58 Commits (0858ed54d4f548d13bc31b3a3eeb1c0d915199f5)

Author SHA1 Message Date
Levi Behunin 0858ed54d4 Address Comments 5 years ago
Levi Behunin a0094d0b23 Start of Integer flags implementation 5 years ago
ReinUsesLisp 2f28ac0ada shader/texture: Join separate image and sampler pairs offline 6 years ago
ReinUsesLisp 6e0420fe20 shader/other: Implement MEMBAR.CTS 6 years ago
ReinUsesLisp 5db0df833a shader/other: Implement BAR.SYNC 0x0 6 years ago
ReinUsesLisp d4ba9c4fe5 shader/other: Implement thread comparisons (NV_shader_thread_group) 6 years ago
ReinUsesLisp d8598a8717 shader_ir: Separate float-point comparisons in ordered and unordered 6 years ago
ReinUsesLisp 7e8f51273c shader/arithmetic_integer: Implement CC for IADD 6 years ago
ReinUsesLisp c9b4c56d69 shader_ir: Turn classes into data structures 6 years ago
ReinUsesLisp d222e63967 shader/memory: Implement RED.E.ADD 6 years ago
Nguyen Dac Nam cf457eafff shader: node - update correct comment 6 years ago
Nguyen Dac Nam 407064c658 shader_decode: add Atomic op for common usage 6 years ago
ReinUsesLisp 043d94e858 shader: Simplify indexed sampler usages 6 years ago
ReinUsesLisp 4f5791e529 shader: Remove curly braces initializers on shared pointers 6 years ago
ReinUsesLisp 0d8f0ad3b3 shader/memory: Implement ATOM.ADD 6 years ago
Fernando Sahmkow 2e6a1b965d Shader_IR: Address feedback. 6 years ago
Fernando Sahmkow b6d3153e7e Shader_IR: Propagate bindless index into the GL compiler. 6 years ago
Fernando Sahmkow c066e472b9 Shader_IR: Implement Injectable Custom Variables to the IR. 6 years ago
Fernando Sahmkow 123c7cf307 Shader_IR: deduce size of indexed samplers 6 years ago
Fernando Sahmkow f93bff419e Shader_IR: Implement initial code for tracking indexed samplers. 6 years ago
ReinUsesLisp c4fd02b47f shader/memory: Implement ATOMS.ADD.U32 6 years ago
Fernando Sahmkow 591d53e1c3 Shader_IR: Address Feedback 6 years ago
Fernando Sahmkow a4d446291d Shader_IR: add the ability to amend code in the shader ir. 6 years ago
ReinUsesLisp ac847a8cca shader/texture: Implement TLD4.PTP 6 years ago
ReinUsesLisp 6e95568616 shader: Implement MEMBAR.GL 6 years ago
ReinUsesLisp 72b999d789 shader_ir/other: Implement S2R InvocationId 6 years ago
ReinUsesLisp 243a33aba9 shader_ir/memory: Implement patch stores 6 years ago
ReinUsesLisp 77f86f48ac shader/texture: Deduce texture buffers from locker 6 years ago
Fernando Sahmkow 206d13c987 Shader_IR: Implement TXD instruction. 6 years ago
Fernando Sahmkow 6267529837 Shader_IR: Implement FLO instruction. 6 years ago
ReinUsesLisp bb94bcc991 shader_ir/warp: Implement FSWZADD 6 years ago
ReinUsesLisp 5fc04875a1 gl_shader_decompiler: Reimplement shuffles with platform agnostic intrinsics 6 years ago
ReinUsesLisp 1589a146ed shader/node: Unpack bindless texture encoding 6 years ago
Lioncash 94855ef1a8 shader/node: std::move Meta instance within OperationNode constructor 6 years ago
ReinUsesLisp 79a7463f4c gl_shader_decompiler: Use uint for images and fix SUATOM 6 years ago
ReinUsesLisp 331d140bb4 shader/image: Implement SULD and remove irrelevant code 6 years ago
ReinUsesLisp 42815d1d24 shader_ir/warp: Implement SHFL 6 years ago
ReinUsesLisp 2e6bebb3d2 shader/image: Implement SUATOM and fix SUST 7 years ago
ReinUsesLisp e2aad88d51 gl_shader_decompiler: Keep track of written images and mark them as modified 6 years ago
ReinUsesLisp 9fb31b1b23 kepler_compute: Implement texture queries 7 years ago
ReinUsesLisp df0203dd87 shader_ir: Implement ST_S 7 years ago
ReinUsesLisp 67f47b2f6a shader_ir: Implement VOTE 6 years ago
Fernando Sahmkow 9a0fa90be2 Shader_Ir: Implement F16 Variants of F2F, F2I, I2F. 7 years ago
ReinUsesLisp 2f76aafca9 shader/half_set_predicate: Fix HSETP2 implementation 7 years ago
Fernando Sahmkow 82efa35683 shader_ir: Unify blocks in decompiled shaders. 7 years ago
Fernando Sahmkow d5d4cc30ec shader_ir: Implement BRX & BRA.CC 7 years ago
Fernando Sahmkow b62d22a77d texture_cache: Style and Corrections 7 years ago
ReinUsesLisp 7e4a7929f8 shader: Implement bindless images 7 years ago
ReinUsesLisp 224e4e174d shader: Decode SUST and implement backing image functionality 7 years ago
ReinUsesLisp e8bd976b4d shader: Split SSY and PBK stack 7 years ago