|
|
@ -477,7 +477,9 @@ union Instruction { |
|
|
if (texture_info >= 12 && texture_info <= 13) |
|
|
if (texture_info >= 12 && texture_info <= 13) |
|
|
return TextureType::TextureCube; |
|
|
return TextureType::TextureCube; |
|
|
|
|
|
|
|
|
UNIMPLEMENTED(); |
|
|
|
|
|
|
|
|
LOG_CRITICAL(HW_GPU, "Unhandled texture_info: {}", |
|
|
|
|
|
static_cast<u32>(texture_info.Value())); |
|
|
|
|
|
UNREACHABLE(); |
|
|
} |
|
|
} |
|
|
|
|
|
|
|
|
bool IsArrayTexture() const { |
|
|
bool IsArrayTexture() const { |
|
|
@ -523,7 +525,9 @@ union Instruction { |
|
|
return TextureType::Texture3D; |
|
|
return TextureType::Texture3D; |
|
|
} |
|
|
} |
|
|
|
|
|
|
|
|
UNIMPLEMENTED(); |
|
|
|
|
|
|
|
|
LOG_CRITICAL(HW_GPU, "Unhandled texture_info: {}", |
|
|
|
|
|
static_cast<u32>(texture_info.Value())); |
|
|
|
|
|
UNREACHABLE(); |
|
|
} |
|
|
} |
|
|
|
|
|
|
|
|
bool IsArrayTexture() const { |
|
|
bool IsArrayTexture() const { |
|
|
|