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@ -475,6 +475,7 @@ void GraphicsVertexShaderWidget::Reload(bool replace_vertex_data, void* vertex_d |
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auto& shader_config = Pica::g_state.regs.vs; |
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for (auto instr : shader_setup.program_code) |
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info.code.push_back({instr}); |
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int num_attributes = Pica::g_state.regs.vertex_attributes.GetNumTotalAttributes(); |
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for (auto pattern : shader_setup.swizzle_data) |
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info.swizzle_info.push_back({pattern}); |
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@ -483,19 +484,18 @@ void GraphicsVertexShaderWidget::Reload(bool replace_vertex_data, void* vertex_d |
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info.labels.insert({ entry_point, "main" }); |
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// Generate debug information
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debug_data = Pica::Shader::ProduceDebugInfo(input_vertex, 1, shader_config, shader_setup); |
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debug_data = Pica::Shader::ProduceDebugInfo(input_vertex, num_attributes, shader_config, shader_setup); |
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// Reload widget state
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// Only show input attributes which are used as input to the shader
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for (unsigned int attr = 0; attr < 16; ++attr) { |
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input_data_container[attr]->setVisible(false); |
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} |
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for (unsigned int attr = 0; attr < Pica::g_state.regs.vertex_attributes.GetNumTotalAttributes(); ++attr) { |
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for (unsigned int attr = 0; attr < num_attributes; ++attr) { |
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unsigned source_attr = shader_config.input_register_map.GetRegisterForAttribute(attr); |
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input_data_mapping[source_attr]->setText(QString("-> v%1").arg(attr)); |
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input_data_container[source_attr]->setVisible(true); |
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} |
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// Only show input attributes which are used as input to the shader
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for (unsigned int attr = num_attributes; attr < 16; ++attr) { |
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input_data_container[attr]->setVisible(false); |
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} |
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// Initialize debug info text for current cycle count
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cycle_index->setMaximum(debug_data.records.size() - 1); |
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