ReinUsesLisp
2339fe199f
shader_decompiler: Remove FragCoord.w hack and change IPA implementation
Credits go to gdkchan and Ryujinx. The pull request used for this can
be found here: https://github.com/Ryujinx/Ryujinx/pull/1082
yuzu was already using the header for interpolation, but it was missing
the FragCoord.w multiplication described in the linked pull request.
This commit finally removes the FragCoord.w == 1.0f hack from the shader
decompiler.
While we are at it, this commit renames some enumerations to match
Nvidia's documentation (linked below) and fixes component declaration
order in the shader program header (z and w were swapped).
https://github.com/NVIDIA/open-gpu-doc/blob/master/Shader-Program-Header/Shader-Program-Header.html
6 years ago
Rodrigo Locatti
baf91c920c
Merge pull request #3591 from ReinUsesLisp/vk-wrapper-part2
renderer_vulkan/wrapper: Add a Vulkan wrapper (part 2 of 2)
6 years ago
ReinUsesLisp
f22f6b72c3
renderer_vulkan/wrapper: Add vkEnumerateInstanceExtensionProperties wrapper
6 years ago
ReinUsesLisp
27dd542c60
renderer_vulkan/wrapper: Add command buffer handle
6 years ago
ReinUsesLisp
5c90d060d8
renderer_vulkan/wrapper: Add physical device handle
6 years ago
ReinUsesLisp
0eb37de98f
renderer_vulkan/wrapper: Add device handle
6 years ago
ReinUsesLisp
11774308d3
renderer_vulkan/wrapper: Add swapchain handle
6 years ago
ReinUsesLisp
7fe52ef77f
renderer_vulkan/wrapper: Add fence handle
6 years ago
ReinUsesLisp
3a63ae0658
renderer_vulkan/wrapper: Add device memory handle
6 years ago
ReinUsesLisp
397f53dea1
renderer_vulkan/wrapper: Add pool handles
6 years ago
ReinUsesLisp
affee77b70
renderer_vulkan/wrapper: Add buffer and image handles
6 years ago
ReinUsesLisp
d85ca0ab33
renderer_vulkan/wrapper: Add queue handle
6 years ago
ReinUsesLisp
151ddcf419
renderer_vulkan/wrapper: Add instance handle
6 years ago
Morph
224a75d839
capsrv: Split Capture services into individual files and stub GetAlbumContentsFileListForApplication ( #3571 )
* Organize capture services into individual files
* Stub GetAlbumContentsFileListForApplication
* Address feedback
6 years ago
Fernando Sahmkow
b03c0536ce
Merge pull request #3561 from ReinUsesLisp/f2f-conversion
shader/conversion: Fix F2F rounding operations with different sizes
6 years ago
Fernando Sahmkow
5b95a01463
Merge pull request #3577 from ReinUsesLisp/lea
shader/lea: Fix LEA implementation
6 years ago
Rodrigo Locatti
c19425ed69
Merge pull request #3506 from namkazt/patch-9
shader_decode: Implement partial ATOM/ATOMS instr
6 years ago
Nguyen Dac Nam
238c35b2c9
clang-format
6 years ago
Nguyen Dac Nam
defb9642da
shader_decode: fix by suggestion
6 years ago
Rodrigo Locatti
69728e8ad5
Merge pull request #3566 from ReinUsesLisp/vk-wrapper-part1
renderer_vulkan/wrapper: Add a Vulkan wrapper (part 1 of 2)
6 years ago
bunnei
4c72190a06
Merge pull request #3560 from ReinUsesLisp/fix-stencil
gl_rasterizer: Synchronize stencil testing on clears
6 years ago
namkazy
cb0a4151f8
clang-format
6 years ago
namkazy
c2665ec9c2
gl_decompiler: min/max op not implement yet
6 years ago
namkazy
4f7bea403a
shader_decode: ATOM/ATOMS: add function to avoid code repetition
6 years ago
namkazy
c8f6d9effd
shader_decode: merge GlobalAtomicOp to AtomicOp
6 years ago
Nguyen Dac Nam
972485ff18
shader_decode: implement ATOM operation for S32 and U32
6 years ago
namkazy
93cac0d294
clang-format
6 years ago
Nguyen Dac Nam
3dc09a6250
shader_decode: implement ATOMS instr partial.
6 years ago
Nguyen Dac Nam
a2cc80b605
vk_decompiler: add atomic op and handler function.
6 years ago
Nguyen Dac Nam
552f0ff267
gl_decompiler: add atomic op
6 years ago
Nguyen Dac Nam
2c780db5b9
shader: node - update correct comment
6 years ago
Nguyen Dac Nam
c119473c40
shader_decode: add Atomic op for common usage
6 years ago
bunnei
2c9879d2eb
Merge pull request #3568 from bunnei/time-calcspan
services: time: Implement CalculateSpanBetween.
6 years ago
bunnei
5e2f8e30e7
Merge pull request #3545 from FearlessTobi/audren-rev
audio_core: Accept Audren REV8
6 years ago
bunnei
ffe1e2b5ec
Merge pull request #3562 from perillamint/vrsvc
am: Implement VR related APIs
6 years ago
bunnei
997a802bd6
Merge pull request #3569 from bunnei/hid-stub
services: hid: Stub InitializeSevenSixAxisSensor.
6 years ago
ReinUsesLisp
b6c9fba81c
renderer_vulkan/wrapper: Address feedback
6 years ago
ReinUsesLisp
5300a918c6
shader/lea: Simplify generated LEA code
6 years ago
bunnei
75795a9a63
Merge pull request #3573 from FearlessTobi/port-5089
Port citra-emu/citra#5089 : "Set render window's focus policy to Qt::StrongFocus"
6 years ago
bunnei
9bd9980372
Merge pull request #3576 from FearlessTobi/port-4906
Port citra-emu/citra#4906 : "citra_qt: fix the stuck in fullscreen mode"
6 years ago
bunnei
6286b8dedd
Merge pull request #3574 from FearlessTobi/port-5093
Port citra-emu/citra#5093 : "Replace non-commercial icons"
6 years ago
FearlessTobi
8ba06aa4e1
yuzu: fix the stuck in fullscreen mode bug
Co-Authored-By: Valentin Vanelslande <vvanelslandedev@gmail.com>
6 years ago
ReinUsesLisp
523a709bf1
shader/lea: Fix op_a and op_b usages
They were swapped.
6 years ago
ReinUsesLisp
796b3319e6
shader/lea: Remove const and use move when possible
6 years ago
Guo Yunhe
dd236c6c1d
Replace non-commercial icons with free icons from icons8 ( #5093 )
6 years ago
Vitor K
10ba8d16be
Set render window to also accept focus via tabbing (Qt::StrongFocus) ( #5089 )
6 years ago
Fernando Sahmkow
7a2f60df26
Merge pull request #3565 from ReinUsesLisp/image-format
engines/const_buffer_engine_interface: Store image format and types
6 years ago
bunnei
8a6a25e4b6
services: hid: Stub InitializeSevenSixAxisSensor.
- Used by Super Smash Bros. Ultimate v7.0.0.
6 years ago
bunnei
a60f34a850
services: time: Implement CalculateSpanBetween.
- Used by Super Smash Bros. Ultimate.
6 years ago
perillamint
a429644672
am: Implement VR related APIs
Implement (and stub) VR related APIs in AM sysmodule.
This fixes issue #2938
6 years ago