Ameer
fcc23139f6
std::array and const reference passing of non-trivial objects
6 years ago
ameerj
f5d2a1e8bd
Update src/input_common/main.cpp
Co-authored-by: LC <mathew1800@gmail.com>
update libusb submodule (hopefully windows build error fixed)
6 years ago
VolcaEM
e193aa3f53
account: Update function tables and add missing classes ( #4145 )
* account: Update function tables and add missing classes
* clang-format
* Add missing "public"
* Add missing public again
* Add missing final
6 years ago
Fernando Sahmkow
544b15e8e4
TextureCache: Fix case where layer goes off bound.
The returned layer is expected to be between 0 and the depth of the
surface, anything larger is off bounds.
6 years ago
unknown
8cf6efe677
Reorder variables to comply with the Auzure build pipeline
6 years ago
Morph
f2df941e8d
arm_dynarmic_64: Log the instruction when an exception is raised
6 years ago
Morph
e0af4cdf98
arm_dynarmic_32: Log under Core_ARM instead of HW_GPU
6 years ago
ReinUsesLisp
2f09c7ddd3
renderer_vulkan: Update validation layer name and test before enabling
Update validation layer string to VK_LAYER_KHRONOS_validation.
While we are at it, properly check for available validation layers
before enabling them.
6 years ago
Ameer
28046ae3a9
Tidy up the pointers, use pair over tuple where appropriate
6 years ago
Ameer
0f729ef078
fix for sleep using stl
6 years ago
Ameer
46b4461fbb
shared_ptr for the GC adapter class, constexpr constants
6 years ago
Ameer
968d631aa5
std::arrays where appropriate, clear q in adapter class, other touch ups
6 years ago
Ameer
5f0fa4cb82
fix include thread
6 years ago
Ameer
121af3646d
Singleton GC Adapter class, remove globals, fix naming convention
Fix clang formatting
Manual fix for configure_input_player formatting
Add missing lib usb cmake command
6 years ago
Morph
0235915baa
hid: Implement Get/ResetGyroscopeZeroDriftMode
- Used by Captain Toad Treasure Tracker
6 years ago
Ameer
c94583d867
Clang Formatting
6 years ago
Ameer
0076a08d04
Cleanup after linter
6 years ago
Ameer
0248614add
GC Adapter Implementation
6 years ago
VolcaEM
409fedaf97
Correct function name (2/2)
6 years ago
VolcaEM
182ac8a504
Correct function name (1/2)
6 years ago
VolcaEM
23d57ed4f7
Clang-format
6 years ago
VolcaEM
d11b04ed46
Remove unnecessary conversion
6 years ago
VolcaEM
606e833d26
Address review comment by Lioncash
Co-authored-by: LC <mathew1800@gmail.com>
6 years ago
VolcaEM
b81af6ae9b
Add a "Open Mods Page" button to the GUI
6 years ago
Morph
f77c897b8d
gl_shader_decompiler: Enable GL_EXT_texture_shadow_lod if available
Enable GL_EXT_texture_shadow_lod if available. If this extension is not available, such as on Intel/AMD proprietary drivers, use textureGrad as a workaround.
6 years ago
Morph
1e65da971b
gl_device: Check for GL_EXT_texture_shadow_lod
6 years ago
FearlessTobi
a8674a7b86
Fix: fatal error CVT1100 when compiling manifest file
Occurs when doing a local compile in MSVC build. The compiler I'm using is as below:
Microsoft Visual Studio Community 2019 Preview
Version 16.6.0 Preview 5.0
Fixes this error:
CVTRES : fatal error CVT1100: duplicate resource. type:MANIFEST, name:1, language:0x0409
LINK : fatal error LNK1123: failure during conversion to COFF: file invalid or corrupt
I have put 0 since previous name was 1. If have other names in mind, please let me know.
Co-Authored-By: dragios <dragios@users.noreply.github.com>
6 years ago
MerryMage
c12eb814b4
macro_jit_x64: Use ecx for shift register
shl/shr only accept cl as their second argument
6 years ago
Lioncash
ef53b2fd08
texture_cache: Fix incorrect address used in a DeduceSurface() call
Previously the source was being deduced twice in a row.
6 years ago
Lioncash
a5ed0c3df7
software_keyboard: Eliminate trivial redundant copies
We can just make use of moves here to get rid of two redundant copies
6 years ago
Morph
9bb5bf0b2b
main: Append AVX and FMA instructions to cpu string
Append AVX and FMA instructions to cpu string if the host cpu supports them
6 years ago
Morph
97ba520434
common/telemetry: Add AVX512 to telemetry
6 years ago
Morph
d6474b4aca
common/cpu_detect: Add AVX512 detection
6 years ago
Morph
480e1fa987
decode/image: Implement B10G11R11F
- Used by Kirby Star Allies
6 years ago
Lioncash
5865a10885
gl_arb_decompiler: Avoid several string copies
Variables that are marked as const cannot have the move constructor
invoked when returning from a function (the move constructor requires a
non-const variable so it can "steal" the resources from it.
6 years ago
Lioncash
a6e5b84d1f
vulkan/wrapper: Remove noexcept from GetSurfaceCapabilitiesKHR()
Check() can throw an exception if the Vulkan result isn't successful.
We remove the check so that std::terminate isn't outright called and
allows for better debugging (should it ever actually fail).
6 years ago
Lioncash
5a4e89b901
macro_jit_x64: Correct readability of Compile_ExtractShiftLeftImmediate()
Previously dst wasn't being used.
6 years ago
Lioncash
140f953b6a
macro_jit_x64: Correct readability of Compile_ExtractShiftLeftRegister()
Previously dst wasn't being used.
6 years ago
Lioncash
8ea749c1ca
macro_jit_x64: Remove unused variable
Removes a completely unused label and marks another variable as unused,
given it seems like it has potential uses in the future.
6 years ago
Lioncash
479605b3e5
memory_manager: Eliminate variable shadowing
Renames some variables to prevent ones in inner scopes from shadowing
outer-scoped variables.
The Copy* functions have no shadowing, but we rename them anyways to
remain consistent with the other functions.
6 years ago
David Marcec
a7fe6dc232
Add translation of "Current Boxcat Events"
6 years ago
Lioncash
811bff009e
macro_jit_x64: Eliminate variable shadowing in Compile_ProcessResult()
We can reduce the capture scope so that it's not possible for both "reg"
variables to clash with one another.
While we're at it, we can prevent unnecessary copies while we're at it.
6 years ago
Lioncash
4514b80b3e
buffer_cache: Eliminate local variable shadowing
We can just make use of the instance in the scope above this one.
6 years ago
MerryMage
c6a963c48e
input_common/motion_emu: Remove redundant move
Named return value optimization automatically applies here.
6 years ago
MerryMage
8272f53cf9
input_common/keyboard: Remove redundant move
Named return value optimization automatically applies here.
6 years ago
MerryMage
7236393114
mii_model: Remove redundant std::move
Named return value optimization automatically applies here.
6 years ago
David Marcec
c7ed7d9427
Fix compilation when not building with boxcat
Fixes compilation when trying to build without boxcat enabled
6 years ago
MerryMage
977ceb4056
macro_jit_x64: Remove unused function Read
6 years ago
ReinUsesLisp
cf137ea40b
vk_rasterizer: Don't preserve contents on full screen clears
There's no need to load contents from the CPU when a clear resets all
the contents of the underlying memory. This is already implemented on
OpenGL and the texture cache.
6 years ago
ReinUsesLisp
7d763f060e
vk_update_descriptor: Upload descriptor sets data directly
Instead of copying to a temporary payload before sending the update task
to the worker thread, insert elements to the payload directly.
6 years ago