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input_common/motion_emu: Remove redundant move

Named return value optimization automatically applies here.
pull/15/merge
MerryMage 6 years ago
parent
commit
c6a963c48e
  1. 2
      src/input_common/motion_emu.cpp

2
src/input_common/motion_emu.cpp

@ -145,7 +145,7 @@ std::unique_ptr<Input::MotionDevice> MotionEmu::Create(const Common::ParamPackag
// Previously created device is disconnected here. Having two motion devices for 3DS is not
// expected.
current_device = device_wrapper->device;
return std::move(device_wrapper);
return device_wrapper;
}
void MotionEmu::BeginTilt(int x, int y) {

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