37 Commits (22a4d264793be13c077db881e704eb0b1d05e94b)

Author SHA1 Message Date
ameerj 22a4d26479 shader: Add integer attribute get optimization pass 4 years ago
ReinUsesLisp ecc05bdcb6 shader: Fold UnpackFloat2x16 and PackFloat2x16 4 years ago
ReinUsesLisp 4f19303fe0 shader: Fold integer FMA from Nvidia's pattern 4 years ago
ReinUsesLisp c6e1483e17 shader: Use TryInstRecursive on XMAD multiply folding 4 years ago
ReinUsesLisp 2321666580 shader: Avoid usage of C++20 ranges to build in clang 5 years ago
ReinUsesLisp f54fa4a1f5 shader: Add constant propagation to integer vectors 5 years ago
ReinUsesLisp ca3e927e35 shader: Fix FSwizzleAdd folding when going through phi nodes 5 years ago
ReinUsesLisp 03f6d424ce glasm: Rework control flow introducing a syntax list 5 years ago
ameerj 90ff800962 shader: Fix BFE s32 undefined check 5 years ago
ReinUsesLisp 1f54f1ff26 shader: Fix error checking in bitfieldExtract and implement bitfieldInsert folding 5 years ago
ReinUsesLisp 6236b611cf shader: Move microinstruction header to the value header 5 years ago
ReinUsesLisp 5c187201ec shader: Add constant propagation for arithmetic right shifts 5 years ago
FernandoS27 2f01c7fb62 shader: Add coarse derivatives 5 years ago
FernandoS27 b1e325f317 shader: Implement fine derivates constant propagation 5 years ago
ReinUsesLisp deba5c7666 shader: Add constant propagation for *&^| binary operations 5 years ago
lat9nq a4e7a41e7f shader_recompiler,video_core: Cleanup some GCC and Clang errors 5 years ago
FernandoS27 741b21715a shader: Address Feedback 5 years ago
FernandoS27 82698ecb41 shader: Fold composite extract 5 years ago
FernandoS27 5b74fe36ec shader: Fold comparisons and Pack/Unpack16 5 years ago
ReinUsesLisp 6df3c1a64e shader: Fix constant propagation to use reverse post order 5 years ago
ReinUsesLisp 4cd2c1588b shader: Refactor PTP and other minor changes 5 years ago
FernandoS27 f573d3642e shader: Implement TLD4.PTP 5 years ago
FernandoS27 d4974db16f shader: Implement TLD4 and TLD4_B 5 years ago
ReinUsesLisp cdbb207953 shader: Fold interpolation multiplications 5 years ago
ameerj 1a8e8498a4 shader: Implement DMNMX, DSET, DSETP 5 years ago
ReinUsesLisp db2e9d64aa shader: Implement CAL inlining function calls 5 years ago
ReinUsesLisp 83c7592d3d shader: Partial implementation of LDC 5 years ago
ReinUsesLisp dda21fd317 shader: FMUL, select, RRO, and MUFU fixes 5 years ago
ReinUsesLisp a2fe90fa60 spirv: Add lower fp16 to fp32 pass 5 years ago
ReinUsesLisp 2bb0069e4e shader: Add XMAD multiplication folding optimization 5 years ago
ReinUsesLisp 605783f828 spirv: Initial bindings support 5 years ago
ReinUsesLisp 76a3a2510f shader: Misc fixes 5 years ago
ReinUsesLisp c4d75e4b78 shader: Initial implementation of an AST 5 years ago
ReinUsesLisp 8e9207253c shader: Better constant folding 5 years ago
ReinUsesLisp f5b3324bca shader: Make typed IR 5 years ago
ReinUsesLisp 37fc39de17 shader: Constant propagation and global memory to storage buffer 5 years ago