2397 Commits (04e68e973829ddfb262f0539627ec7fe56424fb2)

Author SHA1 Message Date
ReinUsesLisp 04e68e9738 maxwell_3d: Allow sampler handles with TSC id zero 7 years ago
ReinUsesLisp 390721a561 maxwell_3d: Allow texture handles with TIC id zero 7 years ago
ReinUsesLisp e01a9de35f memory_manager: Check for reserved page status 7 years ago
ReinUsesLisp 26f8a700a7 rasterizer_interface: Remove unused AccelerateFill operation 7 years ago
ReinUsesLisp 13222f94c0 video_core: Remove unused Fill surface type 7 years ago
Lioncash 0b594f3344 video_core/dma_pusher: Silence C4828 warnings 7 years ago
ReinUsesLisp 477d616f7d shader_ir: Unify constant buffer offset values 7 years ago
ReinUsesLisp 52c326c301 gl_shader_cache: Use explicit bindings 7 years ago
ReinUsesLisp 9f803299de gl_rasterizer: Implement global memory management 7 years ago
ReinUsesLisp 3b84e04af1 shader_decode: Implement LDG and basic cbuf tracking 7 years ago
Kevin ba38d91fe2 video_core/GPU Implemented the GPU PFIFO puller semaphore operations. (#1908) 7 years ago
ReinUsesLisp f58a6152fc gl_shader_cache: Fix texture view for cubemaps as cubemap arrays 7 years ago
ReinUsesLisp 07692230ca gl_rasterizer: Workaround invalid zeta clears 7 years ago
Lioncash b2b98b2f44 shader/shader_ir: Amend three comment typos 7 years ago
Lioncash 62e08c30b7 shader/shader_ir: Amend constructor initializer ordering for AbufNode 7 years ago
Lioncash 3e1a9a45a6 shader/decode: Avoid a pessimizing std::move within DecodeRange() 7 years ago
ReinUsesLisp fc6d46c374 video_core: Silent implicit conversion warning 7 years ago
bunnei 045b0b70b6 frontend: Refactor ScopeAcquireWindowContext out of renderer_opengl. 7 years ago
ReinUsesLisp 9a82dec74a maxwell_3d: Set rt_separate_frag_data to 1 by default 7 years ago
James Rowe ea73ffe202 Rename step 1 and step 2 to be a little more descriptive 7 years ago
James Rowe e8bd6b1fcc QT: Upgrade the Loading Bar to look much better 7 years ago
ReinUsesLisp a1b1ea47ed gl_rasterizer: Silent unsafe mix warning 7 years ago
ReinUsesLisp a63d7c49fc shader_ir: Fixup clang build 7 years ago
ReinUsesLisp 1e40a4b343 gl_shader_decompiler: replace std::get<> with std::get_if<> for macOS compatibility 7 years ago
ReinUsesLisp 51de4e00a6 gl_shader_decompiler: Inline textureGather component 7 years ago
ReinUsesLisp 1c9c4eefeb shader_decode: Fixup XMAD 7 years ago
ReinUsesLisp 170c8212bb shader_ir: Pass to decoder functions basic block's code 7 years ago
ReinUsesLisp 2d6c064e66 shader_decode: Improve zero flag implementation 7 years ago
ReinUsesLisp d911740e5d shader_ir: Remove composite primitives and use temporals instead 7 years ago
ReinUsesLisp bb12f99b20 gl_shader_decompiler: Fixup AssignCompositeHalf 7 years ago
ReinUsesLisp 50195b1704 shader_decode: Use proper primitive names 7 years ago
ReinUsesLisp 2faad9bf23 shader_decode: Use BitfieldExtract instead of shift + and 7 years ago
ReinUsesLisp 52223313b1 shader_ir: Remove Ipa primitive 7 years ago
ReinUsesLisp d6b173d5fe gl_shader_decompiler: Use rasterizer's UBO size limit 7 years ago
ReinUsesLisp df74ff3c8b gl_shader_gen: Fixup code formatting 7 years ago
ReinUsesLisp af5d7e2c49 video_core: Rename glsl_decompiler to gl_shader_decompiler 7 years ago
ReinUsesLisp d9118d324a shader_ir: Remove RZ and use Register::ZeroIndex instead 7 years ago
ReinUsesLisp 5af82a8ed4 shader_decode: Implement TEXS.F16 7 years ago
ReinUsesLisp c68c13e1aa shader_decode: Fixup R2P 7 years ago
ReinUsesLisp 8b5588e776 glsl_decompiler: Fixup TLDS 7 years ago
ReinUsesLisp dbed6c6485 glsl_decompiler: Fixup geometry shaders 7 years ago
ReinUsesLisp ea78c78253 shader_decode: Fixup WriteLogicOperation zero comparison 7 years ago
ReinUsesLisp ab7f52b279 glsl_decompiler: Fixup permissive member function declarations 7 years ago
ReinUsesLisp 55a10d02e5 shader_decode: Fixup PSET 7 years ago
ReinUsesLisp a2e22b4359 shader_decode: Fixup clang-format 7 years ago
ReinUsesLisp e1fea1e0c5 video_core: Implement IR based geometry shaders 7 years ago
ReinUsesLisp a1b845b651 shader_decode: Implement VMAD and VSETP 7 years ago
ReinUsesLisp b11e0b94c7 shader_decode: Implement HSET2 7 years ago
ReinUsesLisp 2df55985b6 shader_decode: Rework HSETP2 7 years ago
ReinUsesLisp 8332482c24 shader_decode: Implement R2P 7 years ago