109 Commits (0820c994629a53e81dd521388a67154c8c8f9318)

Author SHA1 Message Date
Emmanuel Gil Peyrot 0820c99462 GPU: Remove the broken frame_skip option. 9 years ago
jphalimi 82210ab480 Cache Vertices instead of Output registers (#2165) 9 years ago
wwylele 75affa13f7 Fix format error from #2195 9 years ago
Subv 050e9be15b GPU/CiTrace: Avoid calling GetTextures() when not necessary. 9 years ago
Ricardo de Almeida Gonzaga 13d46f6820 Fix typos 9 years ago
Yuri Kunde Schlesner 84fbbe2629 Use negative priorities to avoid special-casing the self-include 9 years ago
Emmanuel Gil Peyrot ebdae19fd2 Remove empty newlines in #include blocks. 9 years ago
Yuri Kunde Schlesner 396a8d91a4 Manually tweak source formatting and then re-run clang-format 9 years ago
Emmanuel Gil Peyrot dc8479928c Sources: Run clang-format on everything. 9 years ago
Jannik Vogel 57855a1701 Pica: Add fog state 10 years ago
Jannik Vogel ff0fa86b17 Retrieve shader result from new OutputRegisters-type 10 years ago
Jannik Vogel 6c6d99ca51 Move default_attributes into Pica state 10 years ago
Jannik Vogel ae7a82fa1c Turn ShaderSetup into struct 10 years ago
Lioncash 1357724cd9 vertex_loader: Add constructors to facilitate immediate and two-step initialization 10 years ago
Jannik Vogel 7a77b8356c Pica: Rename VertexLoaded breakpoint to VertexShaderInvocation 10 years ago
Emmanuel Gil Peyrot 691a42fe98 VideoCore: Run include-what-you-use and fix most includes. 10 years ago
Yuri Kunde Schlesner e3a8292495 Common: Remove section measurement from profiler (#1731) 10 years ago
Henrik Rydgard a86d7cacc1 Move and rename the MemoryAccesses class to MemoryAccessTracker. 10 years ago
Henrik Rydgard 2403e86cbb Don't keep base_address in the loader, it doesn't belong there (with it, the loader can't be cached). 10 years ago
Henrik Rydgard 47ff008817 Refactor: Extract VertexLoader from command_processor.cpp. 10 years ago
Henrik Rydgard 0cf15f64ef Remove late accesses to attribute_config 10 years ago
bunnei ffcf7ecee9 shader: Remove unused 'state' argument from 'Setup' function. 10 years ago
Jannik Vogel ff7c798d86 Pica: Remove geometry dumper (PICA_DUMP_GEOMETRY) 10 years ago
Yuri Kunde Schlesner 81004211dd Pica: Improve accuracy of immediate-mode support 10 years ago
Lioncash 63e956cc7a video_core: Don't cast away const 10 years ago
Jannik Vogel 7eef9ebc3b PICA: Alignment happens locally in vertex 10 years ago
Jannik Vogel a66c186e81 PICA: Align vertex attributes 10 years ago
Lioncash bf76afc68d renderer_base: Don't directly expose the rasterizer unique_ptr 10 years ago
Dwayne Slater 6b775034dd Add immediate mode vertex submission 10 years ago
Dwayne Slater ed8072b48b Fix out of bounds array access when loading a component >= 12 10 years ago
Dwayne Slater 82fc075ff6 Add support for padding vertex attributes 10 years ago
MerryMage 6c71858c5c BitField: Make trivially copyable and remove assignment operator 10 years ago
bunnei a949fd5f25 pica_types: Replace float24/20/16 with a template class. 10 years ago
bunnei d171822dce command_processor: Add an assertion to ensure LUTs are not written past their boundaries. 10 years ago
bunnei 281bc90ad2 pica: Implement fragment lighting LUTs. 10 years ago
Lioncash 4966568076 command_processor: Get rid of variable shadowing 10 years ago
Yuri Kunde Schlesner 195fedccf0 VideoCore: Unify interface to OpenGL and SW rasterizers 10 years ago
Subv 7a37dba75b GPU/Loaders: Log an error when a loader tries to load from a component beyond the available ones (12). 10 years ago
Lioncash aec28ed91e video_core: Reorganize headers 10 years ago
aroulin ba998b85a1 video_core: Fix format specifiers warnings 10 years ago
Subv 12a11472f1 GPU: Implemented register 0x22A. 10 years ago
Yuri Kunde Schlesner 0fcabd2b11 Integrate the MicroProfile profiling library 11 years ago
Tony Wasserka 33ba604fd9 Introduce a shader tracer to allow inspection of input/output values for each processed instruction. 11 years ago
bunnei 3f69c2039d Shader: Define a common interface for running vertex shader programs. 11 years ago
bunnei 18527b9e21 Shader: Move shader code to its own subdirectory, "shader". 11 years ago
bunnei 642b9b5030 GPU: Refactor "VertexShader" namespace to "Shader". 11 years ago
Yuri Kunde Schlesner a96502edd3 Videocore: Implement simple vertex caching 11 years ago
Lectem e663751f8b citra-qt/command list: Add mask column 11 years ago
Yuri Kunde Schlesner 13347997ba VideoCore: #ifdef out some debugging routines 11 years ago
Yuri Kunde Schlesner 1fe9b0b82e VideoCore: Fix values of unset components in input attribute arrays 11 years ago