780 shader_recompiler, video_core: Resolve clang errors 5 years ago
ameerj 11f04f1022 shader: Ignore global memory ops on devices lacking int64 support 5 years ago
ReinUsesLisp 7dafa96ab5 shader: Rework varyings and implement passthrough geometry shaders 5 years ago
ReinUsesLisp 4397053d5c shader: Remove IAbs64 5 years ago
ReinUsesLisp 808ef97a08 shader: Move loop safety tests to code emission 5 years ago
ReinUsesLisp 61cd7dd301 shader: Add logging 5 years ago
lat9nq 373f75d944 shader: Add shader loop safety check settings 5 years ago
ReinUsesLisp 8f3043c3cf Revert "glasm: Skip phi moves on undefined instructions" 5 years ago
ReinUsesLisp 586c785366 glasm: Skip phi moves on undefined instructions 5 years ago
ReinUsesLisp a49532c8eb video_core,shader: Clang-format fixes 5 years ago
ReinUsesLisp 9bb3e008c9 shader: Read branch conditions from an instruction 5 years ago
ReinUsesLisp ec6fc5fe78 glasm: Implement TEX and TEXS instructions 5 years ago
lat9nq f7a2340205 shader_recompiler: GCC fixes 5 years ago
ReinUsesLisp 776ab3ea12 shader: Use a non-trivial dummy to construct ASL node union 5 years ago
ReinUsesLisp bf5e48ffe4 glasm: Initial implementation of phi nodes on GLASM 5 years ago
ReinUsesLisp d54d7de40e glasm: Rework control flow introducing a syntax list 5 years ago
ReinUsesLisp 3b6a632237 shader: Add floating-point rounding to I2F 5 years ago
ReinUsesLisp 6fd190d1ae glasm: Implement basic GLASM instructions 5 years ago
ReinUsesLisp b10cf64c48 glasm: Add GLASM backend infrastructure 5 years ago
ameerj 7ecc6de56a shader: Implement Int32 SUATOM/SURED 5 years ago
ReinUsesLisp d621e96d0d shader: Initial OpenGL implementation 5 years ago
FernandoS27 b541f5e5e3 shader: Implement VertexA stage 5 years ago
ReinUsesLisp aece958c2b shader: Add missing UndoUse case for GetSparseFromOp 5 years ago
ReinUsesLisp 21e3382830 shader: Simplify code in opcodes.h to fix Intellisense 5 years ago
ReinUsesLisp d10cf55353 shader: Implement indexed textures 5 years ago
ReinUsesLisp c8f9772d65 shader: Fix gcc warnings 5 years ago
ReinUsesLisp 75dee55486 shader: Inline common Value getters 5 years ago
ReinUsesLisp 23182fa59c shader: Intrusively store in a block if it's sealed or not 5 years ago
ReinUsesLisp f66851e376 shader: Use memset to reset instruction arguments 5 years ago
ReinUsesLisp c84bbd9e44 shader: Inline common Value functions into the header 5 years ago
ReinUsesLisp 050e81500c shader: Move microinstruction header to the value header 5 years ago
ReinUsesLisp 4209828646 shader: Intrusively store register values in block for SSA pass 5 years ago
ReinUsesLisp 6944cabb89 shader: Inline common Opcode and Inst functions 5 years ago
ReinUsesLisp 4bbe530337 shader: Inline common IR::Block methods 5 years ago
ReinUsesLisp 24cc298660 shader: Use a small_vector for phi blocks 5 years ago
ReinUsesLisp 79c2e43fcd shader: Calculate number of arguments in an opcode at compile time 5 years ago
FernandoS27 080857b60e shader: Add coarse derivatives 5 years ago
FernandoS27 04c459fc8d shader: Implement fine derivates constant propagation 5 years ago
FernandoS27 f18a6dd1bd shader: Implement SR_Y_DIRECTION 5 years ago
ReinUsesLisp 50f8007172 shader: Fix Phi node types 5 years ago
ReinUsesLisp 0a0818c025 shader: Fix memory barriers 5 years ago
ReinUsesLisp 80940b1706 shader: Implement SampleMask 5 years ago
ReinUsesLisp 95815a3883 shader: Implement PIXLD.MY_INDEX 5 years ago
ReinUsesLisp 183855e396 shader: Implement tessellation shaders, polygon mode and invocation id 5 years ago
ReinUsesLisp b126987c59 shader: Implement transform feedbacks and define file format 5 years ago
ReinUsesLisp f263760c5a shader: Implement geometry shaders 5 years ago
ReinUsesLisp a6cef71cc0 shader: Implement OUT 5 years ago
ReinUsesLisp 5c61e860e4 shader: Implement SR_THREAD_KILL 5 years ago