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@ -252,6 +252,12 @@ std::unique_ptr<TranslationMap> InitializeTranslations(QWidget* parent) |
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"of available video memory for performance.\nHas no effect on integrated graphics. " |
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"Aggressive mode may severely impact the performance of other applications such as " |
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"recording software.")); |
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INSERT(Settings, |
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frame_interpolation, |
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tr("Enhanced Frame Pacing"), |
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tr("Ensures smooth and consistent frame delivery by synchronizing the timing between frames, " |
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"reducing stuttering and uneven animation. Ideal for games that experience frame timing " |
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"instability or micro-stutters during gameplay.")); |
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INSERT(Settings, |
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skip_cpu_inner_invalidation, |
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tr("Skip CPU Inner Invalidation"), |
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@ -341,14 +347,14 @@ std::unique_ptr<TranslationMap> InitializeTranslations(QWidget* parent) |
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barrier_feedback_loops, |
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tr("Barrier feedback loops"), |
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tr("Improves rendering of transparency effects in specific games.")); |
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// Renderer (Extensions)
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INSERT(Settings, |
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enable_raii, |
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tr("RAII"), |
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tr("A method of automatic resource management in Vulkan " |
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"that ensures proper release of resources " |
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"when they are no longer needed, but may cause crashes in bundled games.")); |
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// Renderer (Extensions)
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INSERT(Settings, |
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dyna_state, |
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tr("Extended Dynamic State"), |
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