ameerj
2d2522693e
Revert "Merge pull request #9718 from yuzu-emu/revert-9508-hle-ipc-buffer-span"
This reverts commit 25fc5c0e11 , reversing
changes made to af20e25081 .
3 years ago
liamwhite
b01698775b
Revert "hle_ipc: Use std::span to avoid heap allocations/copies when calling ReadBuffer"
3 years ago
german77
75e81885b0
input_common: Implement turbo buttons
3 years ago
Levi Behunin
d5fc56db4b
Move to Clang Format 15
Depends on https://github.com/yuzu-emu/build-environments/pull/69
clang-15 primary run
3 years ago
Liam
619c0e70f0
polyfill_thread: satisfy execution ordering requirements of stop_callback
3 years ago
Morph
9b0563fa87
polyfill_thread: Implement StoppableTimedWait
StoppableTimedWait allows for a timed wait to be stopped immediately after a stop is requested.
This is useful in cases where long duration thread sleeps are needed and allows for immediate joining of waiting threads after a stop is requested.
Co-Authored-By: liamwhite <liamwhite@users.noreply.github.com>
3 years ago
Alexandre Bouvier
34b1ea9c19
cmake: prefer system llvm library
3 years ago
german77
527dad7097
input_common: Use DriverResult on all engines
3 years ago
Narr the Reg
2d802893e7
input_common: Disable SDL driver with switch controllers
3 years ago
Narr the Reg
d80e6c399b
input_common: Initial skeleton for custom joycon driver
3 years ago
Kelebek1
42b16bb33a
Be careful of mangled out of bounds read
3 years ago
Kelebek1
ce0b8d618d
Move demangle impl to cpp
3 years ago
Kelebek1
80a55c1663
Add stacktrace symbol demangling
3 years ago
Matías Locatti
d7dbd8e774
Update settings.h
3 years ago
Matías Locatti
4294429a07
CPP
3 years ago
Matías Locatti
3ba53f2511
1.5X resolution scaler option
3 years ago
Liam
0df43e4e07
renderer_vulkan: disable turbo by default
3 years ago
Narr the Reg
8042ce7e19
input_common: Create an update engine
3 years ago
Wollnashorn
8945fafcc0
config: Set the Vulkan driver pipeline cache option to be global
3 years ago
Wollnashorn
f4626512ff
config: Better wording for VK pipeline cache option and enable by default
3 years ago
Wollnashorn
16809c1fa7
video_core/vulkan: Added `VkPipelineCache` to store Vulkan pipelines
As an optional feature which can be enabled in the advanced graphics configuration, all pipelines that get built at the initial shader loading are stored in a VkPipelineCache object and are dumped to the disk.
These vendor specific pipeline cache files are located at `/shader/GAME_ID/vulkan_pipelines.bin`. This feature was mainly added because of an issue with the AMD driver (see yuzu-emu#8507) causing invalidation of the cache files the driver builds automatically.
3 years ago
Liam
a4269c285a
common: add setting for renderer clock workaround
3 years ago
Fernando Sahmkow
3ecc03ec1b
yuzu-ui: Add setting for disabling macro HLE
3 years ago
Fernando Sahmkow
a0c697124c
Video_core: Address feedback
3 years ago
Fernando Sahmkow
d09aa0182f
MacroHLE: Final cleanup and fixes.
3 years ago
Fernando Sahmkow
18637766ef
MacroHLE: Reduce massive calculations on sizing estimation.
3 years ago
Merry
fd1831b65b
host_memory: Use transparent huge pages where available
3 years ago
Merry
4d7be85e73
host_memory: Allocate virtual_base with MAP_NORESERVE
Specify that we do not require swap to be reserved for this address range;
allow overcommitting.
3 years ago
ameerj
fbc375f0de
fsp_srv: Use ReadBufferSpan
3 years ago
ameerj
c6590ad07b
scratch_buffer: Explicitly defing resize and resize_destructive functions
resize keeps previous data intact when the buffer grows
resize_destructive destroys the previous data when the buffer grows
3 years ago
ameerj
64869807e2
tests: Add ScratchBuffer tests
3 years ago
ameerj
cfc34dd41d
common: Add ScratchBuffer class
This class creates a default initialized heap allocated buffer for cases where value initializing members during allocation or resize
is redundant.
3 years ago
ameerj
88ba5a7f22
common: add make_unique_for_overwrite
3 years ago
Matías Locatti
fd1ea0fd84
Enable compiler optimizations and enforce x86-64-v2 on GCC/Clang ( #9442 )
* Testing LTO (#4 )
* Testing LTO
* clang
* linux
* Added the rest of Blinkhawk's optimizations
* Unlikely asserts
* Removing LTO from Linux builds - GCC
* Removing LTO from Linux builds - Clang
3 years ago
Chloe Marcec
c5f519e1e4
Set: Allow setting device nickname
3 years ago
Liam
ed37192441
memory: correct semantics of data cache management operations
3 years ago
Liam
5b837157bd
video_core: Integrate SMAA
Co-authored-by: goldenx86 <goldenx86@users.noreply.github.com>
Co-authored-by: BreadFish64 <breadfish64@users.noreply.github.com>
3 years ago
Liam
9704acb982
general: improve handling of system startup failure
3 years ago
Alexandre Bouvier
8e17b5469f
cmake: prefer system libraries
3 years ago
Liam
6072b22a0b
core: add option to break on unmapped access
3 years ago
ameerj
5b5612c1cc
CMake: Consolidate common PCH headers
3 years ago
ameerj
3c39c0ac3e
string_util: Fix Mingw compile error
Co-Authored-By: liamwhite <9658600+liamwhite@users.noreply.github.com>
3 years ago
ameerj
37bc5118ea
CMake: Use precompiled headers
3 years ago
Liam
89dd7dc180
video_core: add null backend
3 years ago
Lioncash
c2c9b44749
common/cache_management: Amend header includes
Narrows the include in the header to <cstddef>, since that's what houses
size_t's definition, meanwhile the <cstdint> include can be moved into
the cpp file.
3 years ago
Lioncash
2ec7d0b5fd
common/input: Add helpers functions for creating input and output devices
Avoids the redundancy of needing to explictly specify the common
namespace and the type.
3 years ago
Lioncash
7f42432f42
common/input: Pass ParamPackage by const reference in CreateDevice
This was previously being passed by value, which was unnecessary and
created more allocations than necessary.
3 years ago
Matías Locatti
701ca96827
Oops
3 years ago
Matías Locatti
26211ac339
Replace GLSL as the default OpenGL shader backend
GLASM is not very compatible with the latest games, and too many people have the special superpower to break their Vulkan support.
3 years ago
lat9nq
b670c350e4
settings: Reset FSR sharpening global state with the others
3 years ago