40 Commits (155be4a8d3992abc25ee0a887212e33c2cc17155)

Author SHA1 Message Date
ReinUsesLisp 155be4a8d3 shader: Increase the maximum number of storage buffers 5 years ago
ReinUsesLisp d10cf55353 shader: Implement indexed textures 5 years ago
ReinUsesLisp dd860b684c shader: Implement D3D samplers 5 years ago
ReinUsesLisp 7018e524f5 shader: Add NVN storage buffer fallbacks 5 years ago
FernandoS27 f69d0b91ff shader: Address feedback 5 years ago
FernandoS27 04c459fc8d shader: Implement fine derivates constant propagation 5 years ago
ReinUsesLisp 80940b1706 shader: Implement SampleMask 5 years ago
ReinUsesLisp 95815a3883 shader: Implement PIXLD.MY_INDEX 5 years ago
ReinUsesLisp e3514bcd6b spirv: Implement ViewportMask with NV_viewport_array2 5 years ago
ReinUsesLisp b0f1255c8c shader: Implement PrimitiveId 5 years ago
ReinUsesLisp 183855e396 shader: Implement tessellation shaders, polygon mode and invocation id 5 years ago
ReinUsesLisp 416e1b7441 spirv: Implement image buffers 5 years ago
ReinUsesLisp d8ec99dada spirv: Implement Layer stores 5 years ago
ReinUsesLisp fa75b9b062 spirv: Rework storage buffers and shader memory 5 years ago
ReinUsesLisp 23b8714732 spirv: Define StorageImageWriteWithoutFormat capability when used 5 years ago
ReinUsesLisp 5c61e860e4 shader: Implement SR_THREAD_KILL 5 years ago
ameerj 3db2b3effa shader: Implement ATOM/S and RED 5 years ago
ReinUsesLisp ab543f1821 spirv: Guard against typeless image reads on unsupported devices 5 years ago
ReinUsesLisp 7cb2ab3585 shader: Implement SULD and SUST 5 years ago
ReinUsesLisp e9a91bc5cc shader: Interact texture buffers with buffer cache 5 years ago
ReinUsesLisp 1f3eb601ac shader: Implement texture buffers 5 years ago
FernandoS27 1d51803169 shader: Implement indexed attributes 5 years ago
ReinUsesLisp da6cf2632c shader: Add subgroup masks 5 years ago
FernandoS27 12f5f32098 shader: Mark SSBOs as written when they are 5 years ago
FernandoS27 d819ba4489 shader: Implement ViewportIndex 5 years ago
FernandoS27 0c4cf3b9eb shader: Implement ClipDistance 5 years ago
FernandoS27 9d7422d967 shader: Add PointCoord attribute 5 years ago
ameerj b7589fe115 shader: Add PointSize attribute 5 years ago
ameerj 6c51f49632 shader: Implement FSWZADD 5 years ago
ReinUsesLisp dbd882ddeb shader: Better interpolation and disabled attributes support 5 years ago
ReinUsesLisp f0031babeb shader: Implement front face 5 years ago
ameerj 32c5483beb shader: Implement SHFL 5 years ago
ameerj 3d07cef009 shader: Implement VOTE 5 years ago
ReinUsesLisp 76c8a962ac spirv: Implement VertexId and InstanceId, refactor code 5 years ago
ReinUsesLisp 260743f371 shader: Add partial rasterizer integration 5 years ago
ReinUsesLisp 3a63fa0477 shader: Partial implementation of LDC 5 years ago
ReinUsesLisp ab46371247 shader: Initial support for textures and TEX 5 years ago
ReinUsesLisp e2bc05b17d shader: Add denorm flush support 5 years ago
ReinUsesLisp b5d7279d87 spirv: Initial bindings support 5 years ago
ReinUsesLisp 9170200a11 shader: Initial implementation of an AST 5 years ago