bunnei
25dec97e4b
Merge pull request #1063 from lioncash/inline
common/xbyak_abi: Mark defined functions in header as inline
7 years ago
bunnei
ade596e828
Merge pull request #1074 from greggameplayer/Z16_UNORM
Implement Z16 in PixelFormatFromTextureFormat function
7 years ago
greggameplayer
e4e15aa6c5
Implement Z16_UNORM in PixelFormatFromTextureFormat function
Require by Zelda Breath Of The Wild
7 years ago
bunnei
0606860e3e
Merge pull request #1054 from zhaowenlan1779/misc-fixup
common/misc: use windows.h
7 years ago
bunnei
3f1ec6b9c9
Merge pull request #1056 from lioncash/mm
mm_u: Move interface class into the cpp file
7 years ago
bunnei
4d4d4df6d8
Merge pull request #1066 from lioncash/aarch64
CMakeLists: Add architecture detection for AArch64
7 years ago
bunnei
381e2746d3
Merge pull request #1062 from lioncash/unused
common: Remove unused old breakpoint source files
7 years ago
Lioncash
3eda70284c
CMakeLists: Add architecture detection for AArch64
We already have an equivalent in place for the 32-bit ARM architecture, so we
should also have one for the newer 64-bit ARM architecture as well.
7 years ago
Lioncash
c0f2f8a840
common/xbyak_abi: Mark defined functions in header as inline
Avoids potential One Definition Rule violations when these are used in
the future.
7 years ago
Lioncash
9b5b9205a5
common/xbyak: Use nested namespace specifiers where applicable
7 years ago
Lioncash
f3992cd43b
common: Remove unused old breakpoint source files
These currently aren't used and contain commented out source code that
corresponds to Dolphin's JIT. Given our CPU code is organized quite
differently, we shouldn't be keeping this around (at the moment it just
adds to compile times marginally).
7 years ago
bunnei
ea8e6b9356
Merge pull request #1055 from lioncash/init
audout_u: Correct IAudioOut initializer list order
7 years ago
bunnei
4931d9c7d1
Merge pull request #1058 from greggameplayer/BC7U_Fix
Fix BC7U
7 years ago
bunnei
f09b3224e8
Merge pull request #1050 from bunnei/rgba16-unorm
renderer_opengl: Implement RenderTargetFormat::RGBA16_UNORM.
7 years ago
James Rowe
7921d9abc2
Merge pull request #1060 from lioncash/log
logging/backend: Use const reference to refer to log filter
7 years ago
Lioncash
e6a87798b9
logging/backend: Use const reference to refer to log filter
The filter is returned via const reference, so this was making a
pointless copy of the entire filter every time a message was being
pushed into the logger instance.
7 years ago
greggameplayer
dd3e4a2b75
Fix BC7U
7 years ago
Mat M
9791de74fe
Merge pull request #1046 from ogniK5377/missing-channels
Added missing channel devices
7 years ago
Lioncash
fca92a1d36
mm_u: Forward all old variants of functions to the new ones
Ensures both variants go through the same interface, and while we're at
it, add Finalize to provide the inverse of Initialize for consistency.
7 years ago
Lioncash
cf247dc630
mm_u: Move implementation class into the cpp file
Now if changes are ever made to the behavior of the class, it doesn't
involve rebuilding everything that includes the mm_u header.
7 years ago
Lioncash
053cab51ce
audout_u: Correct IAudioOut initializer list order
Orders elements in the precise order they'll be initialized.
7 years ago
bunnei
9b9cf62587
renderer_opengl: Implement RenderTargetFormat::RGBA16_UNORM.
- Used by Breath of the Wild.
7 years ago
Zhu PengFei
bba0f809c8
common/misc: use windows.h
linux-mingw does not really like this.
7 years ago
bunnei
3cdfb2d11f
Merge pull request #1052 from ogniK5377/xeno
Implement RG32UI and R32UI
7 years ago
bunnei
4f12aba993
Merge pull request #1033 from MerryMage/interp
audio_core: Interpolate
7 years ago
bunnei
d25f804019
Merge pull request #1053 from MerryMage/rm-IsExecuting
arm_dynarmic: Remove IsExecuting check from PrepareReschedule
7 years ago
Mat M
1e6ef49f3b
Merge pull request #1049 from bunnei/vtx-size-8
maxwell_to_gl: Implement VertexAttribute::Size::Size_8.
7 years ago
MerryMage
092d385d53
arm_dynarmic: Remove IsExecuting check from PrepareReschedule
No longer required. HaltExecution is a no-op if it is not currently executing.
7 years ago
David Marcec
5c1a4ab132
Implement RG32UI and R32UI
Needed for xenoblade
7 years ago
MerryMage
26aa4ae7a8
audio_renderer: samples_remaining counts frames, not samples
7 years ago
MerryMage
0525998743
audio_core: Interpolate
7 years ago
MerryMage
fea4df74c2
audio_core: Implement low-pass filter
7 years ago
bunnei
34cba027e7
Merge pull request #1032 from lioncash/sanitize
vfs: Use sanitized paths within MoveFile() and MoveDirectory()
7 years ago
bunnei
faf3494968
Merge pull request #1031 from lioncash/verbosity
card_image: Simplify return statement of GetSubdirectories()
7 years ago
bunnei
d2634506a9
Merge pull request #1048 from lioncash/atomic
kernel/object: Tighten object against data races
7 years ago
bunnei
71faea40a6
maxwell_to_gl: Implement VertexAttribute::Size::Size_8.
- Used by Breath of the Wild.
7 years ago
bunnei
adf759103f
Merge pull request #1047 from bunnei/rgba16-uint
renderer_opengl: Implement RenderTargetFormat::RGBA16_UINT.
7 years ago
Lioncash
3485963fec
kernel/object: Tighten object against data races
Despite being covered by a global mutex, we should still ensure that the
class handles its reference counts properly. This avoids potential
shenanigans when it comes to data races.
Given this is the root object that drives quite a bit of the kernel
object hierarchy, ensuring we always have the correct behavior (and no
races) is a good thing.
7 years ago
bunnei
1d2fdc5a0d
renderer_opengl: Implement RenderTargetFormat::RGBA16_UINT.
- Used by Breath of the Wild.
7 years ago
bunnei
f9c5041caa
Merge pull request #1045 from bunnei/rg8-unorm
renderer_opengl: Implement RenderTargetFormat::RG8_UNORM.
7 years ago
David Marcec
dc6dcaf416
Registered missing channel devices
7 years ago
David Marcec
10e054e941
Added missing channel devices
7 years ago
bunnei
a2fd54f68b
Merge pull request #1044 from bunnei/linestrip
maxwell_to_gl: Implement PrimitiveTopology::LineStrip.
7 years ago
bunnei
dcd05b3e87
maxwell_to_gl: Implement PrimitiveTopology::LineStrip.
- Used by Breath of the Wild.
7 years ago
bunnei
ad6b0268eb
renderer_opengl: Implement RenderTargetFormat::RG8_UNORM.
- Used by Breath of the Wild.
7 years ago
bunnei
a1aacf27d7
Merge pull request #1043 from Subv/timing
Use an approximated amortized amount of ticks when advancing timing.
7 years ago
bunnei
586fcf2742
Merge pull request #1036 from lioncash/thread
scheduler: Make HaveReadyThreads() a const member function
7 years ago
bunnei
ef0065ee51
Merge pull request #1042 from Subv/races
Fixed a bunch of race conditions when running in multicore mode.
7 years ago
bunnei
d9a4224dba
Merge pull request #1041 from Subv/duplicated_mutex
Kernel/Mutex: Don't duplicate threads in the mutex waiter list.
7 years ago
bunnei
da26e7673b
Merge pull request #1040 from bunnei/xmad
gl_shader_decompiler: Implement XMAD instruction.
7 years ago