19 Commits (0a647f6d85dfef190331dac0fa9820ed35b7d46b)

Author SHA1 Message Date
Gamer64 a002730d68
[VK] Rework SPIRV Shader Optimization (#238) 9 months ago
CamilleLaVey fa600b88b1 revert 91a662431c (#240) 9 months ago
JPikachu 91a662431c [Texture_cache] Better memory handling for devices with lower memory allocations (#233) 9 months ago
darktux 616619c8f7 Port changes from Early Access 2 years ago
Fernando Sahmkow 383f95a063 NVDRV: Refactor Host1x 4 years ago
Fernando Sahmkow a6425c97e4 VideoCore: Refactor syncing. 4 years ago
Andrea Pappacoda b2eb103829 chore: add missing SPDX tags 4 years ago
ameerj b837219423 video_core: Reduce unused includes 4 years ago
ameerj 20a88d9d62 gpu: Migrate implementation to the cpp file 5 years ago
Kelebek1 05fb3db000 Slightly refactor NVDEC and codecs for readability and safety 5 years ago
ameerj 01dec35df3 rebase, fix name shadowing, more const 5 years ago
ameerj c0ccf9eac5 Address PR feedback 5 years ago
ameerj e97cd00753 streamline cdma_pusher/command_classes 5 years ago
ameerj be6c487b4e nvdec cleanup 5 years ago
Lioncash d5bff783bd common/bit_util: Replace CLZ/CTZ operations with standardized ones 5 years ago
ameerj 762de858e6 nvdec syncpt incorporation 5 years ago
Lioncash 2f181b6a90 video_core: Resolve more variable shadowing scenarios 5 years ago
bunnei 6639ab9470 video_core: cdma_pusher: Add missing LOG_DEBUG field in ExecuteCommand. 5 years ago
ameerj 9ef5c53e52 video_core: NVDEC Implementation 5 years ago